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Fireplay: Difference between revisions

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**On most enemies, you are able to land 3 of the fireballs without much issues. Taller targets can be hit by up to 6 of the fireballs on either side of you.
**On most enemies, you are able to land 3 of the fireballs without much issues. Taller targets can be hit by up to 6 of the fireballs on either side of you.
**The fireballs will fall into the fore- and background slightly and may hit enemies on different paths sometimes.
**The fireballs will fall into the fore- and background slightly and may hit enemies on different paths sometimes.
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== Gallery ==
<gallery>
Image:ELE5.png|Old Icon of '''Fireplay'''.
</gallery>
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== Old Version ==
== Old Version ==
<div style="float: right;">{{#ev:youtube|TvTf-hlqMdo|300}}{{#ev:youtube|hxcmLyiqQ_s|300}}</div>
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
*In the past, this '''Fireplay''' was an Active skill which had Elesis launch a fireball which inflicted enemies with a debuff that would spread to any nearby enemies, dealing damage over time.
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**An even older version of the skill caused multiple smaller fireballs to burst out of the initial fireball instead, based on if the initial fireball hit any targets or not.
! width="300px" | Video
! Description
|-
|{{#ev:youtube|hxcmLyiqQ_s|300}}
|Between its initial release and the 06/26/2014 KR Patch, the skill caused multiple smaller fireballs to burst out of the initial fireball instead, based on if the initial fireball hit any targets or not.
|-
|{{#ev:youtube|TvTf-hlqMdo|300}}
|Between the 06/26/2014 and 07/04/2019 KR Patch, '''Fireplay''' was an Active skill which had Elesis launch a fireball which inflicted enemies with a debuff that would spread to any nearby enemies, dealing damage over time.
|}
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