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{{Languages|6-4}}
{{HeroicModeOnly}}
{{Languages|Burning Hope Bridge}}
{{DungeonPage
{{DungeonPage
| Orient=Misc
| Color={{ColorSel|Village|6}}
| Color={{ColorSel|Village|6}}
| DunButton=6-4Button.png
| DunButton=6-4Button.png
| SmallPic=5-4Icon_KR.png
| SmallPic=5-4Icon_KR.png
| BigPic=5-4new.jpg
| BigPic=Old 6-4new2.png
| DunName=Burning Hope Bridge
| DunName=Burning Hope Bridge
| Quotation=You've escaped from the Demons that already conquered the Palace, but the only exit, the '''Hope Bridge, is enveloped with flames.''' The area is blocked by the caster of the flames and his army of Demons.
| Quotation=You've on the verge of escaped from the demons in the Palace, but only find a demon flame caster.
| Description=A bridge to escape the demon attacks. Elite demons are stationed here.
| Description=A bridge to escape the demon attacks. Elite demons are stationed here.
| LvNeed=48-50
| LvNeed=-
| LvFit=38
| LvFit=-
| DunMap=[[File:Burning_Hope_Bridge_Map_HVH.png]]
| DunMap=[[File:Burning_Hope_Bridge_Map_HVH.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:Arc_Glitter_Guard.jpg|60px]]
|[[File:Arc_Glitter_Guard.jpg|60px]]
|'''Arc Glitter Guard''' - The same as the '''Glitter Spearman''' from Feita, except that it has a horn, has grey skin, wears shiny golden armor and wields a flashier spear.
|'''Arc Glitter Guard''' - The same as the '''Glitter Spearman''' from Feita, except that it has a horn, has grey skin, wears shiny golden armor and wields a flashier spear.
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*'''Spear Charge:''' Charges forward with his spear dealing multiple hits.
*'''Spear Charge:''' Charges forward with his spear dealing multiple hits.
*'''Aerial Counter:''' It will counter attack with a downward smash if it is struck while in the air.
*'''Aerial Counter:''' It will counter attack with a downward smash if it is struck while in the air.
*'''Mount:''' It can now mount itself on a '''Cockatrigle'''.
*'''Mount:''' It can now mount itself on a '''Cockatigle'''.
'''Mounted:'''
'''Mounted:'''
*'''Power Swing:''' Perform a single swing while mounted.
*'''Power Swing:''' Perform a single swing while mounted.
*'''Riding Slash:''' Swing its spear several times while it rides forwards.
*'''Riding Slash:''' Swing its spear several times while it rides forwards.
*'''Jump Slash:''' With the Cockatrigle , it leaps to you and attacks with a 270 degree swing of the spear.
*'''Jump Slash:''' With the Cockatigle , it leaps to you and attacks with a 270 degree swing of the spear.
|-
|-
|[[File:5-1-2.jpg|60px]]
|[[File:5-1-2.jpg|60px]]
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|-
|-
|[[File:Cockatigle.jpg|60px]]
|[[File:Cockatigle.jpg|60px]]
|'''Cockatrigle''' -  A big, yellow chicken-like animal that utilizes quick pecking moves and super-armored laser attacks which can cause a very slight burning ailment.
|'''Cockatigle''' -  A big, yellow chicken-like animal that utilizes quick pecking moves and super-armored laser attacks which can cause a very slight burning ailment.
|
|
*'''Peck:''' It will peck several times with its beak.
*'''Peck:''' It will peck several times with its beak.
*'''Bird Laser:''' The Cockatrigle will fire a laser out of its mouth at the grounddealing damage to those in front of it.
*'''Bird Laser:''' The Cockatigle will fire a laser out of its mouth at the grounddealing damage to those in front of it.
*'''Mount:''' It can now be mounted by '''Arc Glitter Guards'''.
*'''Mount:''' It can now be mounted by '''Arc Glitter Guards'''.
|-
|-
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*'''Wyvern Dive:''' Wyvern will stall in the air then dive at an angle.
*'''Wyvern Dive:''' Wyvern will stall in the air then dive at an angle.
*'''Meteor Breath:''' Wyverns will fire mini-meteor fireballs out of their mouths. It is inadvisable to stand in front of a wyvern when he vomits meteors as it can juggle you, dealing very substantial damage.
*'''Meteor Breath:''' Wyverns will fire mini-meteor fireballs out of their mouths. It is inadvisable to stand in front of a wyvern when he vomits meteors as it can juggle you, dealing very substantial damage.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<dfn>{{</dfn>
|[[File:InvincibleVardon_small.png|60px]]
|[[File:InvincibleVardon_small.png|60px]]
|'''Invincible Vardon''' - One of the Elrios' best. Boasts great defense and weight.It has the same attacks as the '''Arc Glitter Panzer''', but when it falls from jumps it can cause earthquake effects.
|'''Invincible Vardon''' - One of the Elrios' best. Boasts great defense and weight.It has the same attacks as the '''Arc Glitter Panzer''', but when it falls from jumps it can cause earthquake effects.
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*'''Flail Fury:''' Vardon is capable of using [[Fatal Fury]] style attack, then gives you a body slam. Its guard will be lowered as it prepares and uses this attack.
*'''Flail Fury:''' Vardon is capable of using [[Fatal Fury]] style attack, then gives you a body slam. Its guard will be lowered as it prepares and uses this attack.
*'''Heavy Weight:''' Due to his immense size and weight, he will create a shock wave every time he lands after falling or jumping.
*'''Heavy Weight:''' Due to his immense size and weight, he will create a shock wave every time he lands after falling or jumping.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
|[[File:Demoniac_Cannon.jpg|60px]]
|[[File:Demoniac_Cannon.jpg|60px]]
|'''Demoniac Cannon''' - You can flip the direction of the cannon by hitting it a few times or destroying it. Can be quite annoying at times.
|'''Demoniac Cannon''' - You can flip the direction of the cannon by hitting it a few times or destroying it. Can be quite annoying at times.
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|
|
|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:Crazy_Puppet.jpg|60px]]
|[[File:Crazy_Puppet.jpg|60px]]
|'''Crazy Puppet''' - A pyromaniac puppet who apparently destroyed part of the Bridge of Hope.
|'''Crazy Puppet''' - A pyromaniac puppet who apparently destroyed part of the Bridge of Hope.
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*'''Puppet Throw:''' Throws 3 puppets that explode in a matter of seconds. Being hit with a puppet as it's thrown will result in it exploding immediately dealing many times more damage than if it had just exploded on it's own.
*'''Puppet Throw:''' Throws 3 puppets that explode in a matter of seconds. Being hit with a puppet as it's thrown will result in it exploding immediately dealing many times more damage than if it had just exploded on it's own.
*'''Fiery Whack:''' Clubs you with a burning stick in a variety of unorthodox movements.
*'''Fiery Whack:''' Clubs you with a burning stick in a variety of unorthodox movements.
*'''Jump Twirl:''' While jumping he can perform a slip smacking anybody in the way with his torch.
*'''Jump Twirl:''' While jumping he can perform a spin, smacking anybody in the way with his torch.
*'''Ignite:''' The Crazy Puppet can set aflame any portion of the map for a period of time.
*'''Ignite:''' The Crazy Puppet can set aflame any portion of the map for a period of time.
*'''Puppet Soul Transfer:''' The Crazy Puppet laughs in a sinister manner as a red orb pops out from its hat and then falls lifelessly to the ground. At this moment, the Crazy Puppet is intangible and numerous '''Puppet Stones''' are summoned. The player must find the 'odd puppet out' (that wears a red hat, a red scarf, and has a third 'horn') and destroy it within 15 seconds, eliminating the remaining puppets and taking a chunk out of the Crazy Puppet's health (the more remaining puppets, the more HP is taken out). *'''Overdrive Mode:''' If the player fails to destroy the odd puppet in time during, Crazy Puppet's Soul Transfer, the Crazy Puppet will laugh maniacally, going into overdrive, gaining super armor and enhanced speed for 30 seconds.
*'''Puppet Soul Transfer:''' The Crazy Puppet laughs in a sinister manner as a red orb pops out from its hat and then falls lifelessly to the ground. At this moment, the Crazy Puppet is intangible and numerous '''Puppet Stones''' are summoned. The player must find the 'Triple Bell Doll' (that wears a red hat, a red scarf, and has a third 'horn') and destroy it within 15 seconds, eliminating the remaining puppets and taking a chunk out of the Crazy Puppet's health (the more remaining puppets, the more HP is taken out). *'''Overdrive Mode:''' If the player fails to destroy the odd puppet in time during, Crazy Puppet's Soul Transfer, the Crazy Puppet will laugh maniacally, going into overdrive, gaining super armor and enhanced speed for 30 seconds.
|-
|-
|[[File:Fake_Puppet_Stone.jpg|60px]]
|[[File:Fake_Puppet_Stone.jpg|60px]]
|'''Puppet Stone (Fake)''' - When using '''Puppet Soul Transfer''' Crazy Puppet will summon many Puppet Stones who are only meant to be distractions.
|'''Puppet Stone''' - When using '''Puppet Soul Transfer''' Crazy Puppet will summon many Puppet Stones who are only meant to be distractions.
|
|
*'''Self-Destruct:''' If the real Puppet Stone is not defeated in time, all Puppet Stones will perform their little dance before exploding.
*'''Self-Destruct:''' If the real Puppet Stone is not defeated in time, all Puppet Stones will perform their little dance before exploding.
|-
|-
|[[File:Puppet_Stone.jpg|60px]]
|[[File:Puppet_Stone.jpg|60px]]
|'''Puppet Stone (Real)''' - When using '''Puppet Soul Transfer''' Crazy Puppet will summon a single puppet who's appearance is distinctly different than the others, destroy this puppet to do extra damage to Crazy Puppet and prevent him from going into overdrive.
|'''Triple Bell Doll''' - When using '''Puppet Soul Transfer''' Crazy Puppet will summon a single puppet who's appearance is distinctly different than the others, destroy this puppet to do extra damage to Crazy Puppet and prevent him from going into overdrive.
|
|
*'''Self-Destruct:''' If this Puppet Stone is not defeated in time, all Puppet Stones will perform their little dance before exploding.
*'''Self-Destruct:''' If this Puppet Stone is not defeated in time, all Puppet Stones will perform their little dance before exploding.
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*The Puppet Stones summoned/spawned during '''Puppet Soul Transfer''' are highly immune to knockback and my be difficult to defeat with combos, so make sure you have the mp to wipe your target(s) out.
*The Puppet Stones summoned/spawned during '''Puppet Soul Transfer''' are highly immune to knockback and my be difficult to defeat with combos, so make sure you have the mp to wipe your target(s) out.
*The Puppet Stones spawned have no attacks other than self-destruction once the timer has run out, and will only move around a lot.
*The Puppet Stones spawned have no attacks other than self-destruction once the timer has run out, and will only move around a lot.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| BDrop={{tabs|name=1|tab1=Baradon Flail|contents1={{:6-4Bdrop1}} |tab2=Puppet Master Pendulum|contents2={{:6-4Bdrop3}} |tab3=Puppet Bomb|contents3={{:6-4Bdrop2}}}}
| Dialogue=
| DBGM=[https://www.youtube.com/watch?v=CYuDu5RnYhk '''''music037_stage''''']
{{tabs
| BBGM=[http://www.youtube.com/watch?v=pGkEWNkpvz4 '''''music015_boss''''']
|name=Dialog
|tab1=Dungeon Victory Quote
|contents1=
{{CharsTabs
|EL=
*'''Elsword''': ''Lousy Demons wrecked the Hope Bridge! I'm not gonna let them get away with this!''
*'''Elsword''': ''It's gotta be Demons controlling those puppets. But why do they keep setting stuff on fire?''
|AI=
*'''Aisha''': ''My ice isn't working, in all this heat! We've got to find a way in before the fire spreads to the marketplace!''
*'''Aisha''': ''We'll be in big trouble if higher-up Demons turn up.''
|RN=
*'''Rena''': ''We must stop this fire before it spreads to the forest!''
*'''Rena''': ''These poor souls are possessed by Demon spirits. We'd better take care of them before stronger Demons emerge.''
|RA=
*'''Raven''': ''The Demons have blocked out escape route using the Siege Towers. They're becoming smarter by the day.''
*'''Raven''': ''Spirits in the puppets... Does this mean spirits do exist? If that's true... Can I see her again?''
|EV=
*'''Eve''': ''I thought soul is just another word describing the mind. I'm surprised that it does exist.''
*'''Eve''': ''Setting things on fire can overload your control unit. Stop it now before I make you.''
|CS=
*'''Chung''': ''Velder is on fire! We need to move quickly!''
*'''Chung''': ''I never knew the Spirits are gone… When will the Demons stop?''
|AR=
*'''Ara''': ''There are flames everywhere... What should we do? How on earth could they have done this... If we do nothing about it... demons will set fire to everything!!''
*'''Ara''': ''A soul can be transported... how can that be possible? Do you think Eun will have an answer?''
*'''Ara''': ''How could they commit such a heinous crime... those demons are ruthless. Let's stop the demons before Velder Capital goes up in flames!!''
|ES=
*'''Elesis''': ''Fire... I'm good at handling fire.. Do you want to fight against me!!''
*'''Elesis''': ''Weaklings…You aren't as tough as you think!! You'll burn clown!''
*'''Elesis''': ''Are you the one who burned down the Capital of Velder? Velder…is not a city you can just burn. You'll pay!''
|AD=
*'''Add''': ''I shouldn't underestimate the power of demons? Of course, they are still no major threat to me.''
*'''Add''': ''They are completely incinerated... now Eve is even closer. Heating up... Dynamo! Activating cooling system.''
*'''Add''': ''Dark ghost...? Are demons specialized in an unscientific capacity? The analysis has to be increased.''
|LC=
*'''Lu''': ''There's fire burning in all directions... It's like that day...''
*'''Lu''': ''You... I'll show you what happens when you play with fire!''
*'''Ciel''': ''A clown set fire to the capital? Good, we'll do the same to him and see how he likes it.''
*'''Ciel''': ''These fiends... To do such horrible deeds... There is nothing left for me to forgive. Lu...''
|RS=
*'''Rose''': ''They are using the Siege Towers and blocking the escape route... We have to break through this area!''
*'''Rose''': ''... The palace is on fire... What do we do now...''
*'''Rose''': ''It's a doll imbued with a soul of a demon. It's the worst target!''
|AN=
*'''Ain''': ''(I lost a lot of strength trying to close the Dimension Gate inside the Palace.... Kh, what do I do...!?)''
}}}}
| SBGM=[https://www.youtube.com/watch?v=Qi_pkWBfNss '''''music037_stage''''']
 
[http://www.youtube.com/watch?v=ZmKhluO5Y0k '''''music015_boss''''']
|Gallery=
<gallery widths=150px heights=150px>
File:6-41.jpg
File:5-4new.jpg|Old loading image.
</gallery>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|6}}" class="textfloat"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|6}}" class="textfloat"
! KR !! NA
|-
| - || - || align="left" |
*'''Burning Hope Bridge''' added.
|-
| 07/08/2021 || 08/04/2021 || align="left" |
*'''Burning Hope Bridge''' can only be played in [[Heroic Mode]] and [[Guild Expedition‎]].
|}
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages

Latest revision as of 17:04, 3 December 2023

Information: This dungeon can only be played in Heroic Mode.

Burning Hope Bridge

You've on the verge of escaped from the demons in the Palace, but only find a demon flame caster.

Description
A bridge to escape the demon attacks. Elite demons are stationed here.
Recommended Level
-
Required Combat Power
-
Dungeon Layout
Mobs
{{ {{
Monster Image Monster Description Monster Moves
Arc Glitter Guard - The same as the Glitter Spearman from Feita, except that it has a horn, has grey skin, wears shiny golden armor and wields a flashier spear.

Unmounted:

  • Spear Combo: Stab forward with its spear then performs an overhead slash.
  • Spear Charge: Charges forward with his spear dealing multiple hits.
  • Aerial Counter: It will counter attack with a downward smash if it is struck while in the air.
  • Mount: It can now mount itself on a Cockatigle.

Mounted:

  • Power Swing: Perform a single swing while mounted.
  • Riding Slash: Swing its spear several times while it rides forwards.
  • Jump Slash: With the Cockatigle , it leaps to you and attacks with a 270 degree swing of the spear.
Arc Glitter Protector - The same as the Glitter Shielder from Feita, except that it has a horn, has grey skin, wears shiny golden armor and wields a flashier shield.
  • Block: Guards against any oncoming attacks from the front.
  • Shield Bash: Smashes players with its shield.
  • Shield Rush: Dash forward shield bashing anybody in front of it.
Arc Glitter Sniper - The same as the Glitter Archer from Feita, except that it has a horn, has grey skin, wears shiny golden armor and wields a flashier bow.
  • Arrow Shot: Fires an arrow forward.
  • Down Shot: Fire an arrow downward.
Arc Glitter Panzer - A shield for a face, a shield in hand and a mace in the other, this monster is slow but highly defensive.
  • Tank: Attacks from the front will have little effect on it.
  • Flail Smash: Smash its flail in front of it.
  • Heavy Weight: Due to its immense weight, just jumping or falling will create shockwaves.
Arc Glitter Alchemist - A Glitter who wears red robes and a cap. Can throw a variety of chemicals.
  • Combustion: Throws a cloud of black smoke then ignites is with a spark.
  • Potion Toss: Throw a beaker filled with an assortment of chemicals.
    • Red smoke: Inflicts Burn
    • Green smoke: Inflicts Poison
    • Black smoke: Inflicts Curse
    • Gray Smoke: Disables running
  • Healing Powder: It can also toss powder which can heal it, mobs nearby and even players.
Cockatigle - A big, yellow chicken-like animal that utilizes quick pecking moves and super-armored laser attacks which can cause a very slight burning ailment.
  • Peck: It will peck several times with its beak.
  • Bird Laser: The Cockatigle will fire a laser out of its mouth at the grounddealing damage to those in front of it.
  • Mount: It can now be mounted by Arc Glitter Guards.
Siege Tower - A tower like wooden structure that consists of a Arc Glitter Sniper and a Glitter Rock Thrower.
  • Arrow Shot: Fires an arrow forward.
  • Rock Throw: Throw a rock off of the top of the tower.
  • Collapse: Upon being defeated the tower will fall on whichever side delivered the finishing blow.
Glitter Rock Thrower - Immobile Glitters that find themselves a high vantage point and toss rocks downward.
  • Rock Throw: Throw a rock off a cliff.
Kenaz - These fairies utilise fire based magic attacks that can burn you.
  • Combustion: Kenaz will float back then create a fiery explosion in front of her.
  • Self-Destruct: After being defeated Kenaz will explode.
Wyvern - A yellow wyvern with brown spots over its body.
  • Wyvern Dive: Wyvern will stall in the air then dive at an angle.
  • Meteor Breath: Wyverns will fire mini-meteor fireballs out of their mouths. It is inadvisable to stand in front of a wyvern when he vomits meteors as it can juggle you, dealing very substantial damage.

}}

}}
Mini Boss
{{ {{
Monster Image Boss Description Boss Moves
Invincible Vardon - One of the Elrios' best. Boasts great defense and weight.It has the same attacks as the Arc Glitter Panzer, but when it falls from jumps it can cause earthquake effects.
  • Tank: Attacks from the front will have little effect on it.
  • Flail Smash: Smash its flail in front of it.
  • Flail Fury: Vardon is capable of using Fatal Fury style attack, then gives you a body slam. Its guard will be lowered as it prepares and uses this attack.
  • Heavy Weight: Due to his immense size and weight, he will create a shock wave every time he lands after falling or jumping.

}}

}}
Obstacles
{{ {{
Obstacles Image Obstacles Description
Demoniac Cannon - You can flip the direction of the cannon by hitting it a few times or destroying it. Can be quite annoying at times.
Faraway Archers - These archers fire up to 3 arrows per archer from a distance at you. These archers cannot be killed normally. However can be killed with skills such as Guided Arrow and Shooting Star.
Barricades - These barricades merely block you way.
Pitfalls - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
Crazy Puppet - A pyromaniac puppet who apparently destroyed part of the Bridge of Hope.
  • Puppet Throw: Throws 3 puppets that explode in a matter of seconds. Being hit with a puppet as it's thrown will result in it exploding immediately dealing many times more damage than if it had just exploded on it's own.
  • Fiery Whack: Clubs you with a burning stick in a variety of unorthodox movements.
  • Jump Twirl: While jumping he can perform a spin, smacking anybody in the way with his torch.
  • Ignite: The Crazy Puppet can set aflame any portion of the map for a period of time.
  • Puppet Soul Transfer: The Crazy Puppet laughs in a sinister manner as a red orb pops out from its hat and then falls lifelessly to the ground. At this moment, the Crazy Puppet is intangible and numerous Puppet Stones are summoned. The player must find the 'Triple Bell Doll' (that wears a red hat, a red scarf, and has a third 'horn') and destroy it within 15 seconds, eliminating the remaining puppets and taking a chunk out of the Crazy Puppet's health (the more remaining puppets, the more HP is taken out). *Overdrive Mode: If the player fails to destroy the odd puppet in time during, Crazy Puppet's Soul Transfer, the Crazy Puppet will laugh maniacally, going into overdrive, gaining super armor and enhanced speed for 30 seconds.
Puppet Stone - When using Puppet Soul Transfer Crazy Puppet will summon many Puppet Stones who are only meant to be distractions.
  • Self-Destruct: If the real Puppet Stone is not defeated in time, all Puppet Stones will perform their little dance before exploding.
Triple Bell Doll - When using Puppet Soul Transfer Crazy Puppet will summon a single puppet who's appearance is distinctly different than the others, destroy this puppet to do extra damage to Crazy Puppet and prevent him from going into overdrive.
  • Self-Destruct: If this Puppet Stone is not defeated in time, all Puppet Stones will perform their little dance before exploding.

Strategy:

  • Using skills with wide areas of effect like Pandemonium make taking out the real puppet or clearing the fake ones much easier.

Note:

  • The Puppet Stones summoned/spawned during Puppet Soul Transfer are highly immune to knockback and my be difficult to defeat with combos, so make sure you have the mp to wipe your target(s) out.
  • The Puppet Stones spawned have no attacks other than self-destruction once the timer has run out, and will only move around a lot.

}}

}}
Dialogue
  • Elsword
  • Aisha
  • Rena
  • Raven
  • Eve
  • Chung
  • Ara
  • Elesis
  • Add
  • Lu/Ciel
  • Rose
  • Ain
  • Elsword: Lousy Demons wrecked the Hope Bridge! I'm not gonna let them get away with this!
  • Elsword: It's gotta be Demons controlling those puppets. But why do they keep setting stuff on fire?
Gallery
Updates
{{
Date Changes
KR NA
- -
  • Burning Hope Bridge added.
07/08/2021 08/04/2021
}}
Alternative Names
{{
Server Name Translation
South Korea 불타는 희망의 다리 Burning Hope Bridge
Taiwan (Traditional Chinese) 燃燒的希望之橋 Burning Hope Bridge
China (Simplified Chinese) 燃烧的希望之桥 Burning Hope Bridge
Germany Brennende Brücke Burning Bridge
Spain Puente en llamas Burning Bridge
France Pont en flammes Burning Bridge
Italy Ponte Ardente Burning Bridge
Poland Płonący Most Burning Bridge
United Kingdom Burning Bridge
Brazil Ponte da Esperança em Chamas Burning Hope Bridge
}}


  • Miscellaneous
  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~20
  • Laby
  • Noah
  • Lithia
  • Other