Mortar: Difference between revisions
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| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Chung summons a Mortar unit, which will lob grenades onto targets when summoned. Whenever Chung is near any targets, the target will be marked with a targeting beacon (Echo's face), and the unit will shoot a bomb which drops on the location of the mark. | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Chung summons a Mortar unit, which will lob grenades onto targets when summoned. Whenever Chung is near any targets, the target will be marked with a targeting beacon (Echo's face), and the unit will shoot a bomb which drops on the location of the mark. | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
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|} | |} | ||
<br> | |||
== Skill Information == | == Skill Information == | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;" | ||
{{!}} '''Skill Level''' | |||
{{!}} | {{!}} '''Summon Damage''' | ||
{{!}} | {{!}} '''Bomb Damage''' | ||
{{!}} | {{!}} '''Number of Bombs''' | ||
{{!}} | {{!}} '''MP Usage''' | ||
{{!}} | {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 1 | ||
{{!}} 50% | |||
{{!}} 200% | |||
{{!}} | {{!}} rowspan="5" {{!}} 3 | ||
{{!}} | {{!}} rowspan="5" {{!}} 30 MP | ||
{{!}} | {{!}} rowspan="5" {{!}} 6 Seconds | ||
{{!}}- | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 2 | ||
{{!}} 63% | |||
{{!}} 250% | |||
{{!}}- | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 3 | ||
{{!}} 75% | |||
{{!}} 300% | |||
{{!}}- | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 4 | ||
{{!}} 88% | |||
{{!}} 350% | |||
{{!}}- | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 5 (M) | ||
{{!}} 100% | |||
{{!}} 400% | |||
{{!}}} | {{!}}} | ||
<br> | <br> | ||
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*The distance between the mortar and the target does not matter as long as the target is in the vicinity of Chung. | *The distance between the mortar and the target does not matter as long as the target is in the vicinity of Chung. | ||
< | <br> | ||
{{TTSkills}} | {{TTSkills}} |
Revision as of 13:23, 6 April 2013
Requirements
Tactical Trooper |
Skill Information
Skill Level | Summon Damage | Bomb Damage | Number of Bombs | MP Usage | Cooldown |
1 | 50% | 200% | 3 | 30 MP | 6 Seconds |
2 | 63% | 250% | |||
3 | 75% | 300% | |||
4 | 88% | 350% | |||
5 (M) | 100% | 400% |
Tips and Details
- The summon unit will act as a entity, so A.I monsters will target it.
- Unfortunately, it can only survive 1 hit.
- The mortar appears to be black on the enemy team to prevent confusion.
- The distance between the mortar and the target does not matter as long as the target is in the vicinity of Chung.