Remodel Magazine: Difference between revisions

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|NA=
|NA=
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}}- align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF"  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''  
{{!}} '''Skill Level'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Ammo capacity'''  
{{!}} '''Total Ammo capacity'''  
{{!}}-
{{!}}- align=center
{{!}} 1
{{!}} align=left {{!}} 1
{{!}} align=center {{!}} 7
{{!}} 7
{{!}}-
{{!}}- align=center
{{!}} 2
{{!}} align=left {{!}}
{{!}} align=center {{!}} 8
{{!}} 8
{{!}}-
{{!}}- align=center
{{!}} 3
{{!}} align=left {{!}} 3
{{!}} align=center {{!}} 9
{{!}} 9
{{!}}-
{{!}}- align=center
{{!}} 4
{{!}} align=left {{!}} 4
{{!}} align=center {{!}} 10
{{!}} 10
{{!}}-
{{!}}- align=center
{{!}} 5 (M)
{{!}} align=left {{!}} 5 (M)
{{!}} align=center {{!}} 12
{{!}} 12
{{!}}}
{{!}}}
|KR=
|KR=
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}}- align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF"  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''  
{{!}} '''Skill Level'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Ammo capacity'''  
{{!}} '''Total Ammo capacity'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Activation chance'''
{{!}} '''Activation chance <br> to reload 1 more ammo'''
{{!}}-
{{!}}- align=center
{{!}} 1
{{!}} align=left {{!}} 1
{{!}} align=center {{!}} 7
{{!}} 7
{{!}} align=center rowspan=5 {{!}} 50%
{{!}} align=center rowspan=5 {{!}} 50%
{{!}}-
{{!}}- align=center
{{!}} 2
{{!}} align=left {{!}} 2
{{!}} align=center {{!}} 8
{{!}} 8
{{!}}-
{{!}}- align=center
{{!}} 3
{{!}} align=left {{!}} 3
{{!}} align=center {{!}} 9
{{!}} 9
{{!}}-
{{!}}- align=center
{{!}} 4
{{!}} align=left {{!}} 4
{{!}} align=center {{!}} 10
{{!}} 10
{{!}}-
{{!}}- align=center
{{!}} 5 (M)
{{!}} align=left {{!}} 5 (M)
{{!}} align=center {{!}} 12
{{!}} 12
{{!}}}
{{!}}}
}}
}}
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<br>
<br>
== Tips and Details ==
== Tips and Details ==
*Useful for when not in '''[[Chung's Features|Berserk Mode]]'''.
*Useful for when Chung is not in '''[[Chung's Features|Berserk Mode]]'''.
*The chance to reload is applied to Combos, Actives, and idle Reload.
*The chance to reload is applied to Combos, Actives, and idle Reload.


<br>
== Updates ==
== Updates ==
* 2/14/2013 KR
* 2/14/2013 KR
** Added 50% chance to reload 1 ammo.
** Added 50% chance to reload 1 ammo.


<br>
{{SGSkills}}  
{{SGSkills}}  
[[Category:Chung_Skills]]
[[Category:Chung_Skills]]

Revision as of 17:02, 12 April 2013


[Passive] Modifies the destroyer to hold more ammo capacity and chance to reload 1 ammo during combat and non-combat.


Requirements

Class
Master
SP Requirement
Shooting Guardian
Lv5
50SP


Skill Information

NA

Skill Level Total Ammo capacity
1 7
2 8
3 9
4 10
5 (M) 12

KR

Skill Level Total Ammo capacity Activation chance
to reload 1 more ammo
1 7 50%
2 8
3 9
4 10
5 (M) 12


Tips and Details

  • Useful for when Chung is not in Berserk Mode.
  • The chance to reload is applied to Combos, Actives, and idle Reload.


Updates

  • 2/14/2013 KR
    • Added 50% chance to reload 1 ammo.


Template:SGSkills