Ciel/Commands

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Revision as of 03:43, 11 August 2015 by Zillek (talk | contribs) (Adding dungeon modifier)
Combo Description Damage
Ciel makes three quick slashes with his gunblades. He then slides on the ground and shoots a bullet upwards, launching targets. Pressing X will switch to Lu who will kick the enemies mid-air.

Physical Damage 100%
Physical Damage 120%
Physical Damage 150%
Magical Damage 100%
Physical Damage 100%

Ciel rapidly shoots six bullets from his gunblades. Each shot from his gunblade costs mana.

Magical Damage 150% (2 MP)
Magical Damage 150% (2 MP)
Magical Damage 100% x2 (2 MP x2)
Magical Damage 250% (2 MP)

  • Extra melee damage - Physical Damage 50%
Ciel rapidly shoots five bullets from his gunblades. Each shot costs mana. The final shot can ricochet off enemies once. It can also be charged by holding Z, increasing its damage and giving it the ability to ricochet off enemies twice at full charge.
  • After the release of 1st job, pressing X will switch to Lu who will kick the enemies in front.

Magical Damage 150% (2 MP)
Magical Damage 150% (2 MP)
Magical Damage 100% x2 (2 MP x2)
Magical Damage 250~500% (3 MP)

  • Extra melee damage - Physical Damage 50%

Phy. Damage 100%

Single jump slash.


Physical Damage 100%

Shoots a single bullet.


Magical Damage 150%

Slides and kicks the target.


Physical Damage 75% x2

Rolls behind the enemy, shooting a bullet backwards mid-somersault.


Magical Damage 150%

Ciel makes an upward slash and then throws out two grenades. The grenades cost mana.


Physical Damage 75% x2
Magical Damage 150% x2

  • Extra melee damage - Physical Damage 100%
Ciel boosts himself upwards and shoots down three times. Pressing Z will summon Lu who will launch herself downwards, smashing the ground with her claw.


Magical Damage 200%
Magical Damage 200%
Magical Damage 200%
Magical Damage 250%
Physical Damage 100% x2
(Dungeon Modifier = 1.2)