Continuous Projection: Difference between revisions

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| {{SkillType|P}} Maximum MP is permanently increased and the consumption for continuous projection skills is optimized.
| {{SkillType|P}} Permanently increase the max MP and optimize the MP consumption for consecutive projections skills.
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Revision as of 21:02, 25 January 2017

[Passive]
Permanently increase the max MP and optimize the MP consumption for consecutive projections skills.

Requirements

Class Level Required
Lofty: Executor 15


Skill Information

Skill Level Character Level Max MP Increase Projection Skill MP Cost Reduction Continuous Projection
Chance Cooldown Reduction
1 15 25 MP 6% 5% 20%
2 31 50 MP 9% 10% 30%
3 39 75 MP 12% 15% 40%
4 83 100 MP 15% 20% 50%


Tips and Details

  • Currently, the cooldown reduction effect can trigger at any time, not just within 5 seconds of the previous Projection Skill.
  • The cooldown reduction only applies to the skill that triggered it, not all projection skills that are on cooldown.


Alternative Names

Server Name Translation
South Korea ??? Continuous Projection


Template:LESkills