Over Taker: Difference between revisions

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|name=Raven Cronwell
|name=Raven Cronwell
|color={{ColorSel|Character|Raven}}
|color={{ColorSel|Character|Raven}}
|image=[[Image:OverTakerPortrait.png|225px]]  
|image=[[File:Portrait - Over Taker.png|225px]]  
|class=[[Image:Mini Icon - Over Taker.png]] Over Taker  
|class=[[File:Mini Icon - Over Taker.png]] Over Taker  
|weapon=Blade, Nasod Arm, Nasod Spears
|weapon=Nasod Arm, Blade, Nasod Spears
|age=26  
|age=26  
|race=Human-Nasod Cyborg
|race={{tt|Human|Nasod augmented}}
|ESP=Command Attack Damage Increase
|ESP=Command Attack Damage Increase
|Weight=100 kg/116 kg (with Nasod Arm) (220 lb/255 lb)
|Weight=100 kg/116 kg (with Nasod Arm) (220 lb/255 lb)
|tree=<span style="display:none">{{</span>
|tree=<dfn>{{</dfn>
{{Class Tree|
{{Class Tree|
| 2-0=[[Image:Icon - Raven.png|40px|link=Raven]]
| 2-0=[[File:Icon - Raven.png|40px|link=Raven]]
| 2-1=[[Image:Icon - Over Taker.png|40px|link=Over Taker]]
| 2-1=[[File:Icon - Over Taker.png|40px|link=Over Taker]]
| 2-2=[[Image:Icon - Reckless Fist.png|40px|link=Reckless Fist]]
| 2-2=[[File:Icon - Reckless Fist.png|40px|link=Reckless Fist]]
| 2-3=[[Image:Icon - Rage Hearts.png|40px|link=Rage Hearts]]
| 2-3=[[File:Icon - Rage Hearts.png|40px|link=Rage Hearts]]
}}
}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 7 August 2008<br>[[File:German Flag.png|20px]] 6 July 2011<br>[[File:American Flag.png|20px]] 3 August 2011<br>[[File: Chinese Flag.png|20px]] 7 December 2011
|RD=[[File:Korean Flag.png|20px]] 7 August 2008<br>[[File:German Flag.png|20px]] 6 July 2011<br>[[File:American Flag.png|20px]] 3 August 2011<br>[[File: Chinese Flag.png|20px]] 7 December 2011
|stat=
|stat=
{{CharStats
{{CharStats
| Color={{ColorSel|CharStats|Raven}}
| Speed=2
| Speed=2
| Range=1
| Range=1
Line 32: Line 31:


= [[File:Icon - Over Taker.png]] Over Taker =
= [[File:Icon - Over Taker.png]] Over Taker =
{{TooltipColor|D|[A mercenary that uses the enhanced powers of the Nasod]}}<br>
A berserker who uses brute force to defeat enemies.<br>
{{Specialty|
|[[File:Valkyrie_Javelin.png|link=Valkyrie's Javelin]]|Valkyrie's Javelin|'''Use this against large monsters or a group of monsters. Can also be activated midair.'''
|[[File:Chragebolt.png|link=Charged Bolt]]|Charged Bolt|'''Surround the player with a Nasod spear that attacks in all directions. The range is limited but because it hits in all directions, it will be very easy to hit the enemy.'''
|[[File:Weaponbreaker.png|link=Weapon Crash]]|Weapon Crash|'''An active skill that destroys the enemy's weapon. Enemies will have their attack power reduced if their weapon breaks.'''
|[[File:Guardianstrike.png|link=Guardian Strike]]|Guardian Strike|'''A skill that causes the Nasod Core to overheat, releasing its energy. Attack power and number of hits is increased when used while in Awakening.'''
}}
<br>


{{ADSquare}}
'''[A fighter who utilizes the power of the Nasod to the limit.]'''
=== Background ===
=== Background ===
{{Background
{{Background
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By using the limits of Nasod technology in his battles, Raven utilizes explosive power in his battle style.
By using the limits of Nasod technology in his battles, Raven utilizes explosive power in his battle style.
|KR=
|KR=
계속되는 전투 중 자신의 몸에 생긴 이상을 알아챈 레이븐은 나소드 핸드를 사용할 수록 나소드의 힘이 스스로 진화하여 더욱 강화되고 있다는 것을 알게 된다.
계속되는 전투 중 자신의 몸에 생긴 이상을 알아챈 레이븐은 나소드 핸드를 사용할 수록 나소드의 힘이 스스로 진화하여 더욱 강화되고 있다는 것을 알게 된다.<br>
예전처럼 나소드의 힘에 휘둘리는 삻으로 돌아가게 되는 것은 아닐까, 나소드 핸드의 사용을 고민하던 레이븐은 자신이 저질러 온 수많은 피해를 상기하며 마음을 다잡는다.
예전처럼 나소드의 힘에 휘둘리는 삻으로 돌아가게 되는 것은 아닐까, 나소드 핸드의 사용을 고민하던 레이븐은 자신이 저질러 온 수많은 피해를 상기하며 마음을 다잡는다.<br>
이 팔로 저질러온 죄를 외면해서는 안 된다. 회피하고 안전을 택하기 보다는 나소드를 받아들이고 힘을 제어하여 사용하는 쪽이 올바른 속죄라고 판단한 레이븐은 나소드를 한계치까지 사용하여 폭발적인 힘을 발휘하는 전투방식을 택하게 된다.
이 팔로 저질러온 죄를 외면해서는 안 된다. 회피하고 안전을 택하기 보다는 나소드를 받아들이고 힘을 제어하여 사용하는 쪽이 올바른 속죄라고 판단한 레이븐은 나소드를 한계치까지 사용하여 폭발적인 힘을 발휘하는 전투방식을 택하게 된다.
|KRT=
|KRT=
-
Raven, who noticed an abnormality in his body during an ongoing battle, realized that the more he used the Nasod Hand, the more powerful the Nasod hand was becoming by evolving itself and getting stronger.<br>Raven contemplated about using the Nasod hand, wondering if he will return to how he used to be before, under the power of the Nasods. He must not turn away from the sins he has committed with this arm.<br>Rather than avoiding and choosing safety, Raven decided that right atonement was to accept the Nasod, to control it's power and use it, so he uses the Nasod Arm to the limit and chooses a fighting method that uses uses it's explosive power.
}}
}}
<br>
<br>
Line 76: Line 66:
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Over Taker}}
{{:Skill Tree: Over Taker}}
<br>
<br>


== Additional Combos  ==
{{clearfix}}
{{SkillText|Combo|Burning Nasod Hand}}
== Additional Commands ==
  {{SkillText|Combo|1}}
  {{SkillText|Combo|1}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="25%" |Image  
! width="30%" |Image  
! width="50%" |Description
! width="45%" |Description
! width="25%" |Damage
! width="25%" |Damage
|-
|-
| [[Image:Combo - Over Taker 1.png|520px]]
| [[File:Combo - Over Taker 1.png|520px]]
| '''Nasod Punch Combo'''
|
After doing the standard {{CX}}{{CX}} combo, follow up with up to five punches, each punch besides the final punch is divided in sets of two. Hitting the {{CX}} key less than five times will result in in the combo being cut short, and the final punch being delivered sooner.
After doing the standard {{CX}}{{CX}} combo, follow up with up to five punches while in Super Armor. Stopping the combo halfway will trigger the final punch.
*Ingame the combo is listed as {{CX}}{{CX}}{{CRX}}{{CX}}{{CX}}{{CX}}{{CX}}.
|
|
{{CX}} 286% Phy. Damage <br>
{{CX}} 286% Mag. Damage <br>
{{CX}} 323% Phy. Damage <br>
{{CX}} 323% Mag. Damage <br>
----
{{CRX}} 292% Mag. Damage <br>
{{CRX}}<br>
{{CX}} 323% Mag. Damage <br>
(End) 292% Phy. Damage + 529% Phy. Damage<br>
{{CX}} 360% Mag. Damage <br>
'''OR'''<br>
{{CX}} 397% Mag. Damage <br>
(Continue) 292% Phy. Damage + 323% Phy. Damage<br>
{{CX}} 529% Mag. Damage
----
{{CX}}<br>
(End) 360% Phy. Damage + 529% Phy. Damage<br>
'''OR'''<br>
(Continue) 360% Phy. Damage + 397% Phy. Damage<br>
----
{{CX}} 582% Phy. Damage
|-
|-
| [[Image:Combo - Over Taker 2.png|520px]]
| [[File:Combo - Over Taker 2.png|520px]]
| '''Nasod Spikes'''
|
At any point after doing the standard {{CX}}{{CX}} combo in {{CX}}{{CX}}{{CRX}}{{CX}}{{CX}}, summons four metal spikes from the ground, pushing enemies back.
After doing the standard {{CX}}{{CX}} combo, summon four Nasod spears from the ground, pushing enemies back. The spears cost 4 MP to summon and the last 3 spears' direction can be changed with {{CL}}/{{CR}}.
*Oddly, if spikes are summoned before the {{CRX}} they will cost 4MP, but not at any point afterwards.
*You are also able to do this combo during {{CX}}{{CX}}{{CRX}}{{CX}}{{CX}}{{CX}}{{CX}}. The spears summoned does not cost any MP and only the last 2 spears' direction. can be changed.
**The direction of the last 3 spikes can be changed with the Left and Right keys.
***Although if this combo is used in between the '''Nasod Punch Combo''', then only the last 2 spikes' direction can be changed
|
|
{{CX}} 286% Phy. Damage <br>
{{CX}} 286% Mag. Damage <br>
{{CX}} 323% Phy. Damage <br>
{{CX}} 323% Mag. Damage <br>
{{CDX}} 244% Phy. Damage x4<br>
{{CDX}} 244% Mag. Damage x4<br>
|-
|-
| [[Image:Combo - Over Taker 3.png|520px]]  
| [[File:Combo - Over Taker 3.png|520px]]  
| '''Meteor Punch'''
|
While in the air; dives down with his Nasod fist first, harming enemies in his path and when he hits the ground. Finish by pushing them back with several Nasod spikes. The shockwave from the punch has heavy hitstun.
After doing the standard {{CDRU}}{{CZ}} combo, dive down on enemies, damaging any enemies in the path.<br>Landing will cause a shockwave and you can summon 4 Nasod spears that pushes enemies back. The last 2 spears' direction can be changed with {{CL}}/{{CR}}.
*The direction of the last 2 spikes can be changed with the Left and Right keys
|
|
{{CDRU}} <br>
{{CDRU}} <br>
{{CZ}} 185% Phy. Damage <br>
{{CZ}} 185% Mag. Damage <br>
{{CX}} 346% Phy. Damage + 315% Phy. Damage<br>
{{CX}} 348% Mag. Damage + 431% Mag. Damage<br>
{{CX}} 213% Phy. Damage x4
{{CX}} 213% Mag. Damage x4
|-
|-
| align="center" | {{CDR}}{{CZ}}{{CX}}
| [[File:Combo - Over Taker DRZX.png|350px]] {{CDR}}{{CZ}}{{CX}}
|  
|  
'''Wild Rush'''
After the standard {{CDR}}{{CZ}} combo, power through enemies with a forceful charge while in Super Armor, knocking them into the air and forwards.
 
*You will be able to move again roughly around where a launched enemy would land, letting you catch them with various other attacks.
After the standard {{CDR}}{{CZ}}, power through enemies with a forceful charge while in Super Armor, knocking them into the air and forwards.
*Raven will be able to move again roughly around where a launched enemy would land, letting you catch them with various other attacks.
|
|
{{CDR}} <br>
{{CDR}} <br>
{{CZ}} 180% Phy. Damage <br>
{{CZ}} 180% Phy. Damage <br>
{{CX}} 350% Phy. Damage  
{{CX}} 350% Mag. Damage  
|}
|}
=== Updates ===
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! KR !! NA
! KR !! NA
|-
|-
| 05/29/2014 || 09/17/2014 || align="left" |  
| 05/29/2014 || 09/17/2014 || align="left" |  
*{{buff|{{CX}}{{CX}}{{CRX}}{{CX}}{{CX}} animation modified. Combo can be stopped after the 3rd and 4th {{CX}} to instantly deliver the final punch.}}
*{{buff|{{CX}}{{CX}}{{CRX}}{{CX}}{{CX}} animation modified. Combo can be stopped after the 3rd and 4th {{CX}} to instantly deliver the final punch.}}
*{{buff|Increased Nasod Spike count in {{CX}}{{CX}}{{CDX}} to 3. Combo can now be done anytime during {{CX}}{{CX}}{{CRX}}{{CX}}{{CX}}.}}
*{{buff|Increased Nasod spike count in {{CX}}{{CX}}{{CIO|DX|Long}} to 4. Combo can now be done anytime during {{CX}}{{CX}}{{CRX}}{{CX}}{{CX}}.}}
*{{buff|Shockwave added to landing in {{CDRU}}{{CZ}}{{CX}}{{CX}}. Increased Nasod Spike count from final {{CX}} to 5 and no longer launches.}}
*{{buff|Shockwave added to landing in {{CDRU}}{{CZ}}{{CIO|X}}{{CX}}. Increased Nasod Spike count from final {{CX}} to 4 and no longer launches.}}
|-
|-
| 08/06/2015 || 01/13/2016 || align="left" |  
| 08/06/2015 || 01/13/2016 || align="left" |  

Revision as of 18:28, 23 March 2024

Over Taker
Full Name
Raven Cronwell
Class
Over Taker
Weapon
Nasod Arm, Blade, Nasod Spears
Age
26
Race
Nasod augmented
Human
Weight
100 kg/116 kg (with Nasod Arm) (220 lb/255 lb)
Command Attack Damage Increase
Class Tree
{{

}}
Release Date
7 August 2008
6 July 2011
3 August 2011
7 December 2011
Statistics
Speed
Average
Range
Short
Difficulty
Normal
Magical
Rather then choosing the safer option, accepting this power and controlling it would be a better way to redeem myself.


Over Taker

[A fighter who utilizes the power of the Nasod to the limit.]

Background

  • In-game Version
  • Nexon Version

A warrior that crushes his enemies with his Nasod Hand.

Raven realizes that with each successful battle, the Nasod arm was upgrading by itself.

He worries about using his hand but decides that he would rather accept the Nasod part and use it's power than play it safe.

By using the limits of Nasod technology in his battles, Raven utilizes explosive power in his battle style.


First Class Advancement

Completing the following advancement quest or using the Item Mall item: Over Taker's Revelation will change your job to Over Taker.

Over Taker
Over Taker 1/4
{{
Quest Acceptance Prerequisites Objectives
  • Achieve Level 15
  • Accept Over Taker class advance quest
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

Even after the mind control device was removed, Raven suffered through great pain. He thought it might be the after effects of the modified body, or a temporary side effect from removing the control device, but his condition did not get better. This will get in the way of the journey. He must find out the reason right away.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Over Taker 2/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Over Taker 1/4
Description

After his body was modified, Raven changed his style to incorporate his new Nasod arm. It was because he believed he should use whatever he has, even if it's a power given by his mortal enemy, but he noticed that his Nasod arm was more powerful than he remembered. Perhaps he's mistaken? Let's battle more to see if this is the case.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Over Taker 3/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Over Taker 2/4
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

Raven realizes that the Nasod power within him is becoming stronger. The more he uses the Nasod arm, the more it's taking over his body. If he stops using the Nasod arm, it might stop. However... Raven ponders as he looks down on his left arm.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 N/A N/A
ED 2,300 N/A N/A
EP 0 N/A N/A
AP 0
}}
Over Taker 4/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Over Taker 3/4
Description

He harmed many people with this arm. It wasn't out of his own volition, but as long as this arm was the reason, he could not ignore anything that happens with the arm. That, in essence, was like turning his back from redemption.
Raven endured the pain that became worse and went out to battle for redemption.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 1st Job Change Promotion Cube x1 N/A
ED 2,300 [Cobo] 1st Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


Upon reaching Lv. 35, a Over Taker can job advance to a Reckless Fist.

Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Commands

 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage

After doing the standard combo, follow up with up to five punches while in Super Armor. Stopping the combo halfway will trigger the final punch.

  • Ingame the combo is listed as .

286% Mag. Damage
323% Mag. Damage
292% Mag. Damage
323% Mag. Damage
360% Mag. Damage
397% Mag. Damage
529% Mag. Damage

After doing the standard combo, summon four Nasod spears from the ground, pushing enemies back. The spears cost 4 MP to summon and the last 3 spears' direction can be changed with /.

  • You are also able to do this combo during . The spears summoned does not cost any MP and only the last 2 spears' direction. can be changed.

286% Mag. Damage
323% Mag. Damage
244% Mag. Damage x4

After doing the standard combo, dive down on enemies, damaging any enemies in the path.
Landing will cause a shockwave and you can summon 4 Nasod spears that pushes enemies back. The last 2 spears' direction can be changed with /.


185% Mag. Damage
348% Mag. Damage + 431% Mag. Damage
213% Mag. Damage x4

After the standard combo, power through enemies with a forceful charge while in Super Armor, knocking them into the air and forwards.

  • You will be able to move again roughly around where a launched enemy would land, letting you catch them with various other attacks.


180% Phy. Damage
350% Mag. Damage

Updates

Date Changes
KR NA
05/29/2014 09/17/2014
  • animation modified. Combo can be stopped after the 3rd and 4th to instantly deliver the final punch.
  • Increased Nasod spike count in to 4. Combo can now be done anytime during .
  • Shockwave added to landing in . Increased Nasod Spike count from final to 4 and no longer launches.
08/06/2015 01/13/2016
  • Added new combo.


Skills

Over Taker/Skills

Gallery

Full Gallery: Raven/Gallery

Artwork

Miscellaneous


Trivia

  • Unlike Sword Taker and Weapon Taker's Nasod Arms, which still have parts of their interior wiring visible, the interior of Over Taker's Nasod Arm seems to have evenly coated the exterior of the arm or is covered up by a more organic shell.
  • As Over Taker and onward to Reckless Fist, a portion of Raven's hair starts turning white. This may have been induced by his Nasod Arm's increased influence.
  • Over Taker's was heavily inspired, if not directly copied, from Raven's old base skill, Burning Rush, and keeps most of the properties of that skill.


Alternative Names

Server Name Translation
South Korea 오버 테이커 Over Taker
Japan オーバーテイカー Over Taker
China (Simplified Chinese) 狂心武者 Crazy Warrior
Germany Klingenträger Blade Bearer
Spain Portador de la cuchilla Blade Bearer
France Porteur de lame Blade Bearer
Italy Esperto di Lame Blade Expert
Poland Kosiarz Reaper
United Kingdom Blade Bearer
Brazil Mercenário do Abismo Abyss Mercenary


Characters