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Deadly Raid: Difference between revisions

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__NOTOC__
<div style="float: right;">{{#ev:youtube|GPAzmdVoZ0Y|300}}</div>
<div style="float: right;">{{#ev:youtube|GPAzmdVoZ0Y|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:DeadlyRaid.png]]<br>
| [[Image:DeadlyRaid.png]]  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Raven engulfs his arm in flames and punches the target. Depending on how many overheat stacks you charged, the number of punches will vary.
| '''[Special Active]''' Raven engulfs his arm in flames and punches the target. Depending on how many overheat stacks you charged, the number of punches will vary.
|}
|}
<br>


<br>
== Requirements ==
== Requirements ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding=5 border=1 style="border-collapse: collapse;"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Class'''</center>
|align=center style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Class'''
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Master'''
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''SP Requirement'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''SP Requirement'''
|-
|-
| [[Veteran Commander]]
| [[Veteran Commander]]
| <center>Lv5</center>
| align=center | Lv.5
| <center>70SP</center>
| align=center | 70 SP
|}
|}
<br>


<br>
== Skill Information ==
== Skill Information ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
=Deadly Raid=
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse;"
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=4 {{!}} '''Skill<br>Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=4 {{!}} '''Skill<br>Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=4 {{!}} '''Overheat<br>stack'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=4 {{!}} '''Overheat<br>stack'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 colspan=4 {{!}} '''Damage (Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=5 {{!}} '''Damage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=4 {{!}} '''Overheat<br>Bonus'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=12 {{!}} '''Max hits'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=12 {{!}} '''Max hits'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 colspan=3 {{!}} '''Overheat Penalty'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 colspan=3 {{!}} '''Overheat<br>Penalty'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=4 {{!}} '''MP<br>Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=4 {{!}} '''MP<br>Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=4 {{!}} '''Cooldown'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=4 {{!}} '''Cooldown'''
{{!}}-
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=3 {{!}} '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Overheat +10%'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 colspan=3 {{!}} '''Normal'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 colspan=3 {{!}} '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=9 {{!}} '''Overheat'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=9 {{!}} '''Overheat'''
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Punch'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Physical'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Impact'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Magical'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Explosion'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Physical'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Overheat<br>Impact'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Magical'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=3 {{!}} '''x1'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=3 {{!}} '''x1'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=3 {{!}} '''x2'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=3 {{!}} '''x2'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=3 {{!}} '''x3'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=3 {{!}} '''x3'''
{{!}}-
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Punch'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Impact'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Explosion'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Punch'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Overheat<br>Impact'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''P'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''P'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''I'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''I'''
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{{!}} 1  
{{!}} 1  
{{!}} align=center rowspan=6 {{!}} 3
{{!}} align=center rowspan=6 {{!}} 3
{{!}} align=center {{!}} 35%
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 273%
{{!}} align=center {{!}} 273%
{{!}} align=center {{!}} 364%
{{!}} align=center {{!}} 364%
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 406%
{{!}} align=center {{!}} 406%
{{!}} align=center rowspan=6 {{!}} +10%
{{!}} align=center rowspan=6 {{!}} 3
{{!}} rowspan=6 {{!}} 3
{{!}} align=center rowspan=6 {{!}} 2
{{!}} rowspan=6 {{!}} 2
{{!}} align=center rowspan=6 {{!}} 1
{{!}} rowspan=6 {{!}} 1
{{!}} align=center rowspan=6 {{!}} 4
{{!}} rowspan=6 {{!}} 4
{{!}} align=center rowspan=6 {{!}} 3
{{!}} rowspan=6 {{!}} 3
{{!}} align=center rowspan=6 {{!}} 1
{{!}} rowspan=6 {{!}} 1
{{!}} align=center rowspan=6 {{!}} 5
{{!}} rowspan=6 {{!}} 5
{{!}} align=center rowspan=6 {{!}} 3
{{!}} rowspan=6 {{!}} 3
{{!}} align=center rowspan=6 {{!}} 2
{{!}} rowspan=6 {{!}} 2
{{!}} align=center rowspan=6 {{!}} 6
{{!}} rowspan=6 {{!}} 6
{{!}} align=center rowspan=6 {{!}} 3
{{!}} rowspan=6 {{!}} 3
{{!}} align=center rowspan=6 {{!}} 3
{{!}} rowspan=6 {{!}} 3
{{!}} align=center rowspan=6 {{!}} 20%
{{!}} rowspan=6 {{!}} 20%
{{!}} align=center rowspan=6 {{!}} 40%
{{!}} rowspan=6 {{!}} 20%+40%<br>=60%
{{!}} align=center rowspan=6 {{!}} 60%
{{!}} rowspan=6 {{!}} 20%+40%+60%<br>=120%
{{!}} rowspan=6 {{!}} 100 MP
{{!}} rowspan=6 {{!}} 100 MP
{{!}} rowspan=6 {{!}} 10 Seconds
{{!}} rowspan=6 {{!}} 10 Seconds
{{!}}-
{{!}}-
{{!}} 2
{{!}} 2
{{!}} align=center {{!}} 42%
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 328%
{{!}} align=center {{!}} 328%
{{!}} align=center {{!}} 437%
{{!}} align=center {{!}} 437%
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 487%
{{!}} align=center {{!}} 487%
{{!}}-
{{!}}-
{{!}} 3  
{{!}} 3  
{{!}} align=center {{!}} 49%
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 382%  
{{!}} align=center {{!}} 382%  
{{!}} align=center {{!}} 510%
{{!}} align=center {{!}} 510%
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 568%
{{!}} align=center {{!}} 568%
{{!}}-
{{!}}-
{{!}} 4
{{!}} 4
{{!}} align=center {{!}} 56%
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 437%
{{!}} align=center {{!}} 437%
{{!}} align=center {{!}} 582%
{{!}} align=center {{!}} 582%
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 650%
{{!}} align=center {{!}} 650%
{{!}}-
{{!}}-
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{{!}} align=center {{!}} 519%
{{!}} align=center {{!}} 519%
{{!}} align=center {{!}} 692%
{{!}} align=center {{!}} 692%
{{!}} align=center {{!}} 62%
{{!}} align=center {{!}} 771%
{{!}} align=center {{!}} 771%
{{!}}-
{{!}}-
{{!}} 6
{{!}} 6
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 66%
{{!}} align=center {{!}} 601%
{{!}} align=center {{!}} 601%
{{!}} align=center {{!}} 801%
{{!}} align=center {{!}} 801%
{{!}} align=center {{!}} 66%
{{!}} align=center {{!}} 893%
{{!}} align=center {{!}} 893%
{{!}}}
{{!}}}
Legend:<br>
=Legend=
P = Punch<br>
{| cellpadding=2
I = Impact<br>
|-
E = Explosion<br>
| align=center | P || = || Punch
O = Overheated
|-
 
| align=center | I || = || Impact
|-
| align=center | E || = || Explosion
|-
| align=center | O || = || Overheat Impact
|}
*Punch damage percentage is not shown in skill tool-tip.
<headertabs/>
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Any Punches chained with Overheat Impact will receive Overheat Bonus, +10%.
*Only Punches that chained with Overheat Impact will receive Overheat Bonus, +10%.
**The percentage will be multiplied by '''1.1'''.
***Example, ('''62%'''+'''771%''')x'''1.1'''
*When using the skill without overheating, it is possible to chain with another skill before the opponent is knocked down.
*When using the skill without overheating, it is possible to chain with another skill before the opponent is knocked down.
**Such as [[Revolver Cannon]] or [[Ignition Crow]].
**Such as [[Revolver Cannon]] or [[Ignition Crow]].
**It is also possible to catch with Z when the opponent is pressed against wall.
*Overheat penalty means, the amount of HP burned.
*Overheat penalty means, the amount of HP burned.
**Greater overheat stacks means the more HP you will spend.
**Greater overheat stacks means the more HP you will spend.
<br>


<br>
{{VCSkills}}
{{VCSkills}}
[[Category:Veteran Commander Skills]]
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