Karma

From Elwiki

[Special Active] Rena calls forth the power of Karma to inflict heavy damage with strong gusts of wind that rise up from the circles summoned.


Prerequisites

  • NA
Class
Master
SP Requirement
Trapping Ranger
Lv5
65 SP

|-| KR=

Class Master Level Required SP Cost per Level Alternative Skill Requirement
Trapping Ranger Lv. 20 40 3 Call of Ruin Level 40 Layer Skill Quest


Skill Information

  • NA
Skill Level Damage(Magical) Max Hits MP Usage Cooldown
1 941% 6 Hits 300 MP 30 Seconds
2 1129%
3 1317%
4 1505%
5 (M) 1788%
6 2070%
7 2352%

|-| KR=

Skill Level Required Level Damage (Magical) Max Hits Mp Usage Cooldown
1 40 1293% 6 300 MP 23 Seconds
2 1335%
3 41 1377%
4 44 1419%
5 47 1461%
6 50 1503%
7 53 1545%
8 56 1587%
9 59 1629%
10 62 1671%
11 65 1713%
12 68 1755%
13 71 1797%


Tips and Details

  • This skill was nerfed in a rebalance update; it launches heavily and doesn't carry forward, meaning it isn't terribly good in most situations.
  • Effective on both Vertically and Horizontally Long bosses. E.g: Vanguard of 5-3 or Ancient Bone Dragon of 3-x.
  • After the wind shoots out of the circle, Rena will be vulnerable as she can't move until about 2 seconds after the skill ends.


Trivia

  • The boss of 5-5, Spriggan, can use a similar variant of Karma, although the bursts only occur in one spot.