Chilling Breath: Difference between revisions

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| [[Image:MutantReaperSkill3.png]]
| [[Image:MutantReaperSkill3.png]]
| {{SkillType|SA|T}} Enemies hit will be inflicted with the [[Status Effects|Frostbite]] status.<br>(Can only be used in midair)
| {{SkillType|SA|T}} Surround yourself with hellish aura and strike down on your enemies.<br>Enemies hit will be [[Status Effects|Frozen]].<br>(Can only be used in midair)
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | [[Status Effects|Frostbite]] Duration !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | [[Status Effects|Freeze]] Duration !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Death Breath !! Storm !! Death Breath !! Storm
! Breath of Death !! Ambush !! Breath of Death !! Ambush
|-  
|-  
! colspan=8 | Normal
! colspan=8 | Normal
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== Total Damage ==
== Total Damage ==
{{#vardefine: damage_breath    |1916}}
{{#vardefine: damage_breath    |1916}}
{{#vardefine: damage_storm     |187}}
{{#vardefine: damage_ambush     |187}}
{{#vardefine: damage_breath_pvp |655}}
{{#vardefine: damage_breath_pvp |655}}
{{#vardefine: damage_storm_pvp |63}}
{{#vardefine: damage_ambush_pvp |63}}
{{#vardefine: storm_hits_avg    | 4}}
{{#vardefine: storm_hits_avg    | 4}}


{{#vardefine: total_damage      |{{#expr: {{#var:damage_breath    }} + {{#var:damage_storm   }} * {{#var:storm_hits_avg}} }} }}
{{#vardefine: total_damage      |{{#expr: {{#var:damage_breath    }} + {{#var:damage_ambush   }} * {{#var:storm_hits_avg}} }} }}
{{#vardefine: total_damage_pvp      |{{#expr: {{#var:damage_breath_pvp    }} + {{#var:damage_storm_pvp   }} * {{#var:storm_hits_avg}} }} }}
{{#vardefine: total_damage_pvp      |{{#expr: {{#var:damage_breath_pvp    }} + {{#var:damage_ambush_pvp   }} * {{#var:storm_hits_avg}} }} }}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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| {{formatnum:{{#var: total_damage_pvp}}}}%
| {{formatnum:{{#var: total_damage_pvp}}}}%
|}
|}
*Average assumes 4 '''Storm''' hits.
*Average assumes 4 '''Ambush''' hits.
<br>
<br>


== Tips and Details  ==
== Tips and Details  ==
*Despite what's stated on the tooltip, the [[Status Effects|status effect]] inflicted on your enemies will be Frostbite, not Frozen.
*The skill will keep travelling until you hit a platform or solid ground, resulting in no set maximum hit count.
*The skill will keep travelling until you hit a platform or solid ground, resulting in no set maximum hit count.
**From a jump at ground level, the skill will usually deal around 4 hits.
**From a jump at ground level, the skill will usually deal around 4 hits.