Combat Ranger: Difference between revisions

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== '''Combat Ranger''' ==
'''Combat Ranger''' is one of the two jobs to choose&nbsp;for Rena when&nbsp;you&nbsp;reach lvl 15. To become a combat ranger you must first finish the Ranger Mission.
 
 
 
Like her name implies, she specializes&nbsp;in melee skills and upgrades for the character, yet she&nbsp;still can be played like&nbsp;a Sniper Ranger but&nbsp;without&nbsp;the skills or the upgrades for status, arrows, etc.
 
 
 
With this class, you&nbsp;will use mostly melee combos, such as stompstorming&nbsp;* ^&nbsp;^&nbsp;Z repeat quickly* and slide kick delays * &gt;&gt;&nbsp;Z&nbsp;Z, stop, repeat*, &nbsp;but the Sniping Mode skill and other&nbsp;Archer Rena skills are still available&nbsp;for use.
 
 
 
This Job also upgrades some of the basic movements of Rena like:
 
^ ^ Z Z '''(up up Z Z)'''&nbsp;is a upgrade of the double jump&nbsp;then stomp.&nbsp;The stomp no longer knocks down, enabling stompstorming, and it adds a 360º Kick upon pressing&nbsp;z the second time, which will&nbsp;hit enemies around you, launching them straight up and enabling further combos.
 
 
 
-&gt; -&gt; Z Z Z '''(Right Right Z Z Z)'''&nbsp;Upgrade of dash slide&nbsp;kick, now is a double slide&nbsp;kick with a final upwards&nbsp;kick sending the enemy to the air. This lets you jump and do a normal kick to begin&nbsp;another combo. (This movement is very usefull to reach enemies fast and do more damage than a normal combo, is NOT useful in pvp) In pvp, you would do better to either link this to a Sharp Fall or to time a normal ground ZZZ&nbsp;^Z combo so that Rena's first kick catches the opponent as you fall.
 
 
 
-&gt; -&gt;&nbsp;^ Z Z Z '''(Right Right Jump Z Z Z)''' This is a Triple Kick in the air, done after air dashing. Dash Jump and Attack 3 times. It knocks down the enemy on the third hit. You can do it close enough to the ground so that you can do a single kick and continue with a normal combo, similar to Eve and Raven combos.
 
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Revision as of 13:30, 17 May 2010

File:ReCR.jpg

Combat Ranger

Combat Ranger is one of the two jobs to choose for Rena when you reach lvl 15. To become a combat ranger you must first finish the Ranger Mission.


Like her name implies, she specializes in melee skills and upgrades for the character, yet she still can be played like a Sniper Ranger but without the skills or the upgrades for status, arrows, etc.


With this class, you will use mostly melee combos, such as stompstorming * ^ ^ Z repeat quickly* and slide kick delays * >> Z Z, stop, repeat*,  but the Sniping Mode skill and other Archer Rena skills are still available for use.


This Job also upgrades some of the basic movements of Rena like:

^ ^ Z Z (up up Z Z) is a upgrade of the double jump then stomp. The stomp no longer knocks down, enabling stompstorming, and it adds a 360º Kick upon pressing z the second time, which will hit enemies around you, launching them straight up and enabling further combos.


-> -> Z Z Z (Right Right Z Z Z) Upgrade of dash slide kick, now is a double slide kick with a final upwards kick sending the enemy to the air. This lets you jump and do a normal kick to begin another combo. (This movement is very usefull to reach enemies fast and do more damage than a normal combo, is NOT useful in pvp) In pvp, you would do better to either link this to a Sharp Fall or to time a normal ground ZZZ ^Z combo so that Rena's first kick catches the opponent as you fall.


-> -> ^ Z Z Z (Right Right Jump Z Z Z) This is a Triple Kick in the air, done after air dashing. Dash Jump and Attack 3 times. It knocks down the enemy on the third hit. You can do it close enough to the ground so that you can do a single kick and continue with a normal combo, similar to Eve and Raven combos.

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