Fatal Wound: Difference between revisions
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<br> | <br> | ||
==Tips & Details== | ==Tips & Details== | ||
*Bleeding Slicer can also be used in the air. | *'''Bleeding Slicer''' can also be used in the air. | ||
*If you continue to attack a target afflicted with this debuff, the duration will extend minisculely depending on your damage output (not hits). | *If you continue to attack a target afflicted with this debuff, the duration will extend minisculely depending on your damage output (not hits). | ||
Additionally, if you attack them with Bleeding Slicer again before the debuff expires, you will "stack" the debuff(similar to fire/ice/poison elements) and increase the DoT along with resetting the duration. Can be stack up to 3 times. This makes the debuff one of the potentially strongest DoT attacks in the game. | **Additionally, if you attack them with '''Bleeding Slicer''' again before the debuff expires, you will "stack" the debuff(similar to fire/ice/poison elements) and increase the DoT along with resetting the duration. Can be stack up to 3 times. This makes the debuff one of the potentially strongest DoT attacks in the game. | ||
*Bleeding Slicer's hitstun is extremely short; an opponent can easy retaliate if not hit again immediately after. | *'''Bleeding Slicer''''s hitstun is extremely short; an opponent can easy retaliate if not hit again immediately after. | ||
**The air version of Bleeding Slicer negates the weak hitstun, but activates slower. | **The air version of '''Bleeding Slicer''' negates the weak hitstun, but activates slower. | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*The release of Bleeding Slicer has modified the former Bleed icon to [[Status Effects|Leg Wound]]. The old Bleed icon was then used for Bleeding Slicer. | *The release of '''Bleeding Slicer''' has modified the former Bleed icon to [[Status Effects|Leg Wound]]. The old Bleed icon was then used for '''Bleeding Slicer'''. | ||
*In a recent update, '''Bleeding Slicer''' duration has been increased.(17/1/2013) | |||
<br> | <br> | ||
{{VCSkills}} | {{VCSkills}} |
Revision as of 05:55, 22 February 2013
[Active] Raven cuts targets with a downwards crescent slice when he is on the ground while a upwards slice when he is in midair, causing targets to Bleed. Attacking a target with the debuff will cause the duration to last longer. |
Requirements
Veteran Commander |
Skill Information
Damage | Bleed Duration | Bleed Damage | Cooldown | |||
Ground | Air | |||||
1 | 100% | 125% | Seconds | 50% per Second | 30 MP | 6 Seconds |
2 | 150% | 188% | Seconds | |||
3 | 200% | 250% | Seconds | |||
4 | 250% | 313% | Seconds | |||
5 (M) | 300% | 375% | 8 Seconds | |||
6 | 350% | 438% | Seconds |
Tips & Details
- Bleeding Slicer can also be used in the air.
- If you continue to attack a target afflicted with this debuff, the duration will extend minisculely depending on your damage output (not hits).
- Additionally, if you attack them with Bleeding Slicer again before the debuff expires, you will "stack" the debuff(similar to fire/ice/poison elements) and increase the DoT along with resetting the duration. Can be stack up to 3 times. This makes the debuff one of the potentially strongest DoT attacks in the game.
- Bleeding Slicer's hitstun is extremely short; an opponent can easy retaliate if not hit again immediately after.
- The air version of Bleeding Slicer negates the weak hitstun, but activates slower.
Trivia
- The release of Bleeding Slicer has modified the former Bleed icon to Leg Wound. The old Bleed icon was then used for Bleeding Slicer.
- In a recent update, Bleeding Slicer duration has been increased.(17/1/2013)