Ground Impact: Difference between revisions

From Elwiki
No edit summary
Line 12: Line 12:
{{PreEnd}}<br>
{{PreEnd}}<br>


== Skill Information ==
== Skill Information ==


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{VersionTabs
|-
|NA=
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" Skill Level  
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  Damage
{{!}}-
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  Range
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Skill Level'''</center>
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  MP&nbsp;Usage
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Damage'''</center>
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  Cool Down 
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Range'''</center>
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''MP usage'''</center>
| style="border-style: solid; border-width: 1px" 1  
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Cooldown'''</center>
| style="border-style: solid; border-width: 1px" |  330%
{{!}}-
| style="border-style: solid; border-width: 1px" |  270
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| rowspan="7" style="border-style: solid; border-width: 1px" <br> <br> <br> 30 MP<br> <br> <br> <br>  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>330%</center>
| rowspan="7" style="border-style: solid; border-width: 1px" |   <br> <br> <br> 5 Seconds<br> <br> <br> <br>  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>270</center>
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} <center>30MP</center>
| style="border-style: solid; border-width: 1px" |  2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} <center>5 seconds</center>
| style="border-style: solid; border-width: 1px" |  360%
{{!}}-
| style="border-style: solid; border-width: 1px" |  290
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>360%</center>
| style="border-style: solid; border-width: 1px" |  3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>290</center>
| style="border-style: solid; border-width: 1px" |  390%
{{!}}-
| style="border-style: solid; border-width: 1px" |  310
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>390%</center>
| style="border-style: solid; border-width: 1px" |  4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>310</center>
| style="border-style: solid; border-width: 1px" |  420%
{{!}}-
| style="border-style: solid; border-width: 1px" |  330
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>420%</center>
| style="border-style: solid; border-width: 1px" |  5 (MAX)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>330</center>
| style="border-style: solid; border-width: 1px" |  450%
{{!}}-
| style="border-style: solid; border-width: 1px" |  350
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>450%</center>
| style="border-style: solid; border-width: 1px" |  6
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>350</center>
| style="border-style: solid; border-width: 1px" |  480%<br>
{{!}}-
| style="border-style: solid; border-width: 1px" |  370<br>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>480%</center>
| style="border-style: solid; border-width: 1px" |  7
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>370</center>
| style="border-style: solid; border-width: 1px" |  510%<br>
{{!}}-
| style="border-style: solid; border-width: 1px" |  390<br>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7
|}<br>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>510%</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>390</center>
{{!}}}
 
|KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Skill Level'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Damage'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Range'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''MP usage'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Cooldown'''</center>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>400%</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center> </center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} <center>30MP</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} <center>5 seconds</center>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>450%</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center> </center>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>500%</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center> </center>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>550%</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center> </center>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>600%</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>350</center>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>650%</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>379</center>
{{!}}}
}}
<br>


==Tips and Details==
==Tips and Details==

Revision as of 07:24, 24 April 2012


[Active] Raven slams the ground with his hand to make a small quake that knocks enemies into the air.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Reckless Fist Lv5 75SP
- -


Skill Information

NA

Skill Level
Damage
Range
MP usage
Cooldown
1
330%
270
30MP
5 seconds
2
360%
290
3
390%
310
4
420%
330
5 (M)
450%
350
6
480%
370
7
510%
390

KR

Skill Level
Damage
Range
MP usage
Cooldown
1
400%
30MP
5 seconds
2
450%
3
500%
4
550%
5 (M)
600%
350
6
650%
379


Tips and Details

  • The skill's range affects a certain radius, so despite the opponent being below you while you're on a platform, you might still hit your target.

Template:RFSkills