Delayed Fire: Difference between revisions

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**Only you will be able to see the amount of stacks; however, the victim can tell if they're still tagged with [[Delayed Fire]] from the leaves that occasionally pop out from themselves.
**Only you will be able to see the amount of stacks; however, the victim can tell if they're still tagged with [[Delayed Fire]] from the leaves that occasionally pop out from themselves.
*The percentage increase of the damage of each individual trap is a certain percent multiplied by the number of traps on a target AND on the ground added to the original damage of the trap. All traps may be on the ground or the target. For example if there are 3 stacks on a target and 2 traps on the ground, the percent multiplier will be 5.
*The percentage increase of the damage of each individual trap is a certain percent multiplied by the number of traps on a target AND on the ground added to the original damage of the trap. All traps may be on the ground or the target. For example if there are 3 stacks on a target and 2 traps on the ground, the percent multiplier will be 5.
**This includes [[Explosion Trap]]s, [[Trapping Arrow - Buster]],[[Trapping Arrow - Fungus]], [[Wrathful Seed]],and [[Eldrasil`s Rage]].
**This includes [[Explosion Trap]]s, [[Trapping Arrow - Buster]], [[Trapping Arrow - Fungus]], [[Wrathful Seed]], and [[Eldrasil`s Rage]].
**The maximum percentage multiplier possible is 5.
**The maximum percentage multiplier possible is 5.
**The percent multiplied is increased as the level of delayed fire increases.
**The percent multiplied is increased as the level of delayed fire increases.

Revision as of 12:30, 4 January 2014

[Active] Rena marks a target with "Delayed Fire" shot. Once marked, any attacks using Twigs will 'stick' to the target, increasing a stack number on the target. Can be stacked up to 5 times. Once you activate the active again, all stacks on the target will explode, dealing normal trap damage times the amount of stacks.

Delayed Fire can be boosted with the aid of 1 Nature Orb.


Requirements

Class Master Level Required SP Cost per Level
Night Watcher Lv. 20 35 4


Skill Information

Debuff Icon
Skill Level Required Level Damage (Physical) Trap Multiplier Damage MP Usage Cooldown
Arrow Explosion Twig (Physical) Explosive Trap (Physical) Trapping Arrow - Buster (Physical) Trapping Arrow - Fungus (Physical) Seeds of Wrath (Physical) Eldrasil's Fury (Magical)
1 35 103% 206% 4% 0.8% 4% 4% 4% 14.2% 30 MP 6 Seconds
2 108% 215% 8% 1.6% 8% 8% 8% 28.4%
3 38 112% 225% 12% 2.4% 12% 12% 12% 42.6%
4 42 117% 234% 16% 3.2% 16% 16% 16% 56.8%
5 46 122% 243% 20% 4.0% 20% 20% 20% 71.0%
6 50 126% 252% 24% 4.8% 24% 24% 24% 85.2%
7 54 131% 262% 28% 5.6% 28% 28% 28% 99.4%
8 58 135% 271% 32% 6.4% 32% 32% 32% 113.6%
9 62 140% 280% 36% 7.2% 36% 36% 36% 127.8%
10 66 144% 289% 40% 8.0% 40% 40% 40% 142.0%
11 70 149% 299% 44% 8.8% 44% 44% 44% 156.2%

Tips and Details

When the skill is active, the icon changes to this
  • While active, Rena's hands will glow, and you cannot recharge MP by standing still.
  • If you miss the target, and the trap lands on the ground, pressing the skill again will detonate it.
    • Any twigs fired into the ground with >>^X with Delayed Fire activated will act like Explosion Traps and will stay on the ground, which can be remote detonated by using the Active again.
    • Furthermore, when active(Glowing hand), any 'Twig' shots from Night Watcher's combo will stack up on targets even if you missed the first shot.
      • HOWEVER, total number of stack on multiple targets will always be 5.
  • Though the active only allows 5 stacks, there are image files for up to 10 stacks.
    • Only you will be able to see the amount of stacks; however, the victim can tell if they're still tagged with Delayed Fire from the leaves that occasionally pop out from themselves.
  • The percentage increase of the damage of each individual trap is a certain percent multiplied by the number of traps on a target AND on the ground added to the original damage of the trap. All traps may be on the ground or the target. For example if there are 3 stacks on a target and 2 traps on the ground, the percent multiplier will be 5.
  • Delayed Fire explosions are fast enough to catch a knock-down if activated while the opponent is in mid-air.


Trivia

  • On some servers, when using the skill, the white text on the bottom-left may call the skill "Delayed Sticky Arrows".