Herrscher: Difference between revisions
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|name=Ainchase "Ain" Ishmael | |name=Ainchase "Ain" Ishmael | ||
|color={{ColorSel|Character|Ain}} | |color={{ColorSel|Character|Ain}} | ||
|image={{ | |image= | ||
{{Tabber | |||
|Normal=[[File:Portrait - Herrscher (Infobox).png|375px|link=File:Portrait - Herrscher.png]] | |||
|Henir=[[File:Portrait - Herrscher Henir Mode (Infobox).png|375px|link=File:Portrait - Herrscher Henir Mode.png]] | |||
}} | |||
|class=[[File:Mini Icon - Herrscher.png]] Herrscher | |class=[[File:Mini Icon - Herrscher.png]] Herrscher | ||
|weapon=Pendulum, | |weapon=Pendulum, Chaos Projections | ||
|ability=Power of Henir | |||
|age=Unknown | |age=Unknown | ||
|race=Angel | |race={{tt|Vestige of Chaos|Formerly Angel}} | ||
|ESP=Damage dealt to Boss Monsters Increase | |ESP=Damage dealt to Boss Monsters Increase | ||
|tree=< | |tree=<dfn>{{</dfn> | ||
{{Class Tree| | {{Class Tree| | ||
| 3-0=[[ | | 3-0=[[File:Icon - Ain.png|40px|link=Ain]] | ||
| 3-1=[[ | | 3-1=[[File:Icon - Lofty Wanderer.png|40px|link=Lofty: Wanderer]] | ||
| 3-2=[[File:Icon - Apostasia.png|40px|link=Apostasia]] | | 3-2=[[File:Icon - Apostasia.png|40px|link=Apostasia]] | ||
| 3-3=[[ | | 3-3=[[File:Icon - Herrscher.png|40px|link=Herrscher]] | ||
}} | }} | ||
< | <dfn>}}</dfn> | ||
|RD=[[File:Korean Flag.png|20px]] 8 February 2018<br>[[File:Japanese Flag.png|20px]] 7 March 2018<br>[[File:Chinese Flag.png|20px]] 7 March 2018<br>[[File:American Flag.png|20px]] 7 March 2018<br>[[File: | |RD=[[File:Korean Flag.png|20px]] 8 February 2018<br>[[File:Japanese Flag.png|20px]] 7 March 2018<br>[[File:Chinese Flag.png|20px]] 7 March 2018<br>[[File:American Flag.png|20px]] 7 March 2018<br>[[File:Brazil Flag.png|20px]] 7 March 2018<br>[[File:Taiwanese Flag.png|20px]] 8 March 2018<br>[[File:European Union Flag.png|20px]] 22 August 2018 | ||
|MRD=[[File:Korean_Flag.png|20px]] 27 February 2020<br>[[File:American Flag.png|20px]] 25 March 2020<br>[[File:European Union Flag.png|20px]] 23 September 2020 | |MRD=[[File:Korean_Flag.png|20px]] 27 February 2020<br>[[File:American Flag.png|20px]] 25 March 2020<br>[[File:European Union Flag.png|20px]] 23 September 2020 | ||
|video={{#ev:youtube|Yr1WKt3_OBw||center||||autoresize}} | |||
|stat= | |stat= | ||
{{CharStats | {{CharStats | ||
| Speed=2 | | Speed=2 | ||
| Range=2 | | Range=2 | ||
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| Damage=M | | Damage=M | ||
}}}} | }}}} | ||
<center>{{quotation| | <center>{{quotation|Do not turn away from the chaos you reached.}}</center> | ||
<br> | <br> | ||
= [[File:Icon - Herrscher.png]] Herrscher = | = [[File:Icon - Herrscher.png]] Herrscher = | ||
'''[The master of void, dragging all to his realm of nothingness]''' | |||
=== Background === | === Background === | ||
{{Background | {{Background | ||
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어디에든 존재하며 어디에도 존재하지 않는 공허의 주인은 가엾은 피조물들을 굽어살펴, 혼돈의 잔재를 통해 자신이 있는 공허의 영역으로 인도하기 시작한다. | 어디에든 존재하며 어디에도 존재하지 않는 공허의 주인은 가엾은 피조물들을 굽어살펴, 혼돈의 잔재를 통해 자신이 있는 공허의 영역으로 인도하기 시작한다. | ||
|KRT= | |KRT= | ||
"Are you done hesitating...? Then, come with me" | |||
Reborn from the void, master of the void, who calls everything to his side. A job that suppresses enemies with endless chaos, and purges everything with the power of the void. | |||
Ever since he denied the Goddess, Ain had aimlessly annihilated everything in his path. | |||
Even his physical body was a meaningless existence created by the Goddess. By shredding off the shell of his physical body, he becomes a true, complete master of the void. | |||
The freedom he felt from abandoning everything that had restrained him. This sensation was the true salvation, the destination of all existence must turn to. The master of the void decided to use the shell that he had discarded. | |||
It was a remanant of chaos, that could no longer be called an existence of this world. | |||
"At the end of everything... Here I stand." | |||
The master of the void, who exists everywhere but exists no where, decided to look after the pitiful creations, and begins to guide them to the territory of the void through his remnant of chaos. | |||
}} | }} | ||
<br> | <br> | ||
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<br> | <br> | ||
{{clearfix}} | |||
== Skill Tree == | == Skill Tree == | ||
{{:Skill Tree: Herrscher}} | {{:Skill Tree: Herrscher}} | ||
<br> | <br> | ||
== Additional | {{clearfix}} | ||
== Additional Commands == | |||
{{SkillText|Combo|3}} | {{SkillText|Combo|3}} | ||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
|- | |- | ||
! width="30%" |Image | ! width="30%" |Image | ||
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! width="25%" |Damage | ! width="25%" |Damage | ||
|- | |- | ||
| [[File:Combo - Herrscher 1.png]] | | [[File:Combo - Herrscher 1.png|520px]] | ||
| | | | ||
After doing a single {{CX}}, swipe enemies with | After doing a single {{CX}}, swipe enemies with Chaos energy, rush forward in Super Armor and swing your scythe upwards. The scythe hit deals hitstun, leaving targets open. | ||
| | | | ||
{{CX}} 286% Mag. Damage<br> | {{CX}} 286% Mag. Damage<br> | ||
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{{CZ}} 45% Phy. Damage x6 + 266% Phy. Damage | {{CZ}} 45% Phy. Damage x6 + 266% Phy. Damage | ||
|- | |- | ||
| [[File:Combo - Herrscher 2.png]] | | [[File:Combo - Herrscher 2.png|520px]] | ||
| | | | ||
During any of the {{CDRU}}{{CX}} spear tosses, dive downwards with the scythe and swing it forward. | |||
| | | | ||
{{CDRU}}<br> | {{CDRU}}<br> | ||
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<br> | <br> | ||
= | = {{MasterOverlay|Herrscher|Hernia}} [[Master Class]] = | ||
== Master Class Advancement == | == Master Class Advancement == | ||
{{JobChange|Master | {{JobChange|Master|Hernia}} | ||
<br> | <br> | ||
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== Trivia == | == Trivia == | ||
*''' | *[[Wiktionary:Herrscher#German|'''Herrscher''']] is a German term for '''Ruler'''. | ||
*In Europe, his name was changed to Regnator, which is Latin for '''Ruler'''. | *In Europe, his name was changed to Regnator, which is Latin for '''Ruler'''. | ||
*'''Herrscher''' and [[Mad Paradox]] are the only two playable characters that aren't really alive anymore in the usual sense. As the backstory describes, Ain | *Contrary to the canon events of [[Hall of El]], Herrscher does not get a new body made by [[Elria]]. After merging with the giant El, the body made by [[Ishmael]] starts to disappear. He uses the scraps of the old body as a shell to interact with the physical world. | ||
*'''Herrscher''' and [[Mad Paradox]] are the only two playable characters that aren't really alive anymore in the usual sense. As the backstory describes, Ain discards his mortal body, becoming a omnipresent entity who is exists in a void dimension of his own creation. His 'true' form can be seen as the black figure in his Hyper Active [[Zerinnen]]. | |||
**Unlike Ain's other Spiritualism modes, '''Herrscher''''s mark of Henir has a different appearance and is located on the forehead rather than the eyes; this new mark is also the icon for the Hyper Active [[Zerinnen]]. | **Unlike Ain's other Spiritualism modes, '''Herrscher''''s mark of Henir has a different appearance and is located on the forehead rather than the eyes; this new mark is also the icon for the Hyper Active [[Zerinnen]]. | ||
**While the hole in his chest was already there in the artwork of [[Apostasia]] in ''' | **While the hole in his chest was already there in the artwork of [[Apostasia]] in '''Henir''' mode, this time it is properly modeled in-game as well and it is possible to see through it. | ||
**Due to no longer being strictly alive, '''Herrscher''''s age is now officially listed as unknown, with no approximated age given, unlike | **Due to no longer being strictly alive, '''Herrscher''''s age is now officially listed as unknown, with no approximated age given, unlike [[Richter]] and [[Bluhen]]. | ||
**The deterioration of '''Herrscher''''s limbs is part of the promo avatar. | **The deterioration of '''Herrscher''''s limbs is part of the promo avatar. | ||
*'''Herrscher''' shares a lot of his design with the '''Orbis''' monsters and '''Chrysalis''' boss of [[Forgotten Elrian Sanctum|Forgotten Elrian Sanctum]], including a pulsing Eye of Henir in the hole in his chest. | *'''Herrscher''' shares a lot of his design with the '''Orbis''' monsters and '''Chrysalis''' boss of [[Forgotten Elrian Sanctum|Forgotten Elrian Sanctum]], including a pulsing Eye of Henir in the hole in his chest. By comparison, [[Opferung]] takes after the Demon Realm variants of Henir creatures instead, implying this sleek, alien design of Herrscher and the Elrios Henir creatures is caused by the El energy, which Ain has in abundance. | ||
*The scythe that Herrscher uses has a difference appearance depending if you are in Henir mode or normal mode. This is only reflected in artwork and combos. | |||
<br> | <br> | ||
Revision as of 16:49, 30 April 2024
“ | Do not turn away from the chaos you reached.
|
” |
Herrscher
[The master of void, dragging all to his realm of nothingness]
Background
- In-game Version
- Nexon Version
Master of Void, end of all things.
The moment Ain abandons his meaningless form, he feels true freedom.
That moment, Ain realize that it is his calling to guide others to follow his path.
He is now a vestige of chaos, Master of Void, who now guides the pitiful to his realm of Chaos and Void.
Third Class Advancement
Completing the following advancement quest or using the Item Mall item: Incarnate of Void will change your job to Herrscher.
Upon advancing to third job, you will receive a [New Power: Force] cube which contains:
- Force Passive: Illipia's Aura
- Force Active: Hyper Acceleration • Haunting Spirit
- Force[Mod]: Schmerz • Reflexion • Gottvergessen Sense
You can advance into Master Class upon reaching Rigomor.
Skill Tree
Skills | Passives | ||||
---|---|---|---|---|---|
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Level 99 | |||
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![]() Able to only choose 1 out of 2 Force Mod Skills. |
![]() Able to only choose 1 out of 2 Force Mod Skills. | |
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Additional Commands
: All damage values for new and preexisting commands receive a 1.15x multiplier during 3rd job.
Skills
Master Class
Master Class Advancement
After unlocking 3rd Job, upon reaching Rigomor, you will be able to unlock the Master Class. To receive the quest, click on the notification located below the map select.
Master Class can also be obtained by using the Cash Shop item: Mark of Awakening (Herrscher) .
- Clear any Rigomor dungeon 5 times.
- Collect 20 Memory Pieces from any Boss in Rigomor region dungeons.
- Clear any Master Road dungeon (Normal/Hell) once.
- Collect 10 Origin Artifacts from any Master Road dungeon (Normal/Hell).
- Clear any Master Road dungeon (Normal/Hell) 5 times.
Artifact System will be unlocked after achieving Master Class.
Skills
Videos
Gallery
- Full Gallery: Ain/Gallery
Artwork
-
Herrscher's Portrait.
-
Herrscher's Henir Mode Portrait.
-
Herrscher's Portrait without effects.
-
Herrscher's Master Class Skill Cut-in.
-
Herrscher's chibi artwork.
Miscellaneous
-
Idle pose and Promo avatar.
-
Promo Accessory: Bottom Piece Slot
-
Ready Animation.
-
The 3 Phases of Awakening.
-
New Texture of the Face.
-
Scythe Ingame Model.
Trivia
- Herrscher is a German term for Ruler.
- In Europe, his name was changed to Regnator, which is Latin for Ruler.
- Contrary to the canon events of Hall of El, Herrscher does not get a new body made by Elria. After merging with the giant El, the body made by Ishmael starts to disappear. He uses the scraps of the old body as a shell to interact with the physical world.
- Herrscher and Mad Paradox are the only two playable characters that aren't really alive anymore in the usual sense. As the backstory describes, Ain discards his mortal body, becoming a omnipresent entity who is exists in a void dimension of his own creation. His 'true' form can be seen as the black figure in his Hyper Active Zerinnen.
- Unlike Ain's other Spiritualism modes, Herrscher's mark of Henir has a different appearance and is located on the forehead rather than the eyes; this new mark is also the icon for the Hyper Active Zerinnen.
- While the hole in his chest was already there in the artwork of Apostasia in Henir mode, this time it is properly modeled in-game as well and it is possible to see through it.
- Due to no longer being strictly alive, Herrscher's age is now officially listed as unknown, with no approximated age given, unlike Richter and Bluhen.
- The deterioration of Herrscher's limbs is part of the promo avatar.
- Herrscher shares a lot of his design with the Orbis monsters and Chrysalis boss of Forgotten Elrian Sanctum, including a pulsing Eye of Henir in the hole in his chest. By comparison, Opferung takes after the Demon Realm variants of Henir creatures instead, implying this sleek, alien design of Herrscher and the Elrios Henir creatures is caused by the El energy, which Ain has in abundance.
- The scythe that Herrscher uses has a difference appearance depending if you are in Henir mode or normal mode. This is only reflected in artwork and combos.
Alternative Names
Physical ![]() ![]() Sword Knight |
Magical ![]() ![]() Magic Knight |
Physical ![]() ![]() Sheath Knight |
Magical ![]() ![]() Root Knight |
![]() ![]() Lord Knight |
![]() ![]() Rune Slayer |
![]() ![]() Infinity Sword |
![]() ![]() Sacred Templar |
![]() ![]() Knight Emperor |
![]() ![]() Rune Master |
![]() ![]() Immortal |
![]() ![]() Genesis |
Magical ![]() ![]() High Magician |
Magical ![]() ![]() Dark Magician |
Physical ![]() ![]() Battle Magician |
Physical ![]() ![]() Wiz Magician |
![]() ![]() Elemental Master |
![]() ![]() Void Princess |
![]() ![]() Dimension Witch |
![]() ![]() Mystic Alchemist |
![]() ![]() Aether Sage |
![]() ![]() Oz Sorcerer |
![]() ![]() Metamorphy |
![]() ![]() Lord Azoth |
Physical ![]() ![]() Combat Ranger |
Magical ![]() ![]() Sniping Ranger |
Physical ![]() ![]() Trapping Ranger |
Magical ![]() ![]() Poetic Ranger |
![]() ![]() Wind Sneaker |
![]() ![]() Grand Archer |
![]() ![]() Night Watcher |
![]() ![]() Tale Spinner |
![]() ![]() Anemos |
![]() ![]() Daybreaker |
![]() ![]() Twilight |
![]() ![]() Prophetess |
Physical ![]() ![]() Sword Taker |
Magical ![]() ![]() Over Taker |
Magical ![]() ![]() Weapon Taker |
Physical ![]() ![]() Venom Taker |
![]() ![]() Blade Master |
![]() ![]() Reckless Fist |
![]() ![]() Veteran Commander |
![]() ![]() Mutant Reaper |
![]() ![]() Furious Blade |
![]() ![]() Rage Hearts |
![]() ![]() Nova Imperator |
![]() ![]() Revenant |
Physical ![]() ![]() Fury Guardian |
Magical ![]() ![]() Shooting Guardian |
Magical ![]() ![]() Shelling Guardian |
Physical ![]() ![]() Cor Guardian |
![]() ![]() Iron Paladin |
![]() ![]() Deadly Chaser |
![]() ![]() Tactical Trooper |
![]() ![]() Divine Phanes |
![]() ![]() Comet Crusader |
![]() ![]() Fatal Phantom |
![]() ![]() Centurion |
![]() ![]() Dius Aer |
Physical ![]() ![]() Little Hsien |
Magical ![]() ![]() Little Devil |
Physical ![]() ![]() Little Specter |
Magical ![]() ![]() Little Helper |
![]() ![]() Sakra Devanam |
![]() ![]() Yama Raja |
![]() ![]() Asura |
![]() ![]() Marici |
![]() ![]() Apsara |
![]() ![]() Devi |
![]() ![]() Shakti |
![]() ![]() Surya |
Physical ![]() ![]() Saber Knight |
Magical ![]() ![]() Pyro Knight |
Physical ![]() ![]() Dark Knight |
Magical ![]() ![]() Soar Knight |
![]() ![]() Grand Master |
![]() ![]() Blazing Heart |
![]() ![]() Crimson Avenger |
![]() ![]() Patrona |
![]() ![]() Empire Sword |
![]() ![]() Flame Lord |
![]() ![]() Bloody Queen |
![]() ![]() Adrestia |
Magical ![]() ![]() Psychic Tracer |
Physical ![]() ![]() Arc Tracer |
Magical ![]() ![]() Time Tracer |
Physical ![]() ![]() Affect Tracer |
![]() ![]() Lunatic Psyker |
![]() ![]() Mastermind |
![]() ![]() Diabolic Esper |
![]() ![]() Dissembler |
![]() ![]() Doom Bringer |
![]() ![]() Dominator |
![]() ![]() Mad Paradox |
![]() ![]() Overmind |
Physical ![]() ![]() Chiliarch |
Magical ![]() ![]() Royal Guard |
Physical ![]() ![]() Diabla |
Magical ![]() ![]() Emptiness |
![]() ![]() Dreadlord |
![]() ![]() Noblesse |
![]() ![]() Demonio |
![]() ![]() Turbids |
![]() ![]() Catastrophe |
![]() ![]() Innocent |
![]() ![]() Diangelion |
![]() ![]() Demersio |
Physical ![]() ![]() Heavy Barrel |
Physical ![]() ![]() Bloodia |
Magical ![]() ![]() Valkyrie |
Magical ![]() ![]() Metal Heart |
![]() ![]() Storm Trooper |
![]() ![]() Crimson Rose |
![]() ![]() Freyja |
![]() ![]() Optimus |
![]() ![]() Tempest Burster |
![]() ![]() Black Massacre |
![]() ![]() Minerva |
![]() ![]() Prime Operator |
Physical ![]() ![]() Lofty: Executor |
Magical ![]() ![]() Lofty: Anpassen |
Magical ![]() ![]() Lofty: Wanderer |
Physical ![]() ![]() Lofty: Schreier |
![]() ![]() Arme Thaumaturgy |
![]() ![]() Erbluhen Emotion |
![]() ![]() Apostasia |
![]() ![]() Schatz Reprise |
![]() ![]() Richter |
![]() ![]() Bluhen |
![]() ![]() Herrscher |
![]() ![]() Opferung |
Physical ![]() ![]() Sparky Child |
Magical ![]() ![]() Twinkle Child |
Physical ![]() ![]() Rusty Child |
Magical ![]() ![]() Rough Child |
![]() ![]() Rumble Pumn |
![]() ![]() Shining Romantica |
![]() ![]() Daydreamer |
![]() ![]() Punky Poppet |
![]() ![]() Eternity Winner |
![]() ![]() Radiant Soul |
![]() ![]() Nisha Labyrinth |
![]() ![]() Twins Picaro |
Physical ![]() ![]() Second Revenger |
Magical ![]() ![]() Second Selection |
Physical ![]() ![]() Second Grief |
Magical ![]() ![]() Second Dejection |
![]() ![]() Silent Shadow |
![]() ![]() Stellar Caster |
![]() ![]() Pale Pilgrim |
![]() ![]() Hazy Delusion |
![]() ![]() Liberator |
![]() ![]() Celestia |
![]() ![]() Nyx Pieta |
![]() ![]() Morpheus |
Physical ![]() ![]() Poten Finder |
Physical ![]() ![]() Fortune Finder |
Magical ![]() ![]() Path Finder |
Magical ![]() ![]() Trick Finder |
![]() ![]() Mighty Miner |
![]() ![]() Greedy Wonder |
![]() ![]() Rima Clavis |
![]() ![]() Cynical Sneer |
![]() ![]() Gembliss |
![]() ![]() Avarice |
![]() ![]() Achlys |
![]() ![]() Mischief |