Sonic Wave: Difference between revisions

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== Requirements ==
== Requirements ==
<tabber>
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Class'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''SP Requirement'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Skill Requirement For'''
|-
| [[Code Architecture]]
| <center>Lv5</center>
| <center>50 SP</center>
| <center>[[Genocide Ripper]]</center>
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FF93AE;"
|- style="background:#FF93AE;"
Line 32: Line 16:
| [[Code: Architecture]]  || Lv. 20 || 30            || 3                || [[Genocide Ripper]]  
| [[Code: Architecture]]  || Lv. 20 || 30            || 3                || [[Genocide Ripper]]  
|}
|}
</tabber>
<br>
<br>


== Skill Information ==
== Skill Information ==
<tabber>
NA=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Damage(Physical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Max Hits'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Cooldown'''
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Launch'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Crescent Slash'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Launch'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Crescent Slash'''
{{!}}-
{{!}} 1
{{!}} align="center" rowspan="8" {{!}} 133%
{{!}} align="center" {{!}} 407%
{{!}} align="center" rowspan="8" {{!}} 1
{{!}} align="center" rowspan="8" {{!}} 4
{{!}} align="center" rowspan="8" {{!}} 200MP
{{!}} rowspan="8" {{!}} 10 Seconds
{{!}}-
{{!}} 2
{{!}} align="center" {{!}} 488%
{{!}}-
{{!}} 3
{{!}} align="center" {{!}} 569%
{{!}}-
{{!}} 4
{{!}} align="center" {{!}} 651%
{{!}}-
{{!}} 5 (M)
{{!}} align="center" {{!}} 773%
{{!}}-
{{!}} 6
{{!}} align="center" {{!}} 895%
{{!}}-
{{!}} 7
{{!}} align="center" {{!}} 1017%
{{!}}-
{{!}} 8
{{!}} align="center" {{!}} 1139%
{{!}}}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FF93AE;"
|- style="background:#FF93AE;"
! rowspan="2" | Skill Level''' !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Skill Level''' !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:#FF93AE;"
|- style="background:#FF93AE;"
! Launch* !! Crescent Slash !! Launch !! Crescent Slash
! Launch !! Crescent Slash !! Launch !! Crescent Slash
|-
|-
| align="left" | 1 || rowspan="2" | 30 || 272% || 544% || rowspan="23" | 1 || rowspan="23" | 4 || rowspan="23" | 200 MP || rowspan="23" | 11 Seconds
| align="left" | 1 || rowspan="2" | 30 || 272% || 544% || rowspan="23" | 1 || rowspan="23" | 4 || rowspan="23" | 200 MP || rowspan="23" | 11 Seconds
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| align="left" | 17 || 73 || 413% || 827%
| align="left" | 17 || 73 || 413% || 827%
|-
|-
| align="left" | 18 || - || 422% || 845%
| align="left" | 18 || rowspan=6 | -* || 422% || 845%
|-
|-
| align="left" | 19 || - || 431% || 862%
| align="left" | 19 || 431% || 862%
|-
|-
| align="left" | 20 (M) || - || 440% || 880%
| align="left" | 20 (M) || 440% || 880%
|-
|-
| align="left" | 21 || - || 449% || 898%
| align="left" | 21 || 449% || 898%
|-
|-
| align="left" | 22 || - || 458% || 915%
| align="left" | 22 || 458% || 915%
|-
|-
| align="left" | 23 || - || 467% || 933%
| align="left" | 23 || 467% || 933%
|}
|}
<nowiki>* Approximately this value.</nowiki>
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
</tabber>
*Launch Damage Value is estimated.
<br>
<br>


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<br>
<br>


<tabber>
|-|
NA=
{{CASkills}}
|-|
KR=
{{CAKRSkills}}
{{CAKRSkills}}
</tabber>


[[Category:Code Architecture Skills]]
[[Category:Code Architecture Skills]]

Revision as of 19:54, 21 December 2013

File:CASActive4.png [Special Active] Eve summons Oberon who appears from the ground, launches the enemies into the air, and slashes the enemies in a crescent 360 degrees style.


Requirements

Class Master Level Required SP Used Per Level Alternative
Code: Architecture Lv. 20 30 3 Genocide Ripper


Skill Information

Skill Level Level Required Damage (Physical) Max Hits MP Usage Cooldown
Launch Crescent Slash Launch Crescent Slash
1 30 272% 544% 1 4 200 MP 11 Seconds
2 281% 562%
3 31 290% 579%
4 34 298% 597%
5 37 307% 615%
6 40 316% 632%
7 43 325% 650%
8 46 334% 668%
9 49 343% 685%
10 52 351% 703%
11 55 360% 721%
12 58 369% 738%
13 61 378% 756%
14 64 387% 774%
15 67 396% 792%
16 70 404% 809%
17 73 413% 827%
18 -* 422% 845%
19 431% 862%
20 (M) 440% 880%
21 449% 898%
22 458% 915%
23 467% 933%

*Please note that you can only achieve these levels through equipments, accessories, and titles.

  • Launch Damage Value is estimated.


Skill Note

Name: Breaking In II(NA) / Easy Start II(KR)

Description: Oberon appears immediately and the skill does one additional hit with the same damage.

  • The skill no longer launches.
  • Also increases damage of the slashes by +20%, effectively increasing total damage to ~150% that of normal.
  • 06/27/13(KR)
    • Skill note was bugged, effect was not applied.
  • 11/07/13(KR)
    • Skill note effect changed to ignore damage reduction.


Tips and Details

  • Sonic Wave knocks the enemies down.
  • After the skill revamp, Oberon appears faster.


Template:CAKRSkills