Flying Impact: Difference between revisions

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*** Increase blade size.
*** Increase blade size.
*** Decrease damage reduction to 22%.
*** Decrease damage reduction to 22%.
* 7/4/2013 KR
**Hit count modified
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Revision as of 15:31, 10 July 2013

[Special Active] Raven does a 360-degree whirlwind spin with the sword, slowly ascending to the air before slowing down to a halt and descending again.


Requirements

Class Master SP Requirement
Sword Taker Lv.5 45 SP


Skill Information

NA

Skill Level Damage(Physical) MP Usage Cooldown
1 162% 200 MP 10 Seconds
2 195%
3 227%
4 260%
5 (M) 309%
6 357%
7 406%

KR

Skill Level Damage(Physical) MP Usage Cooldown
Normal Noted
Primary Spins Last Spin Primary Spins Last Spin
1 % % % % 200 MP 10 Seconds
2 % % % %
3 % % % %
4 % % % %
5 (M) 521% 138% 458.48% 121.44%

Skill Note

Name: Immune to Dizziness (NA) / (어지러움에 면역-"Immunity to Dizziness")

Description: Increases the spinning frequency.

  • Increases the amount of hits.
  • Damage is reduced by 25%.


Tips and Details

  • The summoned blade does continuous hits even when Raven stops spinning.
    • Best used on opponents right in front of you as they are hit by the still sword at the end.
    • Flying Impact will deal more hits if caught in a skill freeze and the blade is directly land the opponents.


Updates

  • 3/29/2012 KR
    • Increased damage output.
  • 1/17/2013 KR
    • Raven will spin forward now instead of upwards.
      • The skill can cover more distance when paired with Burning Rush.
    • Increased damage output.
    • Improved skill note effect.
      • Increase blade size.
      • Decrease damage reduction to 22%.
  • 7/4/2013 KR
    • Hit count modified


Trivia

  • There is an infamous glitch that allows Raven to perform Flying Impact while sitting on the ground. This technique is known as "Sitting Impact".
    • However this was patched.
  • Flying Impact did magical damage for a fairly long time before being changed to physical.


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