Rising Falcon

From Elwiki

[Active] Rena does two cartwheels forwards, kicking all enemies in front of her twice each, and then performs a drop kick.


Requirements

  • |-|

    NA

Class
Master
SP Requirement
Rena
Lv3
0 SP

|-| KR=

Class
Master
Level Required
SP Used Per Level
Rena Lv.20 5 2

Skill Information

  • |-|

    NA

Skill Level Damage(Physical) Max Hits MP Usage Cooldown
Cartwheel Drop Kick Cartwheel Drop Kick
1 40% 120% 2 1 30 MP 6 seconds
2 45% 135%
3 (M) 50% 150%
4 55% 165%

|-| KR=

Skill Level Required Level Damage(Physical) Max Hits MP Usage Cooldown
Cartwheel Drop Kick Cartwheel Drop Kick
1 5 58% 116% 2 1 30 MP 6 seconds
2 5 59% 119%
3 6 61% 121%
4 8 62% 124%
5 10 63% 126%
6 12 65% 129%
7 14 66% 132%
8 16 67% 134%
9 18 68% 137%
10 20 70% 139%
11 22 71% 142%
12 24 72% 145%
13 26
14 28
15 30
16 32
17 34
18 36
19 38
20 40

Tips and Details

  • You can chain Rising Falcon to Rena's normal combos before the final hit to make her combo into a longer chain.
  • After using Rising Falcon, you can use a delayed kick or a jump kick (Jump Z, not dash jump) to continue combo'ing.
  • Rena is invulnerable during the first two cartwheels, but not during the very start of the skill, nor the final drop kick.
  • The skill can reset launch counter.

Trivia

  • Dark Elves of Velder utilizes Rising Falcon, however instead of attacking it goes in the opposite direction; they mainly use it as a defensive ability. Additionally, the Dark Elves are invulnerable during the first two cartwheels, but not during the third drop.

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