Fatality: Difference between revisions

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| align="center" style="border-style: solid; border-width: 1px;" | 5 (M)
| align="center" style="border-style: solid; border-width: 1px;" | 5 (M)
| align="center" style="border-style: solid; border-width: 1px;" | ?%
| align="center" style="border-style: solid; border-width: 1px;" | 6227%
| align="center" style="border-style: solid; border-width: 1px;" | ?%
| align="center" style="border-style: solid; border-width: 1px;" | 2830%
| align="center" style="border-style: solid; border-width: 1px;" | ?%
| align="center" style="border-style: solid; border-width: 1px;" | 1698%
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Revision as of 09:47, 5 January 2012

[Special Active] Rena excutes a slash that depends on luck. The damage output is depended on which type of damage you get.(Critical, Normal, Weak, Failure)


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Trapping Ranger Lv5 60SP
- -


Skill Information

Skill Lv. Critical Damage *
(Physical)
Normal Damage
(Physical)
Weak Damage
(Physical)
Failure Damage MP Usage Cooldown
1 3277% 1490% 894% 1 200 10 seconds
2 3933% 1788% 1073%
3 4588% 2085% 1251%
4 ?% ?% ?%
5 (M) 6227% 2830% 1698%


  • Not to be mistaken with a critical hit. This name of this damage tier is merely a title; the damage is still subject to critical hit ratio.

Template:TRSkills