Continuous Projection

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Revision as of 04:49, 17 December 2016 by ED Senne (talk | contribs)
[Passive]
Maximum MP is permanently increased and the consumption for continuous pojection skills is optimized

Requirements

Class Level Required
Lofty: Executor 15


Skill Information

Skill Level Character Level Max MP Increase Projection Skill MP Cost Reduction Continuous Projection
Cooldown Reduction Chance
1 15 25 MP 6% 20% 5%
2 ?? 52 MP 9% 30% 10%
3 ?? 75 MP 12% 40% 15%
4 83 100 MP 15% 50% 20%


Tips and Details

  • Currently, the cooldown reduction effect can trigger at any time, not just within 5 seconds of the previous Projection Skill.
  • The cooldown reduction only applies to the skill that triggered it, not all projection skills that are on cooldown.

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