Initiate: Difference between revisions

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{{Languages|First Strike}}
{{Languages|Initiate}}
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== Tips and Details ==
== Tips and Details ==
*Applies to: {{CZ}}, {{CX}}, {{CU}}{{CX}}, {{CDR}}{{CZ}}, {{CDR}}{{CX}}, {{CDR}}{{CU}}{{CZ}}, {{CDR}}{{CU}}{{CX}}.
*Applies to: {{CZ}}, {{CX}}, {{CU}}{{CX}}, {{CDR}}{{CZ}}, {{CDR}}{{CX}}, {{CDR}}{{CU}}{{CZ}}, {{CDR}}{{CU}}{{CX}}.
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== Trivia ==
*In NA, this passive is renamed to '''Initiate'''.
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== Updates ==
== Updates ==
*05/15/2014 KR
*05/15/2014 KR
**Hitstun increase reduced.
**Hitstun increase reduced.
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<br>
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Elesis}}
|KR= ??? |KRName= First Strike
}}


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{{tabs
{{tabs
|name=s
|name=s

Revision as of 23:51, 5 January 2015

[Passive] The first attack of combos will gain increased hitstun, damage and MP gain.


Requirements

Class Master Level Required SP Cost per Level
Grand Master Lv. 20 50 4


Skill Information

Skill Level Level Required Increment
Hitstun
(Seconds)
Damage Bonus MP Gain
1 50 0 7% 3%
2 0.01 14% 6%
3 53 0.02 21% 9%
4 57 0.03 28% 12%
5 61 0.04 35% 15%
6 65 0.05 42% 18%
7 69 0.06 49% 21%
8 73 0.07 56% 24%


Tips and Details

  • Applies to: , , , , , , .


Updates

  • 05/15/2014 KR
    • Hitstun increase reduced.


Alternative Names

Server Name Translation
South Korea ??? First Strike