Altar of Dedication

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X-6

The final dungeon in Peyita. Barud awaits at the top of the tower.

Dungeon

Layout

12 rooms. Mini boss in the 3rd, 6th and 9th depending on the difficulty.

Jumping area in the 2nd, 5th, 8th and 10th room with steel swingers, depending on the difficulty.


Monsters (some names may need clarification >.>)

Mobs

  • Gretol Mobs (Hammer, Archer, Mage, Spear, Shield)
  • Energy Critters
  • MP Munchers
  • Poisonous Derp
  • F***ing annoying winged bastard. AKA Wyverns
  • Golems


Mini Bosses

  • Boss Mage Gretol (Very Hard only)
  • Boss Archer Gretol (Hard, Very Hard)
  • Steel Crusher (Normal, Hard, Very Hard)


Big Bad Barud, the Ice Doggeh

Attacks 

SA = Super Armored
IA = Ice Affliction - Dramatically lowered attack speed. If you become afflicted, you're better off avoiding him until it wears off.

  • Leap Attack - Kneels momentarily then leaps diagonally into the air. He then crashes down, smashing the earth around him. Both the leap and the crash deal damage. This is the only attack where Barud is susceptible combos, so stay alert and take advantage.
  • Pounce (SA) - Kneels very briefly, then gallops across the arena, slashing when he comes to a hault (although the slash does no damage, a bug maybe). This is his weakest attack, and he spams it quite a bit at times. 1-3 hits, usually 2.
  • Double Slash (SA) - Kneels momentarily, then slashes with his claws and tail. 2 hits.
  • Ice Carve (SA, IA) - One slash followed by another, with the second slash raising a pillar of ice from the ground, launching you a fair distance. 3 hits.
  • Earth Hurl (SA) - Digs into the ground then hurls a chunk of earth across a fair distance. He usually uses this skill if there's a certain amount of metres between you. 2 hits.
  • RAWR - Ice doggeh mating call. Also may summon 2-3 Archer Gretols. Covers a small area around him. Invincible during the animation. 1 hit.
  • Special Attack: IMMA FIRIN MAH LAZERRR! (SA, IA) - Title says it all. Screen darkens as he charges momentarily. The beam's horizontal range covers the entire field. 1 hit. Strongest attack.


Extra Information

  • BARUD WILL "RAWR" IF YOU USE 300MP SKILLS WHILE HIS MP GAUGE IS OVER 1/3 (around that fraction). This will render your attack useless, and probably piss off the rest of your party. So pay attention.
  • Barud can summon as many Archer Gretols as he sees fit. Defeat them if you have the oppurtunity, before their numbers become too overbearing. However this is usually only a problem in Henir.
  • Skills that juggle Baurd will get nerfed horribly, such as Sword Taker's Shockwave and Elsword's Triple Geyser. Use them while he's super armored and they'll deal normal damage.


Drops

  • Barud's Mark
  • Barud's Tail
  • Lv. 44 Barud Blade