Initiate: Difference between revisions
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== Skill Information == | == Skill Information == | ||
<tabber> | |||
NA= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#DC6E6E" | |- style="background:#DC6E6E" | ||
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|- | |- | ||
| align="left" | 8 || 73 || 0.117 || 56% || 24% | | align="left" | 8 || 73 || 0.117 || 56% || 24% | ||
| | |-| | ||
KR= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:#DC6E6E" | |||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="3" | Increment | |||
|- style="background:#DC6E6E" | |||
! Hitstun<br>(Seconds) !! Damage Bonus !! MP Gain | |||
|- | |||
| align="left" | 1 || rowspan="2" | 50 || 0 || 7% || 3% | |||
|- | |||
| align="left" | 2 || 0.01 || 14% || 6% | |||
|- | |||
| align="left" | 3 || 53 || 0.02 || 21% || 9% | |||
|- | |||
| align="left" | 4 || 57 || 0.03 || 28% || 12% | |||
|- | |||
| align="left" | 5 || 61 || 0.04 || 35% || 15% | |||
|- | |||
| align="left" | 6 || 65 || 0.05 || 42% || 18% | |||
|- | |||
| align="left" | 7 || 69 || 0.06 || 49% || 21% | |||
</tabber> | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Applies to: {{CZ}}, {{CX}}, {{CU}}{{CX}}, {{CDR}}{{CZ}}, {{CDR}}{{CX}}, {{CDR}}{{CU}}{{CZ}}, {{CDR}}{{CU}}{{CX}}. | *Applies to: {{CZ}}, {{CX}}, {{CU}}{{CX}}, {{CDR}}{{CZ}}, {{CDR}}{{CX}}, {{CDR}}{{CU}}{{CZ}}, {{CDR}}{{CU}}{{CX}}. | ||
<br> | |||
== Trivia == | == Trivia == | ||
*In NA, this passive is renamed to '''Initiate'''. | *In NA, this passive is renamed to '''Initiate'''. | ||
<br> | |||
== Updates == | |||
*05/15/2014 KR | |||
**Hitstun increase reduced. | |||
<br> | <br> | ||
<tabber> | <tabber> | ||
NA= | NA= |
Revision as of 17:53, 22 May 2014
[Passive] The first attack of combos will gain increased hitstun, damage and MP gain. |
Requirements
Class | Master | Level Required | SP Cost per Level |
---|---|---|---|
Grand Master | Lv. 20 | 50 | 4 |
Skill Information
- NA
KR=
Skill Level | Level Required | Increment | ||
---|---|---|---|---|
Hitstun (Seconds) |
Damage Bonus | MP Gain | ||
1 | 50 | 0 | 7% | 3% |
2 | 0.017 | 14% | 6% | |
3 | 53 | 0.033 | 21% | 9% |
4 | 57 | 0.05 | 28% | 12% |
5 | 61 | 0.067 | 35% | 15% |
6 | 65 | 0.083 | 42% | 18% |
7 | 69 | 0.1 | 49% | 21% |
8 | 73 | 0.117 | 56% | 24% |
Skill Level | Level Required | Increment | ||
---|---|---|---|---|
Hitstun (Seconds) |
Damage Bonus | MP Gain | ||
1 | 50 | 0 | 7% | 3% |
2 | 0.01 | 14% | 6% | |
3 | 53 | 0.02 | 21% | 9% |
4 | 57 | 0.03 | 28% | 12% |
5 | 61 | 0.04 | 35% | 15% |
6 | 65 | 0.05 | 42% | 18% |
7 | 69 | 0.06 | 49% | 21% |
Tips and Details
Trivia
- In NA, this passive is renamed to Initiate.
Updates
- 05/15/2014 KR
- Hitstun increase reduced.
- NA