Deadly Raid: Difference between revisions

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! Initial !! Normal !! Final !!  Initial !! Normal !! Final !! Explosion
! Initial !! Normal !! Final !!  Initial !! Normal !! Final !! Explosion
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| align="left" | 55 || 424% || 265% || 308% || 265% || 3 || 1 (+1) || 2 (+4) || 0 (+1) || 3 (+6) || 100 MP || 8 Seconds
| align="left" | 55 || 424% || 265% || 308% || 265% || 3 || 1 (1) || 2 (4) || 0 (1) || 3 (6) || 100 MP || 8 Seconds
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Revision as of 03:26, 18 January 2016

[Special Active] Perform powerful flaming punches. 3 Overheat stacks possible.
Overheat
  • Uses HP for additional damage.
  • Activate by repeated presses of the skill key.
  • Attack power increases by 5% for 10 seconds. (Total 3 stacks)


Requirements

Class Level Required Left Skill Trait Level Right Skill Trait Level
Veteran Commander 55 ?? ??


Skill Information

Character Level Damage Max
Overheat
stacks
Max Hits MP Usage Cooldown
Punch (Physical) Explosions
(Magical)
Normal (Overheat)
Initial Normal Final Initial Normal Final Explosion
55 424% 265% 308% 265% 3 1 (1) 2 (4) 0 (1) 3 (6) 100 MP 8 Seconds


Skill Traits

Regenerating (1) Deadly Raid 재생하는(1) Critical Deadly Raid 치명적인
Level Required Attribute Effect Details Level Required Attribute Effect Details
MP Recover MP Usage
? 33% chance of regaining 100% of the MP Usage 33 MP ? MP Usage increased to 110%
Skill will ignore 50% defense (25% defense in PvP)
110 MP


Tips and Details

  • Overheating will allow you to punch the target 1 more time for each time you overheat.
    • Each overheat stack will also proportionally increase the damage to yourself.
  • With overheat, the explosion is replaced by the overheat impact. For each stack, the max hits are 4+3+1, 5+3+2, and 6+3+3, respectively.
  • If Raven has not overheated before activating Deadly Raid, the overheat attack bonus (10% or higher) begins on the first punch chained with overheat impact. I.e., the fourth punch and onward.
  • When using the skill without overheating, it is possible to chain with another skill before the opponent is knocked down (such as Revolver Cannon - OP Bomb or Ignition Crow - Napalm).
    • It is also possible to catch with Z when the opponent is pressed against a wall.
  • Because of the increasing overheat penalties for each extra punch, when used at full power, Deadly Raid has the most severe overheat damage of any of Weapon Taker's or Veteran Commander's skills and commands. In return, this skill does an incredible amount of damage for a 100 MP skill, but is risky in situations where you can't heal, like PvP.
  • While very powerful, Deadly Raid can still be mana broken in PvP, unlike Harpoon Spear; therefore, it might be more advantageous in PvE.


Updates

  • 11/07/2013 KR
    • Damage increased.
    • 2nd/3rd stage Overheat recoil damage changed so it's the same as 1st stage.
  • 04/20/2015 KR
    • Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
  • 08/06/2015 KR
    • HP cost during overheat decreased.
    • Changed so you can continue comboing with core launch after the last hit.


Alternative Names

Server Name Translation
South Korea ??? Deadly Raid
China (Simplified Chinese) 致命掠夺 Deadly Plunder
Spain Incursión letal Deadly Raid
France Razzia mortelle Deadly Raid


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