Mind Control: Difference between revisions

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== Requirements ==
== Requirements ==
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! Class          !! Master !! Level Required !! SP Cost Per Level  
! Class          !! Master !! Level Required !! SP Cost Per Level  
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== Skill Information ==
== Skill Information ==
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! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan=4 | Skill Cost Recovery !! rowspan="3" | Debuff Duration Reduction
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan=4 | Skill Cost Recovery !! rowspan="3" | Debuff Duration Reduction
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! colspan=2 | Configuration Mode <br> (Awakening) !! colspan=2| Dissolution Mode <br> (Non-awakening)
! colspan=2 | Configuration Mode <br> (Awakening) !! colspan=2| Dissolution Mode <br> (Non-awakening)
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! Chance !! DP Recovered !! Chance !! MP Recovered
! Chance !! DP Recovered !! Chance !! MP Recovered
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Revision as of 10:02, 2 January 2015

File:DESkill11.png [Passive] Some of the cost of skills used will be recovered depending on the current Nasod Armor mode and strengthens immunities to debuffs.
  • Debuff Immunity: Stun/Confusion/Silence/Panic/Fear/Helplessness


Requirements

Class Master Level Required SP Cost Per Level
Diabolic Esper Lv. 20 35 4


Skill Information

Skill Level Level Required Skill Cost Recovery Debuff Duration Reduction
Configuration Mode
(Awakening)
Dissolution Mode
(Non-awakening)
Chance DP Recovered Chance MP Recovered
1 35 2.5% 6% 2.5% 6% 20%
2 2.75% 6.25% 2.75% 6.25% 23%
3 38 3% 6.5% 3% 6.5% 26%
4 42 3.25% 6.75% 3.25% 6.75% 29%
5 46 3.5% 7% 3.5% 7% 32%
6 50 3.75% 7.25% 3.75% 7.25% 35%
7 54 4% 7.5% 4% 7.5% 38%
8 58 4.25% 7.75% 4.25% 7.75% 41%
9 62 4.5% 8% 4.5% 8% 44%
10 66 4.75% 8.25% 4.75% 8.25% 47%
11 70 5% 8.5% 5% 8.5% 50%
12 74 5.25% 8.75% 5.25% 8.75% 53%
13 78 5.5% 9% 5.5% 9% 56%



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