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Rush Twirl: Difference between revisions

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176 bytes added ,  16 December 2019
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| {{SkillText|Persistent|4}} || {{SkillText|Powerful|150}} || 10.5 Seconds
| {{SkillText|Persistent|4}} || {{SkillText|Powerful|150}} || 10.5 Seconds
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|}  
<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Normal !! DP Mode
|-
! {{PvE}}
| {{formatnum:{{#expr: 80*5 + 829}}}}% || {{formatnum:{{#expr: 80*5 + 205*5}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 31*5 + 315}}}}% || {{formatnum:{{#expr: 31*5 + 77*5}}}}%
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''[Enhanced] Rush Twirl''' can deal up to {{formatnum:{{#expr: 80*5 + 829}}}}% ({{formatnum:{{#expr: 31*5 + 315}}}}% in PvP) Magical Damage. In Dynamo Configuration Mode, it can deal up to {{formatnum:{{#expr: 80*5 + 205*5}}}}% ({{formatnum:{{#expr: 31*5 + 77*5}}}}% in PvP) Magical Damage.
*Be cautious to not activate '''Rush Twirl''' in front of an attacking target as this skill has no super armor or invincibility frames.
*Be cautious to not activate '''Rush Twirl''' in front of an attacking target as this skill has no super armor or invincibility frames.
*This skill will leave you vulnerable for 1 second if it missed in Dynamo Configuration Mode (Awakening).
*This skill will leave you vulnerable for 1 second if it missed in Dynamo Configuration Mode (Awakening).
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