Explosive Fist: Difference between revisions

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| '''Initial Hit (Phys)'''<br>
| '''Initial Hit (Phys)'''<br>
| '''8 Hits (Mag)'''<br>
| '''8(10 with note) Hits (Mag)'''<br>
|-
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| 1<br>
| 1<br>
| rowspan="7" | 9<br>
| rowspan="7" | 9(11 with note)<br>
| 60%<br>
| 60%<br>
| 36%<br>
| 36%<br>
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== Skill Note ==
== Skill Note ==
*Increased explosion time by 0.3 seconds and increased maximum amount of hits.
*Increased explosion time by 0.3 seconds and increased maximum amount of hits.

Revision as of 20:15, 2 June 2011

[Active] Lunge forward with a magically charged fist to grab enemies, then step back and release a miniature explosion.

Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Magic Knight Lv5 40SP
[1st Skill Quest] -


Skill Information

Skill Lv
Max Hits
Damage
MP
CD
Initial Hit (Phys)
8(10 with note) Hits (Mag)
1
9(11 with note)
60%
36%
30
5s
2
70%
42%
3
60%
48%
4
80%
54%
5 (M)
100%
60%
6
110%
66%
7


Skill Note

  • Increased explosion time by 0.3 seconds and increased maximum amount of hits.

Tips and Details

  • Fire Fist is unlocked through the Low Branch Skill Quest. The quest can be obtained at Lv20 from Camilla, the PvP NPC.
  • The first hit stuns enemies.
  • Charges the Awakening gauge at a good rate.
  • The number of hits from the explosion is reduced if used on a group of 3 or more.
  • Can be used to cancel the delay of Special Actives used afterward.


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