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Cheat Code: Rule Breaker: Difference between revisions

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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
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|-
|-
| align="left" | 1 || 90 || 75% || 5% || 12.5% || 10 Seconds || 2% || 2% || 2% || 3%
| align="left" | 1 || 90 || 75% || 5% || 12.5% || 10 Seconds || 2% || 2% || 2% || 3%
|}
\\KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! rowspan=3 | [[Code: Recovery - Attention|Code: Recovery]]<br>MP Cost Decrease!! colspan=3 | Upon using [[Code: Recovery - Attention|Code: Recovery]] !! colspan=2 | {{se|600|Oberon Aura||pb}} !! colspan=5 | {{se|601|Ophelia Aura||pb}} !! colspan=2 | {{se|602|Ferdinand Aura||pb}}
|-
! rowspan=2 | Instant Summon's<br>HP Recovery !! colspan=2 | {{se|332|Cheat Code: Rule Breaker}} !! rowspan=2 | Special Active  Damage Increase !! rowspan=2 | Duration !! colspan=3 | HP/MP Recovery per Second !! rowspan=2 rowspan=2 | Received Damage Decrease !! rowspan=2 | Duration !! rowspan=2 | Hyper Active Damage Increase !! rowspan=2 | Duration
|-
! Summon Damage Increase !! Duration !! Base Amount !! Additional Amount per 400,000 CP !! Max Recovery per Second
|-
| colspan="16" | {{PvE}}
|-
| align="left" | 1 || 90 || 75% || 5% || 150% || 30 Seconds || 20% || 10 seconds || 1% || 1% || 15% ||  20% || 5 seconds || 30% || 180 seconds
|-
| colspan="16" | {{PvP}}
|-
| align="left" | 1 || 90 || 75% || 5% || 12.5% || 10 Seconds || 2% || 10 seconds || .005% || .005% || .075% ||  2% || 5 seconds || 3% || 180 seconds
|}
|}
<br>
=== HP/MP Recovery Per Second Scaling ===
{{#vardefine: scaling_base    |1    }}
{{#vardefine: scaling_base_pvp|0.05  }}
{{#vardefine: scaling_per    |1    }}
{{#vardefine: scaling_per_pvp |0.05  }}
{{#vardefine: scaling_max    |15    }}
{{#vardefine: scaling_max_pvp |0.75  }}
{{#vardefine: scaling_cp      |400000}}
{{#vardefine: duration        |5    }}
{{#vardefine: scaling_max_iter | {{#expr: ({{#var:scaling_max}} - {{#var:scaling_base}}) / {{#var:scaling_per}} }} }}
{{#vardefine: scaling_max_iter | {{#expr: ceil({{#var:scaling_max_iter}}) }} }}
{{#vardefine: scaling_max_cp  | {{#expr: {{#var:scaling_max_iter}} * {{#var:scaling_cp}}  }} }}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! rowspan=2 | Combat Power !! colspan=2 | HP/MP Recovery Per Second !! colspan=2 | Total Recovery
|-
|-
! PvE !! PvP !! PvE !! PvP
{{#vardefine: i | 0 }}
{{#while:
| {{#ifexpr: {{#var: i }} <= {{#var:scaling_max_iter}} | true }}
| <nowiki />
{{!}}-
{{#vardefine:scaling_cur_cp|{{#expr: {{#var:i}} * {{#var:scaling_cp}} }} }}
{{#vardefine:scaling_pve|{{#expr: {{#var:scaling_base}} + {{#var:scaling_per}} * ({{#var:scaling_cur_cp}} / {{#var:scaling_cp}})}} }}
{{#vardefine:scaling_pvp|{{#expr: {{#var:scaling_base_pvp}} + {{#var:scaling_per_pvp}} * ({{#var:scaling_cur_cp}} / {{#var:scaling_cp}})}} }}
{{#ifexpr: {{#var:scaling_pve}} > {{#var:scaling_max    }} | {{#vardefine:scaling_pve|{{#var:scaling_max    }}}} | }}
{{#ifexpr: {{#var:scaling_pvp}} > {{#var:scaling_max_pvp}} | {{#vardefine:scaling_pvp|{{#var:scaling_max_pvp}}}} | }}
{{!}}{{!}}{{formatnum:{{#var:scaling_cur_cp}}}}
{{!}}{{!}}{{#var:scaling_pve}}%
{{!}}{{!}}{{#var:scaling_pvp}}%
{{!}}{{!}}{{#expr: {{#var:duration}} * {{#var:scaling_pve}} }}%
{{!}}{{!}}{{#expr: {{#var:duration}} * {{#var:scaling_pvp}} }}%{{#vardefine: i | {{#expr: {{#var: i }} + 1 }} }}
}}
|}
*Total recovery only accounts for buff duration when leaving aura.
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The buff duration is repeatedly refreshed while inside of an Aura. The duration will only begin counting down once you leave the aura.
**Re-entering the aura will being to refresh the buff again.
*All effects of this passive are multiplicative.
*All effects of this passive are multiplicative.
<br>
<br>
</tabber>


==Updates==
==Updates==
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*{{buff|Ophelia Aura Physical/Magical Defense Increase increased.}}
*{{buff|Ophelia Aura Physical/Magical Defense Increase increased.}}
*{{buff|Ophelia Aura Damage Received Decrease increased.}}
*{{buff|Ophelia Aura Damage Received Decrease increased.}}
|-
| 11/24/2022 || 12/22/2022 || colspan=2 align="left" |
*{{buff|Aura buffs are no longer removed when leaving range, buff duration is applied.}}
*{{buff|HP/MP Recovery per second added to Ophelia Aura.}}
*{{nerf|Ophelia Aura Physical/Magical Defense increase removed.}}
|}
|}
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