Arrow Mastery: Difference between revisions

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{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} '''Skill Lv'''  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} '''Skill Lv'''  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} '''Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} '''Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} '''Bypass Defense'''
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} '''Chance to bypass Defense'''
{{!}}-
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1  
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* Even though you may get back less MP per arrow, remember that you'll be getting MP for each hit. Get the enemy bunched up for best results.
* Even though you may get back less MP per arrow, remember that you'll be getting MP for each hit. Get the enemy bunched up for best results.
*''Post KR Dec. 13 2012 patch:''
*''Post KR Dec. 13 2012 patch:''
**Passive changed to increase damage.
**Passive changed to also have a chance to ignore defense.
**No longer gains additional piercing upon rank up, instead this is now an innate trait of arrows for all Rena classes.
**No longer gains additional piercing upon rank up, instead this is now an innate trait of arrows for all Rena classes.
<br>  
<br>  


{{SRSkills}}
{{SRSkills}}

Revision as of 17:56, 16 January 2013

File:Enhanced Bowstring.png
[Passive] Alters the damage of normal arrow attacks and the number of hits.


Requirements

Class
Master
SP Requirement
Sniping Ranger
Lv5
55 SP

Skill Information

NA

Skill Lv Damage Pierce MP gain
1 +2% 0 Normal
2 +4%
3 +6%
4 -7% Pierces 1
Target
-40%
5 (M) -5%

KR

Skill Lv Damage Chance to bypass Defense
1 +1% 2%
2 +2% 4%
3 +3% 6%
4 +4% 8%
5 (M) +5% 10%


Tips and Details

  • Even though you may get back less MP per arrow, remember that you'll be getting MP for each hit. Get the enemy bunched up for best results.
  • Post KR Dec. 13 2012 patch:
    • No longer gains additional piercing upon rank up, instead this is now an innate trait of arrows for all Rena classes.


Template:SRSkills