Artillery Support: Difference between revisions

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(Chung balance, KR tab added, video tab restored, Updates added.)
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== Skill Information ==
== Skill Information ==
<tabber>
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF;"
|- style="background:#99CCFF;"
! Skill Level !! Level Requirement !! Damage (Magical) !! Waves !! Rockets per Wave !! Max Targets !! MP Usage !! Cooldown
! Skill Level !! Level Requirement !! Damage (Magical) !! Waves !! Rockets per Wave !! Max Targets !! MP Usage !! Cooldown
|-
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| align="left" | 1 || rowspan="2" | 60 || 104% || rowspan="5" | 4 || rowspan="5" | 3 || rowspan="5" | 1 || rowspan="5" | 40 MP || rowspan="5" | 7 seconds
| align="left" | 1 || rowspan="2" | 60 || 104% || rowspan="6" | 4 || rowspan="6" | 3 || rowspan="6" | 3 || rowspan="6" | 40 MP || rowspan="6" | 7 seconds
|-
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| align="left" | 2 || 112%
| align="left" | 2 || 112%
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| align="left" | 5 || 71 || 135%
| align="left" | 5 || 71 || 135%
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|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF;"
! Skill Level !! Level Requirement !! Damage (Magical) !! Waves !! Rockets per Wave !! Max Targets !! MP Usage !! Cooldown
|-
| align="left" | 1 || rowspan="2" | 60 || 104% || rowspan="5" | 4 || rowspan="5" | 3 || rowspan="5" | 3 || rowspan="5" | 40 MP || rowspan="5" | 7 seconds
|-
| align="left" | 2 || 112%
|-
| align="left" | 3 || 63 || 120%
|-
| align="left" | 4 || 67 || 127%
|-
|-
| align="left" | 5 || 71 || 135%
| align="left" | 6 || -* || 143%
|}
|}
</tabber>
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Revision as of 14:06, 27 September 2014

  • NA

|-| KR=

[Active] Chung marks a target with a beacon. Waves of rockets bombard the marked target.


Requirements

Class Master Level Required SP Used Per Level
Tactical Trooper Lv. 20 60 5


Skill Information

Skill Level Level Requirement Damage (Magical) Waves Rockets per Wave Max Targets MP Usage Cooldown
1 60 104% 4 3 3 40 MP 7 seconds
2 112%
3 63 120%
4 67 127%
5 71 135%
6 -* 143%


Tips and Details

  • Artillery Support's rockets will not activate Commander's Mark's rockets.
  • Like Siege, Artillery Support procs elemental attributes at a low rate (33%-50% of the chance?).
  • You can also mark knocked down targets.
  • The skill note of Commander's Mark does not affect the rockets of Artillery Support.
  • Artillery Support's rockets rain from a much lower position than Commander's Mark and always descend from the left.


Trivia

  • In NA, Assist Shelling was renamed to Artillery Support.


Updates

  • 11/07/2013 KR
    • Range increased by 30%.
    • Rocket wave count increased from 3 to 4.
  • 05/15/2014 KR
    • Marks up to 3 opponents.
  • 07/10/2014 KR
    • When the reticle appears, the marked targets are histunned.
    • Execution speed increased.