Assault Kick: Difference between revisions

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| '''Skill Level''' || '''Required Level''' || '''Damage(Magical)''' || '''Max Hits''' || '''MP Usage''' || '''Cooldown'''
! Skill Level !! Required Level !! Damage(Magical) !! Max Hits !! MP Usage !! Cooldown
|-  
|-  
| 1 || 5 || 408% || rowspan=25 | 2 || rowspan=25 | 70 MP || rowspan=25 | 6 Seconds
| 1 || rowspan=3 | 5 || 408% || rowspan=25 | 2 || rowspan=25 | 70 MP || rowspan=25 | 6 Seconds
|-   
|-   
| 2 || 5 || 417%
| 2 || 417%
|-   
|-   
| 3 || 5 || 426%
| 3 || 426%
|-   
|-   
| 4 || 6 || 436%
| 4 || 6 || 436%
|-   
|-   
| 5 || 8 || 445%
| 5 || 8 || 445%
|-   
|-   
| 6 || 10 || 454%
| 6 || 10 || 454%
|-   
|-   
| 7 || 12 || 463%
| 7 || 12 || 463%
|-   
|-   
| 8 || 14 || 472%
| 8 || 14 || 472%
|-   
|-   
| 9 || 16 || 481%
| 9 || 16 || 481%
|-   
|-   
| 10  || 18 || 491%
| 10  || 18 || 491%
|-   
|-   
| 11 || 20 || 500%
| 11 || 20 || 500%
|-   
|-   
| 12 || 22 || 509%
| 12 || 22 || 509%
|-   
|-   
| 13 || 24 || 518%
| 13 || 24 || 518%
|-   
|-   
| 14 || 26 || 527%
| 14 || 26 || 527%
|-   
|-   
| 15 || 28 || 537%
| 15 || 28 || 537%
|-   
|-   
| 16 || 30 || 546%
| 16 || 30 || 546%
|-   
|-   
| 17 || 32 || 555%
| 17 || 32 || 555%
|-   
|-   
| 18 || 34 || 564%
| 18 || 34 || 564%
|-   
|-   
| 19 || 36 || 573%
| 19 || 36 || 573%
|-   
|-   
| 20 (M) || 38 || 582%
| 20 (M) || 38 || 582%
|-   
|-   
| 21 || - || 592%
| 21 || - || 592%
|}
|}
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Revision as of 11:55, 11 April 2014

File:Assault Kick.PNG [Special Active] Rena kicks twice, the first stunning the enemy and the second launches the opponent from the ground.

Assault Kick can be boosted with the aid of 1 Nature Orb.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Ranger Lv. 20 5 2 Rising Falcon


Skill Information

Skill Level Required Level Damage(Magical) Max Hits MP Usage Cooldown
1 5 408% 2 70 MP 6 Seconds
2 417%
3 426%
4 6 436%
5 8 445%
6 10 454%
7 12 463%
8 14 472%
9 16 481%
10 18 491%
11 20 500%
12 22 509%
13 24 518%
14 26 527%
15 28 537%
16 30 546%
17 32 555%
18 34 564%
19 36 573%
20 (M) 38 582%
21 - 592%


PVP

Damage Modifier MP per hit Invincibility Interval
0.6 ?? ?? Seconds


Tips and Details

  • Decent PvP skill to lengthen your combo.
  • The distance covered by the skill increases if you are running while you activate it.


Updates

Post KR June.27 2013 update

  • Skill Tree revamp increase max skill level to 20.
  • Values have been changed accordingly to match new Skill levels.

Post KR June.29 2013 patch

  • Level requirements have been adjusted for level 2 and onwards.

Post KR July.11 2013 patch

  • Last kick changed to not launch, instead gives a long hitstun.