Compact Counter: Difference between revisions
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{{!}}- style="background: | {{!}}- style="background:{{ColorSelNA|CharLight|Elsword}}" | ||
! Class !! Master !! Level Required !! SP Cost at First Level !! SP Cost Per Level !! Alternative !! Skill Requirement | ! Class !! Master !! Level Required !! SP Cost at First Level !! SP Cost Per Level !! Alternative !! Skill Requirement | ||
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! Skill Level !! Level Required !! | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | MP Usage !! rowspan="2" | Added Cooldown | ||
|- style="background:{{ColorSelNA|CharLight|Elsword}}" | |||
! First Sword !! Second Sword | |||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 50 || 175% || 263% || rowspan="8" | 10 MP || rowspan="8" | 5 Seconds | | align="left" | 1 || rowspan="2" | 50 || 175% || 263% || rowspan="8" | 10 MP || rowspan="8" | 5 Seconds |
Revision as of 07:19, 9 November 2014
[Passive] Elsword strengthens his Counterattack skill by defending with both of his swords. |
Requirements
Class | Master | Level Required | SP Cost at First Level | SP Cost Per Level | Alternative | Skill Requirement |
---|---|---|---|---|---|---|
Infinity Sword | Lv. 20 | 50 | 10 | 3 | Lightning Surge | Counterattack |
Skill Information
Skill Level | Level Required | Damage (Physical) | MP Usage | Added Cooldown | |
---|---|---|---|---|---|
First Sword | Second Sword | ||||
1 | 50 | 175% | 263% | 10 MP | 5 Seconds |
2 | 183% | 275% | |||
3 | 53 | 191% | 287% | ||
4 | 57 | 199% | 299% | ||
5 | 61 | 207% | 310% | ||
6 | 65 | 214% | 322% | ||
7 | 69 | 222% | 334% | ||
8 | 73 | 230% | 346% |
Tips and Details
- Even when Counterattack does not makes a successful block, Elsword will still swing his swords.
- Does not counter well with certain attacks.
- If you look closely when Elsword swings his Swords, you will notice that the second Sword (Conwell) is still inside of its Sheath.
- If noted Compact Counter can serve as an extremely useful defense aura with no casting delays.
Updates
- 07/04/2013 KR
- Cooldown time ignore bug fixed(5 seconds)
- SP required for the skill increased and SP required for leveling decreased.
- Changed so it doesn't launch but gives hit stun.