Triple Shot: Difference between revisions
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! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! | ! 1st and 2nd Hit !! 3rd Hit !! 1st and 2nd Hit !! 3rd Hit | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 470% || rowspan="2" | 626% || rowspan="2" | 2 || rowspan="2" | 2 || 2 CP || rowspan="2" | 100 MP || rowspan="2" | 6 Seconds | | align="left" | 1 || rowspan="2" | 470% || rowspan="2" | 626% || rowspan="2" | 2 || rowspan="2" | 2 || 2 CP || rowspan="2" | 100 MP || rowspan="2" | 6 Seconds | ||
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! colspan="2" | Damage (Magical) | ! colspan="2" | Damage (Magical) | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! | ! 1st and 2nd Hit !! 3rd Hit | ||
|- | |- | ||
|rowspan="2" | 118% || rowspan="2" | 250% | |rowspan="2" | 118% || rowspan="2" | 250% | ||
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! colspan=2 | Damage !! rowspan=2 | Cooldown !! rowspan=2 | MP Usage | ! colspan=2 | Damage !! rowspan=2 | Cooldown !! rowspan=2 | MP Usage | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! | ! 1st and 2nd Hit !! 3rd Hit | ||
|- | |- | ||
| {{SkillText|Heavy|140|150}} || 658% || 876.4% || 9 Seconds || {{SkillText|Critical|120}} || 120 MP | | {{SkillText|Heavy|140|150}} || 658% || 876.4% || 9 Seconds || {{SkillText|Critical|120}} || 120 MP | ||
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! colspan=2 | Heavy Triple Shot | ! colspan=2 | Heavy Triple Shot | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! | ! 1st and 2nd Hit !! 3rd Hit | ||
|- | |- | ||
| 165.2% || 350% | | 165.2% || 350% |
Revision as of 03:17, 16 December 2017
[Special Active: Tenacity] Shoot in rapid succession. | |
Switching Skill (Ciel)
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Demon Power | 1 |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits | CP Gain | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
1st and 2nd Hit | 3rd Hit | 1st and 2nd Hit | 3rd Hit | ||||
1 | 470% | 626% | 2 | 2 | 2 CP | 100 MP | 6 Seconds |
[Enhanced] | 3 CP |
PvP
Damage (Magical) | |
---|---|
1st and 2nd Hit | 3rd Hit |
118% | 250% |
Skill Traits
PvE
Heavy Triple Shot | Critical Triple Shot | ||||
---|---|---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details | ||
Damage | Cooldown | MP Usage | |||
1st and 2nd Hit | 3rd Hit | ||||
Damage increased to 144% Cooldown increased to 120% |
658% | 876.4% | 9 Seconds | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
120 MP |
PvP
Heavy Triple Shot | |
---|---|
1st and 2nd Hit | 3rd Hit |
165.2% | 350% |
Tips and Details
- While powerful in its own right, the skill is best used as an easy way to gain CP, being the only Tenacity skill to grant 3 CP (at Enhanced) over the usual 2.
Trivia
- Despite the skill being called Triple Shot, Ciel actually fires four times.
Updates
- 02/12/2015 KR
- MP Usage decreased to 100.
- 09/24/2015 KR
- Gain an extra CP in [Enhanced] level.
- 12/29/2016 KR
- Damage decreased.
- 04/27/2017 KR
- PvE damage increased.
Alternative Names