Modified Warhead: Difference between revisions
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! Skill Level !! Required Level !! Attack Increase !! Knockdown<br>Reduction !! MP gain per shot<br>(Siege/Mobile Shelling) | ! Skill Level !! Required Level !! Attack Increase !! Knockdown<br>Reduction !! MP gain per shot<br>(Siege/Mobile Shelling) | ||
|- | |- | ||
| align="left" | 1 || 25 || 7% || 2 || 1 | | align="left" | 1 || rowspan="2" | 25 || 7% || 2 || 1 | ||
|- | |- | ||
| align="left" | 2 || | | align="left" | 2 || rowspan="2" | 8% || 2.3 || 1.1 | ||
|- | |- | ||
| align="left" | 3 || 26 | | align="left" | 3 || 26 || 2.6 || 1.2 | ||
|- | |- | ||
| align="left" | 4 || 29 || 9% || 2.8 || 1.3 | | align="left" | 4 || 29 || rowspan="2" | 9% || 2.8 || 1.3 | ||
|- | |- | ||
| align="left" | 5 || 32 | | align="left" | 5 || 32 || 3.1 || 1.4 | ||
|- | |- | ||
| align="left" | 6 || 35 || 10% || 3.4 || 1.5 | | align="left" | 6 || 35 || rowspan="2" | 10% || 3.4 || 1.5 | ||
|- | |- | ||
| align="left" | 7 || 38 | | align="left" | 7 || 38 || 3.7 || 1.6 | ||
|- | |- | ||
| align="left" | 8 || 41 || 11% || 3.9 || 1.7 | | align="left" | 8 || 41 || rowspan="2" | 11% || 3.9 || 1.7 | ||
|- | |- | ||
| align="left" | 9 || 44 | | align="left" | 9 || 44 || 4.2 || 1.8 | ||
|- | |- | ||
| align="left" | 10 || 47 || 12% || 4.5 || 1.9 | | align="left" | 10 || 47 || rowspan="2" | 12% || 4.5 || 1.9 | ||
|- | |- | ||
| align="left" | 11 || 50 | | align="left" | 11 || 50 || 4.8 || 2 | ||
|- | |- | ||
| align="left" | 12 || 53 || 13% || 5 || 2.1 | | align="left" | 12 || 53 || rowspan="2" | 13% || 5 || 2.1 | ||
|- | |- | ||
| align="left" | 13 || 56 | | align="left" | 13 || 56 || 5.3 || 2.2 | ||
|- | |- | ||
| align="left" | 14 || 59 || 14% || 5.6 || 2.3 | | align="left" | 14 || 59 || rowspan="2" | 14% || 5.6 || 2.3 | ||
|- | |- | ||
| align="left" | 15 || 62 | | align="left" | 15 || 62 || 5.9 || 2.4 | ||
|- | |- | ||
| align="left" | 16 || 65 || 15% || 6.1 || 2.5 | | align="left" | 16 || 65 || rowspan="2" | 15% || 6.1 || 2.5 | ||
|- | |- | ||
| align="left" | 17 || 68 | | align="left" | 17 || 68 || 6.4 || 2.6 | ||
|- | |- | ||
| align="left" | 18 || 71 || 16% || 6.7 || 2.7 | | align="left" | 18 || 71 || 16% || 6.7 || 2.7 | ||
Line 117: | Line 117: | ||
*11/07/2013 KR | *11/07/2013 KR | ||
**MP gain from [[Siege Shelling]]/[[Mobile Armored Mode|Mobile Shelling]] added. | **MP gain from [[Siege Shelling]]/[[Mobile Armored Mode|Mobile Shelling]] added. | ||
*07/10/2014 KR | |||
**Attack bonus slightly increased. | |||
<br> | <br> | ||
Revision as of 00:17, 25 July 2014
[Passive] Chung modifies his cannonballs' warheads for higher destructive power, reduced knockdown, and MP gain from Siege Shelling and Mobile Shelling. |
Requirements
Class | Master | Level Required | SP Cost Per Level |
---|---|---|---|
Shelling Guardian | Lv. 20 | 25 | 3 |
Skill Information
- NA
Skill Level | Required Level | Attack Increase | Knockdown Reduction |
MP gain per shot (Siege/Mobile Shelling) |
---|---|---|---|---|
1 | 25 | 5% | 2 | 1 |
2 | 2.3 | 1.1 | ||
3 | 26 | 6% | 2.6 | 1.2 |
4 | 29 | 2.8 | 1.3 | |
5 | 32 | 7% | 3.1 | 1.4 |
6 | 35 | 3.4 | 1.5 | |
7 | 38 | 8% | 3.7 | 1.6 |
8 | 41 | 3.9 | 1.7 | |
9 | 44 | 9% | 4.2 | 1.8 |
10 | 47 | 4.5 | 1.9 | |
11 | 50 | 10% | 4.8 | 2 |
12 | 53 | 5 | 2.1 | |
13 | 56 | 11% | 5.3 | 2.2 |
14 | 59 | 5.6 | 2.3 | |
15 | 62 | 12% | 5.9 | 2.4 |
16 | 65 | 6.1 | 2.5 | |
17 | 68 | 13% | 6.4 | 2.6 |
18 | 71 | 6.7 | 2.7 |
|-| KR=
Skill Level | Required Level | Attack Increase | Knockdown Reduction |
MP gain per shot (Siege/Mobile Shelling) |
---|---|---|---|---|
1 | 25 | 7% | 2 | 1 |
2 | 8% | 2.3 | 1.1 | |
3 | 26 | 2.6 | 1.2 | |
4 | 29 | 9% | 2.8 | 1.3 |
5 | 32 | 3.1 | 1.4 | |
6 | 35 | 10% | 3.4 | 1.5 |
7 | 38 | 3.7 | 1.6 | |
8 | 41 | 11% | 3.9 | 1.7 |
9 | 44 | 4.2 | 1.8 | |
10 | 47 | 12% | 4.5 | 1.9 |
11 | 50 | 4.8 | 2 | |
12 | 53 | 13% | 5 | 2.1 |
13 | 56 | 5.3 | 2.2 | |
14 | 59 | 14% | 5.6 | 2.3 |
15 | 62 | 5.9 | 2.4 | |
16 | 65 | 15% | 6.1 | 2.5 |
17 | 68 | 6.4 | 2.6 | |
18 | 71 | 16% | 6.7 | 2.7 |
Tips and Details
- The attack increase only applies to commands, special actives that use cannonballs, Siege Shelling, and Mobile Shelling. Actives like Impact Detonation are unaffected.
- Unlike other knockdown reduction passives that decrease the knockdown given by attacks, Modified Warhead causes the attacks it affects to lower the foe's knockdown value.
Trivia
- In NA, this passive is renamed to Modified Warhead.
Updates
- 11/07/2013 KR
- MP gain from Siege Shelling/Mobile Shelling added.
- 07/10/2014 KR
- Attack bonus slightly increased.
- NA