Modified Warhead: Difference between revisions

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| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' Modify the cannonball to have warheads that increase their destructive power while reducing their knockdown.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' Modify the cannonball to have warheads that increase their destructive power while reducing their knockdown.
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<br>
<br>
== Requirements  ==
== Requirements  ==
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<br>
== Skill Information  ==
== Skill Information  ==
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|-
|- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;"
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Skill Lv'''  
| '''Skill Level'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Cannonball<br>Hit-Damage Increase'''
| '''Cannonball<br>Hit-Damage Increase'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Damage Increase<br> (Special Active)'''
| '''Damage Increase<br>(Special Actives)'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Knockdown Ratio Difference'''
| '''Knockdown Ratio Difference'''
|-
|- align="center"
| align="center" style="border-style: solid; border-width: 1px;" | 1  
| align="left" | 1  
| align="center" style="border-style: solid; border-width: 1px;" | 10%
| 10%
| align="center" style="border-style: solid; border-width: 1px;" | 3%
| 3%
| align="center" style="border-style: solid; border-width: 1px;" | 1
| 1
|-
|- align="center"
| align="center" style="border-style: solid; border-width: 1px;" | 2  
| align="left" | 2  
| align="center" style="border-style: solid; border-width: 1px;" | 20%
| 20%
| align="center" style="border-style: solid; border-width: 1px;" | 6%
| 6%
| align="center" style="border-style: solid; border-width: 1px;" | 2
| 2
|-
|- align="center"
| align="center" style="border-style: solid; border-width: 1px;" | 3  
| align="left" | 3  
| align="center" style="border-style: solid; border-width: 1px;" | 30%
| 30%
| align="center" style="border-style: solid; border-width: 1px;" | 9%
| 9%
| align="center" style="border-style: solid; border-width: 1px;" | 3
| 3
|-
|- align="center"
| align="center" style="border-style: solid; border-width: 1px;" | 4  
| align="left" | 4  
| align="center" style="border-style: solid; border-width: 1px;" | 40%
| 40%
| align="center" style="border-style: solid; border-width: 1px;" | 12%
| 12%
| align="center" style="border-style: solid; border-width: 1px;" | 4
| 4
|-
|- align="center"
| align="center" style="border-style: solid; border-width: 1px;" | 5 (M)  
| align="left" | 5 (M)  
| align="center" style="border-style: solid; border-width: 1px;" | 50%
| 50%
| align="center" style="border-style: solid; border-width: 1px;" | 15%
| 15%
| align="center" style="border-style: solid; border-width: 1px;" | 5
| 5
|}
|}


<br>
<br>
==Tips and Details==
==Tips and Details==
*Only applies to skills that use ammunition.
*This passive only applies to '''Special Actives''' that use ammunition.


<br>
<br>
{{ShgSkills}}
{{ShgSkills}}

Revision as of 16:45, 12 April 2013


[Passive] Modify the cannonball to have warheads that increase their destructive power while reducing their knockdown.


Requirements

Class Master SP Requirement
Shelling Guardian
Lv5
60 SP


Skill Information

Skill Level Cannonball
Hit-Damage Increase
Damage Increase
(Special Actives)
Knockdown Ratio Difference
1 10% 3% 1
2 20% 6% 2
3 30% 9% 3
4 40% 12% 4
5 (M) 50% 15% 5


Tips and Details

  • This passive only applies to Special Actives that use ammunition.


Template:ShgSkills