Fireplay: Difference between revisions

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__NOTOC__{{Languages|Fireplay}}
__NOTOC__{{Languages|Fireplay}}
{{tabs
|name=KR
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|TvTf-hlqMdo|300|right}}
{| cellpadding="5"
|-
| [[Image:ELE5.png]]
| {{SkillType|A}} Throw chunks of explosive flames. Targets hit will be surrounded in a ring of fire.
|-
|
| {{SkillText|Gale}}
|-
|
| {{SkillText|True|1.2}}
|}
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|bmov3DX8SEM|300|right}}
{{#ev:youtube|bmov3DX8SEM|300|right}}
{| cellpadding="5"
{| cellpadding="5"
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| {{SkillText|True|1.2}}
| {{SkillText|True|1.2}}
|}
|}
<span style="display:none">}}</span>
}}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Class !! Level Required !! Skill Requirement
|-
| [[Pyro Knight]] || 30 || {{SkillText|SkillQuest|2}}
|}
<br>
== Requirements (07/04/2019 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Fireball !! Ring of Fire !! Fireball !! Ring of Fire
|-
| align="left" | 30 || 815% || 62% || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 6 Seconds
|-
| align="left" | [Enhanced] || 980% || 74%
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Fireball !! Ring of Fire
|-
| align="left" | 30 || 326% || 24%
|-
| align="left" | [Enhanced] || 392% || 29%
|}
<br>
== Skill Information (07/04/2019 KR Patch) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! colspan=2 | Heavy Fireplay !! colspan=3 | Persistent Fireplay
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Attribute Effect !! rowspan=2 | Cooldown !! rowspan=2 | Attribute Effect !! Max Hits !! rowspan=2 | Duration
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Ring of Fire
|-
| {{SkillText|Heavy|144|120}} || 7.2 Seconds || {{SkillText|Persistent2|150}} || 8 || 7.5 Seconds
|}
<br>
== [[Skill Traits]] (07/04/2019 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
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== Tips and Details ==
== Tips and Details ==
===NA===
*While the fireball can hit and damage multiple targets, only one will be inflicted with a fire ring.
**You are able to apply multiple fire rings to different (or even the same) targets with each individual cast of this skill, however, assuming the cooldown of the skill was reduced in some way, such as in '''Gale''' mode.
*The Fire Ring will deal damage over time to any enemies near the inflicted target. However, since the size of the fire ring will always be the same, large enemies can be hit by the ring as well, even if they are the one inflicted with it.
*The Fire Ring will not activate [[Invincible Fire]].
*The '''Persistent''' trait not only increases the duration of the Fire Ring, but it also causes the initial Fireball to be able to travel further.
===KR===
*Since the small fireballs scatter over a wide area to the sides and above you, only enemies that surround you like [[11-4|Debrian Nasod Carrier]] can take all hits from this skill.
*Since the small fireballs scatter over a wide area to the sides and above you, only enemies that surround you like [[11-4|Debrian Nasod Carrier]] can take all hits from this skill.
**On most enemies, you are able to land 3 of the fireballs without much issues. Taller targets can be hit by up to 6 of the fireballs on either side of you.
**On most enemies, you are able to land 3 of the fireballs without much issues. Taller targets can be hit by up to 6 of the fireballs on either side of you.
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== Old Version ==
== Old Version ==
<div style="float: right;">{{#ev:youtube|hxcmLyiqQ_s|300}}</div>
<div style="float: right;">{{#ev:youtube|TvTf-hlqMdo|300}}</div>
*In the past, this skill caused multiple smaller fireballs to burst out of the initial fireball instead, based on if the initial fireball hit any targets or not.
*In the past, this '''Fireplay''' was an Active skill which had Elesis launch a fireball which inflicted enemies with a debuff that would spread to any nearby enemies, dealing damage overtime.
<br><br><br><br><br>
**An even older version of the skill caused multiple smaller fireballs to burst out of the initial fireball instead, based on if the initial fireball hit any targets or not.
<br><br><br><br><br><br><div style="float: right;">{{#ev:youtube|hxcmLyiqQ_s|300}}</div>


== Updates ==
== Updates ==
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{{nerf|Ring of Fire damage decreased.}}
{{nerf|Ring of Fire damage decreased.}}
|-
|-
| 07/04/2019 || - || colspan=2 align="left" |  
| 07/04/2019 || 07/31/2019 || colspan=2 align="left" |  
*Changed from '''Active''' to '''Strength''' skill.
*Changed from '''Active''' to '''Strength''' skill.
*Skill features changed.
*Skill features changed.