EMP Shock: Difference between revisions
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| align="left" | 9 || 49 || | | align="left" | 9 || 49 || 2240% || -54 || 7.4 Seconds (20S) | ||
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| align="left" | 12 || 58 || | | align="left" | 12 || 58 || 2414% || -63 || 8.3 Seconds (20S) | ||
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| align="left" | 13 || 61 || | | align="left" | 13 || 61 || 2471% || -66 || 8.6 Seconds (20S) | ||
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Revision as of 22:18, 21 December 2013
File:AddSkill11.png | [Special Active] Add electrically engineers the area with electricity, shocking any targets inside the field. Target's MP will be burned when in range and their skills will have cooldown. |
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Psychics Tracer | Lv. 20 | 30 | 3 | Quake Buster |
Skill Infomation
Skill Level | Level Required | Damage (Magical) | Additions | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Mana Burn | Added CD on Skills for Enemies |
Additional Damage per Size | |||||
1 | 30 | 1778% | -30 | 5 Seconds (20S) | 50% | 200 MP | 15 Seconds |
2 | 1836% | -33 | 5.3 Seconds (20S) | ||||
3 | 31 | 1894% | -36 | 5.6 Seconds (20S) | |||
4 | 34 | 1951% | -39 | 5.9 Seconds (20S) | |||
5 | 37 | 2009% | -42 | 6.2 Seconds (20S) | |||
6 | 40 | 2067% | -45 | 6.5 Seconds (20S) | |||
7 | 43 | 2125% | -48 | 6.8 Seconds (20S) | |||
8 | 46 | 2182% | -51 | 7.1 Seconds (20S) | |||
9 | 49 | 2240% | -54 | 7.4 Seconds (20S) | |||
10 | 52 | 2298% | -57 | 7.7 Seconds (20S) | |||
11 | 55 | 2356% | -60 | 8 Seconds (20S) | |||
12 | 58 | 2414% | -63 | 8.3 Seconds (20S) | |||
13 | 61 | 2471% | -66 | 8.6 Seconds (20S) | |||
14 | 64 | - | - | - | |||
15 | 67 | - | - | - | |||
16 | 70 | - | - | - | |||
17 | 73 | - | - | - |
Tips and Details
- EMP Shock can also be activated in mid air.
- EMP Shock can be followed up by the Psychics Tracer DP Combos.