Grand Archer

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Revision as of 15:30, 2 February 2010 by LunarRay (talk | contribs)

Rena Second Job: Grand Archer

File:Grandarcher.jpg

Speciality

Background

Gameplay

Same as SR, and can be more of a defensive support with Freezing arrow. The new combos do not really change the style of playing that much.

Combos

zzzxx - 3 kicks then goes behind the monsters shots a little wind bomb (no KD) follow by a back tumbling shot (KD).

>>^Z X - Jump dash kick (no longer KD) follow by a mid air flip, shot a little wind bomb downward in middle, that lifts mobs (all get lifted same height. ignores weight)


Skills

Note: For Formulas, "a" is your physical attack, "b" is your magical attack and "m" is the amount of hits.

File:Freezingarrow.jpg :Freezing Arrow:


Rena shoots a freezing arrow, works just like rail stinger.

-Freezes the target for 2 sec ( monsters get knockdown after the freezing)

-No awakening: Penetrates one target.

-Awakening on: Penetrates through all targets.

Lv5: Deals 1037% magic attack. (with awakening. Deals 1137% magic attack)

MP:120. Gain 10mp per hit.


File:자연과의 감응.jpg

"Inducing Nature" (bad translation?)

Increases the mp regen while standing still

Lv3 : 19 mp regen in 2 sec


File:낙인의 사격.jpg

Stigma Snipe

Rena performs a horizontal spin taking a step back then shots one arrow. Does not penetrate, only hits one target. Targeted monster will be indicated with an "aim" icon on the top of the mob.

At lv5: Targeted monster will receive 10% more of any 'effect'(damage or status effect) and critical damage will increase by 50% (basically critical damage will deal 2x the normal damage rather then 1.5x)


Characters