Critical Strike: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) |
|||
Line 25: | Line 25: | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |- style="background:{{ColorSel|CharLight|Eve}}" | ||
! rowspan=2 | | ! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! rowspan=2 | [[Status Effects/Bleed|Bleed]] Duration!! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |- style="background:{{ColorSel|CharLight|Eve}}" | ||
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract !! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract | ! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract !! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract | ||
|- | |||
! colspan=10 | Normal | |||
|- | |- | ||
| | | '''{{PvE}}''' || 3251% || 236% || 690% || rowspan=2 | 4 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds | ||
|- | |- | ||
| | | '''{{PvP}}''' || 1176% || 84% || 184% | ||
|- | |||
! colspan=10 | [Enhanced] | |||
| | |||
|- | |||
|- | |- | ||
| | | '''{{PvE}}''' || 3251% || 236% || 690% || rowspan=2 | 6 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds | ||
|- | |- | ||
| | | '''{{PvP}}''' || 1176% || 84% || 184% | ||
|} | |} | ||
<br> | <br> |
Revision as of 03:49, 15 September 2020
[Special Active: Bravery] Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a [Bleed] debuff (Max 3 Stacks) | |
Core Activation Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Code: Nemesis : Transcendent | 95 |
Skill Information
Mode | Damage (Magical) | Bleed Duration | Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Cast Shockwave | Sharp Orb | Sharp Orb Retract | Cast Shockwave | Sharp Orb | Sharp Orb Retract | ||||
Normal | |||||||||
PvE | 3251% | 236% | 690% | 4 Seconds | 1 | 22-44 | 5 | 300 MP | 23 Seconds |
PvP | 1176% | 84% | 184% | ||||||
[Enhanced] | |||||||||
PvE | 3251% | 236% | 690% | 6 Seconds | 1 | 22-44 | 5 | 300 MP | 23 Seconds |
PvP | 1176% | 84% | 184% |
Skill Traits
Haste Critical Strike | Heavy Critical Strike | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
Cooldown | Cooldown | ||
Cooldown decreased to 90% | 20.7 Seconds | Damage increased to 144% Cooldown increased to 120% |
27.6 Seconds |
Total Damage
Mode | Regular | |
---|---|---|
Normal | Heavy | |
PvE | 11,893% ~ 17,085% | 17,125.92% ~ 24,602.4% |
PvP | 3,944% ~ 5,792% | 5,679.36% ~ 8,340.48% |
Tips and Details
- If the T-Slot Buff activates while the orbs are deployed, the skill's Cooldown will remain unnafected.
- Maximum hits on a Giant Training Monkey is 50.
- Theoretically, a large enough enemy that could be constantly hit by all the orbs greatly magnifies this damage.
- Normal sized targets will be hit by around 22-26 hits.
- The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
- The sharp orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
- The distance between contact checks seems to be slightly smaller than Eve's height.
- The circumference of the circle the sharp orbs rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the cast shockwave and retract hits.
- The distance between contact checks seems to be slightly smaller than Eve's height.
- The sharp orbs during the Cast Shockwave part of the skill are identical to the visual effect of having Destruction Aura applied.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/03/2016 | - |
| |
01/25/2017 | - |
| |
04/27/2017 | - |
|
|
07/27/2017 | - |
|
|
09/28/2017 | 10/18/2017 |
|
|
04/05/2018 | 04/18/2018 |
|
|
03/12/2020 | 04/08/2020 |
|
Alternative Names