Commander's Mark: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*'''Mark of Commander''' bombardment debuff is fully independent, meaning your own stats and elements does not affect the rockets.
*'''Mark of Commander''' bombardment debuff is fully independent, meaning your own stats and elements does not affect the rockets. Therefore, the missiles do not give you, hit counts(score), MP and awaken charge.
*The last attack the marked target received affects the damage of the rockets.  
*The last attack the marked target received affects the damage of the rockets.  
**E.g, if triggered by [[Gigantic Impact]]'s slam (3624% physical), 20% of it will be each rocket damage which is 724.8% magical damage.
**E.g, if triggered by [[Gigantic Impact]]'s slam (3624% physical), 20% of it will be each rocket damage which is 724.8% magical damage.

Revision as of 10:23, 19 September 2013


[Active] Chung plants a targeting beacon on the enemies. When a targeted enemy is hit by Chung or any teammates, several missiles will fall from the sky targeting the hit enemy.


Requirements

  • NA
Class Master SP Requirement
Shelling Guardian
Lv5
55 SP

|-| KR=

Class Master Required Level SP Used per Level Alternative
Shelling Guardian Lv. 20 35 3 Cannon Strike


Skill Information

  • NA
Skill Level Max number of
marked targets
Impact damage
(Physical)
Rocket damage
(Magic)
Number of rockets Rocket cooldown Mark duration MP Usage Cooldown
1 3 100% 20% of the Last Attack 1 2 seconds 15 seconds 24 MP 10 seconds
2 150% 28 MP
3 2 32 MP
4 200% 36 MP
5 (M) 3 40 MP
6 250% 44 MP
7 4 48 MP
8 300% 52 MP

|-| KR=

Skill Level Level Required Damage Marking Debuff MP Usage Cooldown
Smash (Physical) Rocket (Magical)
% of Last Attack
Maximum number of
marked targets
Number of Rockets
per wave
Wave cooldown Duration
1 35 126% 20% 3 3 2 Seconds 15 Seconds 40 MP 6 Seconds
2 130% 21%
3 36 134% 21%
4 39 138% 22%
5 42 142% 23%
6 45 146% 23%
7 48 151% 24%
8 51 155% 25%
9 54 159% 25%
10 57 163% 26%
11 60 167% 27%
12 63 171% 27%
13 66 175% 28%
14 69
15 72


Skill Note

Name: Special Bombing Ceremony (특제 폭격 세러모니)

Description: There will be a 20% chance when firing to produce a red missile that does 1.65 times more damage and has a larger explosion.

  • The 20% chance applies to each rocket, so it is possible to have a full wave of 'red' rockets.











Tips and Details

  • Mark of Commander bombardment debuff is fully independent, meaning your own stats and elements does not affect the rockets. Therefore, the missiles do not give you, hit counts(score), MP and awaken charge.
  • The last attack the marked target received affects the damage of the rockets.
    • E.g, if triggered by Gigantic Impact's slam (3624% physical), 20% of it will be each rocket damage which is 724.8% magical damage.
    • Allies can also trigger the wave bombardment.
  • The missiles will not stack on a single target, and one wave of missiles must complete before the next wave can be launched.
  • In PvP, a target can easily escape due to the small hitstun by the marking smash.
  • Rockets done by Assist Shelling will not activate Mark of Commander waves.


Trivia