Chain Fireball: Difference between revisions
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| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Magical]''' Summons a chain of three fireballs. The third fireball has a bigger size, higher damage and gives a burn status effect to the enemeies. | | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Magical]''' Summons a chain of three fireballs. The third fireball has a bigger size, higher damage and gives a burn status effect to the enemeies. | ||
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| style="border-style: solid; border-width: 1px;" rowspan="7" | 3<br> | | style="border-style: solid; border-width: 1px;" rowspan="7" | 3<br> | ||
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| style="border-style: solid; border-width: 1px;" rowspan="7" | | | style="border-style: solid; border-width: 1px;" rowspan="7" | 200 MP | ||
| style="border-style: solid; border-width: 1px;" rowspan="7" | | | style="border-style: solid; border-width: 1px;" rowspan="7" | | ||
<br> | <br>10 seconds<br> <br> | ||
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| style="border-style: solid; border-width: 1px;" | 5 (M) | | style="border-style: solid; border-width: 1px;" | 5 (M) | ||
| rowspan="1" | | | rowspan="1" | 104% Magical Damage per hit | ||
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| style="border-style: solid; border-width: 1px;" | 6 | | style="border-style: solid; border-width: 1px;" | 6 | ||
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== Tips and Details == | == Tips and Details == | ||
* | *Amazing skill, even at higher levels. Decent damage, and has great MP comeback once the enemies gets hit. | ||
<br> | <br> | ||
{{AiSkills}} | {{AiSkills}} |
Revision as of 07:54, 30 September 2010
[Magical] Summons a chain of three fireballs. The third fireball has a bigger size, higher damage and gives a burn status effect to the enemeies. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Aisha | Lv5 | N/ASP |
N/A | N/A |
Skill Information
Skill Lv | Max Hits | Damage | MP Usage |
Cool Down |
1 | 3 |
200 MP |
| |
2 | ||||
3 | ||||
4 | ||||
5 (M) | 104% Magical Damage per hit | |||
6 | ||||
7 |
Tips and Details
- Amazing skill, even at higher levels. Decent damage, and has great MP comeback once the enemies gets hit.