Sonic Blade: Difference between revisions
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==Tips and Details== | ==Tips and Details== | ||
* Elsword can move before the animation finishes, being able to avoid situations where he would surely be hit. | * Elsword can move before the animation finishes, being able to avoid situations where he would surely be hit. | ||
* Easily used between combos to chain, unlike Mega Slash, it has only 0.1~0.7 seconds of delay. | * Easily used between combos to chain, unlike Mega Slash, it has only 0.1~0.7 seconds of delay. | ||
* The shockwave may look like it is only horizontal, however it hits foes slightly above it. | * The shockwave may look like it is only horizontal, however it hits foes slightly above it. | ||
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== Updates == | |||
*06/26/2014 KR | |||
**Shockwave travels more sideways. | |||
**Shockwave doesn't push enemies and slightly drags them in. | |||
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Revision as of 12:18, 14 October 2014
File:ElSkill7i.png | [Special Active - Vitality] Elsword spins around and unleashes a circular shockwave dealing heavy damage while staggering any targets around him. |
Requirements
- NA
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Lord Knight | Lv. 20 | 45 | 4 | Impact Smash |
|-| KR=
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Lord Knight | Lv. 20 | 45 | 4 | Impact Smasher |
Skill Information
Skill Level | Level Required | Damage(Physical) | MP Usage | Cooldown |
---|---|---|---|---|
1 | 45 | 968% | 100 MP | 9 Seconds |
2 | 1012% | |||
3 | 48 | 1055% | ||
4 | 52 | 1099% | ||
5 | 56 | 1142% | ||
6 | 60 | 1186% | ||
7 | 64 | 1229% | ||
8 | 68 | 1273% | ||
9 | 72 | 1316% |
Tips and Details
- Elsword can move before the animation finishes, being able to avoid situations where he would surely be hit.
- Easily used between combos to chain, unlike Mega Slash, it has only 0.1~0.7 seconds of delay.
- The shockwave may look like it is only horizontal, however it hits foes slightly above it.
Updates
- 06/26/2014 KR
- Shockwave travels more sideways.
- Shockwave doesn't push enemies and slightly drags them in.