Arrow Mastery: Difference between revisions

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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Enhanced_Bowstring.png]]<br>  
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Enhanced_Bowstring.png]]<br>  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]''' NA = Amplifies the damage of normal arrow attacks and the number of enemies each arrow can pass through.<br>
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]''' Strengthens and enhances the damage of normal arrow attacks.
KR= Increases the damage of arrows shot while also giving a chance to activate Strong Shot.
|}
|}
<br>  
<br>  


== Requirements  ==
== Requirements  ==
<tabber>
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
| '''Class'''
| '''Master'''
| '''SP Requirement'''
|-
| [[Sniping Ranger]]
| <center>Lv5</center>
| <center>55 SP</center>
|}
|-|
KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
|- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
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| '''Level Requirement'''
| '''Level Requirement'''
| '''SP Used Per Level'''
| '''SP Used Per Level'''
| '''Alternative'''
|-
|-
| [[Sniping Ranger]]
| [[Sniping Ranger]]
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| align=center {{!}} 35
| align=center {{!}} 35
| align=center {{!}} 3
| align=center {{!}} 3
| align=center {{!}} [[Gentle Arrow]]
|}
|}
</tabber>
</tabber>
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== Tips and Details  ==
== Tips and Details  ==
[[Image:StrongShot.png|thumb|Strong Shot Icon.]]  
[[Image:StrongShot.png|thumb|Strong Shot Icon.]]  
*Even though you may get back less MP per arrow, remember that you'll be getting MP for each hit, thus getting more MP back if you hit 2 targets. Get the enemy bunched up for best results.
*If Rena displays the strong shot icon above her when firing, it means that the last shot she fired possesses defense ignoring capabilities.   
*If Rena displays the strong shot icon above her when firing, it means that the last shot she fired possesses defense ignoring capabilities.   
**Rail Stinger and Freezing Arrow can also activate this effect.
**Rail Stinger and Freezing Arrow can also activate this effect.
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*No longer gains additional piercing upon level up; Instead this is now an innate trait of arrows for all Rena classes.  
*No longer gains additional piercing upon level up; Instead this is now an innate trait of arrows for all Rena classes.  
''Post KR June.27 2013 patch''
''Post KR June.27 2013 patch''
*Skill Tree revamp increase max skill level to 20.
*Damage values have been changed accordingly to match new Skill levels.
*Damage values have been changed accordingly to match new Skill levels.
<br>
<br>

Revision as of 16:27, 15 November 2013

File:Enhanced Bowstring.png
[Passive] Strengthens and enhances the damage of normal arrow attacks.


Requirements

Class Master Level Requirement SP Used Per Level Alternative
Sniping Ranger Lv.20 35 3 Gentle Arrow

</tabber>

Skill Information

  • NA
Skill Level Damage Enemy Pierce MP gain
1 +2% 0 Normal
2 +4%
3 +6%
4 -7% 1 -40%
5 (M) -5%

|-| KR=

Skill
Level
Required
Level
Arrow Damage
Increase
Strong Shot
Chance
1 35 5% 3%
2 35 5.5% 4%
3 36 6% 5%
4 39 6.5% 6%
5 42 7% 7%
6 45 7.5% 8%
7 48 8% 9%
8 51 8.5% 10%
9 54 9% 11%
10 57 9.5% 12%
11 60 10% 13%
12 63 10.5% 14%
13 66 11% 15%
14 69 11.5% 16%
15 72 12% 17%
16 75 12.5% 18%
17 78 13% 19%
18 81 13.5% 20%
19 84 14% 21%
20 (M) 87 14.5% 22%


Tips and Details

Strong Shot Icon.
  • If Rena displays the strong shot icon above her when firing, it means that the last shot she fired possesses defense ignoring capabilities.
    • Rail Stinger and Freezing Arrow can also activate this effect.


Updates

Post KR Dec.13 2012 patch

  • No longer gains additional piercing upon level up; Instead this is now an innate trait of arrows for all Rena classes.

Post KR June.27 2013 patch

  • Damage values have been changed accordingly to match new Skill levels.