Transcendence (Lu/Ciel): Difference between revisions
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 05/12/2016 || - || colspan=2 align="left" | | |||
*Fixed issue where [[5-6|Berthe]] howls on it continuously. | |||
*Fixed issue where {{CU}}{{CZ}} would remain active after landing abnormally. | |||
|- | |||
* | | rowspan=2 | 05/19/2016 || rowspan=2 | - || colspan=2 align="left" | | ||
*Fixed issue where skill name keep popping during the skill. | |||
*Fixed issue where Mana Break gauge rising when using {{CX}}{{CX}}{{CHoldX}} . | |||
*Fixed issue where [[5-6|Berthe]] howls on it continuously. | |||
*Fixed issue of there not being invincibility and delay when Awakening during Madness state. | |||
*Fixed issue of "300MP skill damage increase" option affecting Madness commands. | |||
|- | |||
| align="left" | | |||
*None | |||
*05/18/2017 | | align="left" | | ||
{{nerf|Modifiers added to {{CX}} command.}} | |||
{{nerf|Duration changed from 30 to 15 Seconds.}} | |||
|- | |||
| 10/20/2016 || - || colspan=2 align="left" | | |||
*Fixed issue where [[elements]] effect can still be seen after using the skill. | |||
|- | |||
| 01/25/2017 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|- | |||
| 04/27/2017 || - || colspan=2 align="left" | | |||
* | *Fixed issue where not affected by [[Character Customization System|Customization]]'s "MP Usage decrease" effect. | ||
|- | |||
| 04/27/2017 || - || align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 05/18/2017 || - || colspan=2 align="left" | | |||
*Fixed issue where cannot use some of the effects in [[Free Training]] during the skill. | |||
|- | |||
| 06/15/2017 || - || colspan=2 align="left" | | |||
*Fixed issue where the skill will be canceled when using it during entering the next stage. | |||
|- | |||
| 08/24/2017 || - || colspan=2 align="left" | | |||
*Fix issue where accessory effect stayed in place after using the skill. | |||
|- | |||
| 09/14/2017 || - || colspan=2 align="left" | | |||
*Cooldown display error fixed. | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colsan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|- | |||
| 08/23/2018 || 09/06/2018 || align="left" | | |||
*None | |||
| align="left" | | |||
{{nerf|Duration decreased.}} | |||
|- | |||
| rowspan=2 | 01/31/2019 || rowspan=2 | - || colspan=2 align="left" | | |||
{{nerf|{{CX}} and {{CX}}{{CX}} MP gain decreased.}} | |||
|- | |||
| align="left" | | |||
*None | |||
| align="left" | | |||
{{nerf|Duration decreased.}} | |||
|} | |||
<br> | <br> | ||