Atlas City/de: Difference between revisions

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*'''Security Call:''' While in the background he will summon swarms of varying Nasod units.
*'''Security Call:''' While in the background he will summon swarms of varying Nasod units.
*'''Assault Blaster:''' While in the background he will fire at players in sets of six shots indicated by an aiming reticle.
*'''Assault Blaster:''' While in the background he will fire at players in sets of six shots indicated by an aiming reticle.
**He will fire 6 shots at each player simultaneously, making a potential 24 shots per round. This makes party play hazardous.
**Feuert 6 Schüsse parallel auf jeden Spieler, was gesamt 24 Schüsse pro Runde ergibt. Das macht Gruppenruns gefährlich.
'''Note:'''
'''Note:'''
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
*Kann nicht immer im Hitstun gehalten werden, aktiviert währenddessen Superrüstung.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
|Dialogue=
|Dialogue=
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File:Atlas_City_2.jpg|Atlas City terminals.
File:Atlas_City_2.jpg|Atlas City terminals.
File:Atlas_City_3.jpg
File:Atlas_City_3.jpg
File:Surveylon_Concept.png|Konzeptt Artwork für '''Surveillan Code_A'''.
File:Surveylon_Concept.png|Konzept Artwork für '''Surveillan Code_A'''.
</gallery>
</gallery>
|AltLang=
|AltLang=