Fesseln: Difference between revisions
From Elwiki
Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
(Clean up/copyedit) |
||
Line 3: | Line 3: | ||
|Character=Ain | |Character=Ain | ||
}} | }} | ||
{{#ev:youtube|AYSy6V2sp4c|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
Line 12: | Line 12: | ||
| <font color="07a785">'''Shackle Link'''</font> | | <font color="07a785">'''Shackle Link'''</font> | ||
*Summon Shackle Link to a hit target. | *Summon Shackle Link to a hit target. | ||
*Recover HP/MP every second during | *Recover HP/MP every second during Shackle Link. | ||
*While | *While linked, enemy's action speed will decrease for a certain duration. | ||
*Shackle Link last for 5 seconds and breaks if the target is | *Shackle Link last for 5 seconds and breaks if the target is too far. | ||
*(Radius of Shackle Link decreased by 33% in PvP.) | *(Radius of Shackle Link decreased by 33% in PvP.) | ||
|- | |- | ||
Line 54: | Line 54: | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Ain|Fesseln|Regenerating (1), Evil|mp=100|mp1=50|chance1=25||3}} | ||
| | |||
| | |||
| | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The skill continues to stay active as you die | *The skill continues to stay active as you die, allowing Ain to stay alive when killed in midair or off a platform. | ||
*Contrary to what the tooltip description says, the HP regeneration is not taken from the enemy's health. | *Contrary to what the tooltip description says, the HP regeneration is not taken from the enemy's health. | ||
*The hits from the link will still trigger Evil trait's MP burn. | *The hits from the link will still trigger the Evil trait's MP burn. | ||
<br> | <br> | ||
Revision as of 02:46, 16 July 2023
Requirements
Class | Level Required |
---|---|
Apostasia | 45 |
Skill Information
Mode | Explosion (Magical) |
Enemy DebuffShackleEnemy DebuffShackle | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
HP/MP Recovery for the caster |
Action Speed Decrease | Duration | ||||
Normal | ||||||
PvE | 2820% | 1.5% | 30% | 5 Seconds | 100 MP | 8 Seconds |
PvP | 595% | 1% | ||||
[Enhanced] | ||||||
PvE | 2820% | 1.5% | 30% | 7.5 Seconds | 100 MP | 8 Seconds |
PvP | 595% | 1% |
Skill Traits
Regenerating (1) Fesseln | Evil Fesseln | |
---|---|---|
Attribute Effect | MP Recovery | Attribute Effect |
25% chance of regaining 50% of the MP Usage | 50 MP | Skill will burn 3 MP per hit |
Tips and Details
- The skill continues to stay active as you die, allowing Ain to stay alive when killed in midair or off a platform.
- Contrary to what the tooltip description says, the HP regeneration is not taken from the enemy's health.
- The hits from the link will still trigger the Evil trait's MP burn.
Trivia
- This skill's name is German and can either stand for the verbs bind and restrain or the plural of the noun shackle.
- In Europe, Vincire is Latin and means to bind.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/09/2017 | 02/22/2017 |
| |
02/23/2017 | 03/15/2017 |
| |
03/30/2017 | 04/12/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
04/05/2018 | 04/18/2018 |
|
|
Alternative Names