Modified Warhead: Difference between revisions

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m (Skill table adjusted, Updates added.)
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! Skill Level !! Required Level !! Attack Increase !! Knockdown<br>Reduction !! MP gain per shot<br>(Siege/Mobile Shelling)
! Skill Level !! Required Level !! Attack Increase !! Knockdown<br>Reduction !! MP gain per shot<br>(Siege/Mobile Shelling)
|-
|-
| align="left" | 1 || 25 ||  7% || 2 || 1  
| align="left" | 1 || rowspan="2" | 25 ||  7% || 2 || 1  
|-
|-
| align="left" | 2 || 25 || 8% || 2.3 || 1.1
| align="left" | 2 || rowspan="2" | 8% || 2.3 || 1.1
|-
|-
| align="left" | 3 || 26 || 8% || 2.6 || 1.2  
| align="left" | 3 || 26 || 2.6 || 1.2  
|-
|-
| align="left" | 4 || 29 || 9% || 2.8 || 1.3  
| align="left" | 4 || 29 || rowspan="2" | 9% || 2.8 || 1.3  
|-
|-
| align="left" | 5 || 32 || 9% || 3.1 || 1.4
| align="left" | 5 || 32 || 3.1 || 1.4
|-
|-
| align="left" | 6 || 35 || 10% || 3.4 || 1.5
| align="left" | 6 || 35 || rowspan="2" | 10% || 3.4 || 1.5
|-
|-
| align="left" | 7 || 38 || 10% || 3.7 || 1.6
| align="left" | 7 || 38 || 3.7 || 1.6
|-
|-
| align="left" | 8 || 41 || 11% || 3.9 || 1.7
| align="left" | 8 || 41 || rowspan="2" | 11% || 3.9 || 1.7
|-
|-
| align="left" | 9 || 44 || 11% || 4.2 || 1.8
| align="left" | 9 || 44 || 4.2 || 1.8
|-
|-
| align="left" | 10 || 47 || 12% || 4.5 || 1.9
| align="left" | 10 || 47 || rowspan="2" | 12% || 4.5 || 1.9
|-
|-
| align="left" | 11 || 50 || 12% || 4.8 || 2
| align="left" | 11 || 50 || 4.8 || 2
|-
|-
| align="left" | 12 || 53 || 13% || 5 || 2.1
| align="left" | 12 || 53 || rowspan="2" | 13% || 5 || 2.1
|-
|-
| align="left" | 13 || 56 || 13% || 5.3 || 2.2
| align="left" | 13 || 56 || 5.3 || 2.2
|-
|-
| align="left" | 14 || 59 || 14% || 5.6 || 2.3
| align="left" | 14 || 59 || rowspan="2" | 14% || 5.6 || 2.3
|-
|-
| align="left" | 15 || 62 || 14% || 5.9 || 2.4
| align="left" | 15 || 62 || 5.9 || 2.4
|-
|-
| align="left" | 16 || 65 || 15% || 6.1 || 2.5
| align="left" | 16 || 65 || rowspan="2" | 15% || 6.1 || 2.5
|-
|-
| align="left" | 17 || 68 || 15% || 6.4 || 2.6
| align="left" | 17 || 68 || 6.4 || 2.6
|-
|-
| align="left" | 18 || 71 || 16% || 6.7 || 2.7
| align="left" | 18 || 71 || 16% || 6.7 || 2.7
Line 117: Line 117:
*11/07/2013 KR
*11/07/2013 KR
**MP gain from [[Siege Shelling]]/[[Mobile Armored Mode|Mobile Shelling]] added.
**MP gain from [[Siege Shelling]]/[[Mobile Armored Mode|Mobile Shelling]] added.
*07/10/2014 KR
**Attack bonus slightly increased.
<br>
<br>



Revision as of 00:17, 25 July 2014

[Passive] Chung modifies his cannonballs' warheads for higher destructive power, reduced knockdown, and MP gain from Siege Shelling and Mobile Shelling.


Requirements

Class Master Level Required SP Cost Per Level
Shelling Guardian Lv. 20 25 3


Skill Information

  • NA
Skill Level Required Level Attack Increase Knockdown
Reduction
MP gain per shot
(Siege/Mobile Shelling)
1 25 5% 2 1
2 2.3 1.1
3 26 6% 2.6 1.2
4 29 2.8 1.3
5 32 7% 3.1 1.4
6 35 3.4 1.5
7 38 8% 3.7 1.6
8 41 3.9 1.7
9 44 9% 4.2 1.8
10 47 4.5 1.9
11 50 10% 4.8 2
12 53 5 2.1
13 56 11% 5.3 2.2
14 59 5.6 2.3
15 62 12% 5.9 2.4
16 65 6.1 2.5
17 68 13% 6.4 2.6
18 71 6.7 2.7

|-| KR=

Skill Level Required Level Attack Increase Knockdown
Reduction
MP gain per shot
(Siege/Mobile Shelling)
1 25 7% 2 1
2 8% 2.3 1.1
3 26 2.6 1.2
4 29 9% 2.8 1.3
5 32 3.1 1.4
6 35 10% 3.4 1.5
7 38 3.7 1.6
8 41 11% 3.9 1.7
9 44 4.2 1.8
10 47 12% 4.5 1.9
11 50 4.8 2
12 53 13% 5 2.1
13 56 5.3 2.2
14 59 14% 5.6 2.3
15 62 5.9 2.4
16 65 15% 6.1 2.5
17 68 6.4 2.6
18 71 16% 6.7 2.7


Tips and Details

  • The attack increase only applies to commands, special actives that use cannonballs, Siege Shelling, and Mobile Shelling. Actives like Impact Detonation are unaffected.
  • Unlike other knockdown reduction passives that decrease the knockdown given by attacks, Modified Warhead causes the attacks it affects to lower the foe's knockdown value.


Trivia

  • In NA, this passive is renamed to Modified Warhead.


Updates