Guild Skills: Difference between revisions

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=== Concentration of Spirit  ===
=== Concentration of Spirit  ===


[[Image:GSI Concentrate.png]] Lv.1 :If a Member is attacked by mobs, they will gain 10% more mana<br>'''Prerequisite: Balanced body need to be mastered'''
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Skill Image
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Level
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Prerequisite
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Mana Recovery increase (when attacked by mobs)
 
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[Image:GSI Concentrate.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" rowspan="5" |  [[Guild_Skills#Balanced Body|Balanced Body]]
| style="border-style: solid; border-width: 1px;" | 10%
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" |
|}
 


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Line 162: Line 186:
=== Concentration of Magic Power  ===
=== Concentration of Magic Power  ===


[[Image:GSI MagicConcen.png]] Lv.1 :When a member attacks mobs they will gain Extra 1% more mana<br>'''Prerequisite: Harmonious Spirit need to be mastered'''
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Skill Image
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Level
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Prerequisite
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Mana Recovery increase (when attacking)
 
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[Image:GSI MagicConcen.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" rowspan="5" |  [[Guild_Skills#Harmonious Spirit|Harmonious Spirit]]
| style="border-style: solid; border-width: 1px;" | 1%
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" |
|}


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Line 168: Line 215:
=== Unleash Madness  ===
=== Unleash Madness  ===


[[Image:GSI LibofAng.png]] Lv.1 :When a Member attacks mobs, they gain 1% extra awaken gauge <br>
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
Lv.5 :When a Member attacks mobs, they gain 7% extra awaken gauge
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Skill Image
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Level
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Awakening Gauge Recovery (when attacking)
 
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[Image:GSI LibofAng.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" | 1%
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" | 7%
|}


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Line 175: Line 242:
=== Liberation of Fury  ===
=== Liberation of Fury  ===


[[Image:GSI Violent.png]] Lv.1 :If member is being attacked then they will gain 5% extra awaken gauge
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Skill Image
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Level
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Awakening Gauge Recovery (when attacked by mobs)
 
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[Image:GSI Violent.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" | 5%
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" |
|}


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Line 183: Line 271:
=== Midas  ===
=== Midas  ===


[[Image:GSI Midas.png]]&nbsp;Lv.1 :ED drop amount +2% in Dungeons
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Skill Image
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Level
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | ED Drop amount increase
 
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[Image:GSI Midas.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" | 2%
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" |
|}


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Line 189: Line 298:
=== Hero's Sacrifice  ===
=== Hero's Sacrifice  ===


[[Image:GSI herosacri.png]]&nbsp;Lv.1 :When a guild member (who has a guild with this skill) dies in either PvP or Dungeon mode, party members will recover 3%HP in PvP or 6%HP in Dungeon mode <br> Lv.5 :When a guild member (who has a guild with this skill) dies in either PvP or Dungeon mode, party members will recover 15%HP in PvP or 30%HP in Dungeon mode
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="2" width="54"| Skill Image
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="2" | Level
! style="border-style: solid; border-width: 1px;" scope="col" colspan="2" | Party Member HP Recover Amount
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="2" | Activation
|-
! Dungeon
! PvP
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[Image:GSI Midas.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" | 6%
| style="border-style: solid; border-width: 1px;" | 3%
| style="border-style: solid; border-width: 1px;" rowspan="5" | When a guild member dies, other guild members in the same room will recover a certain percentage of HP.
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" |
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" |
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" |
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" | 30%
| style="border-style: solid; border-width: 1px;" | 15%
|}


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=== Reversal Chance  ===
=== Reversal Chance  ===
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
[[Image:GSI Revchance.png]]&nbsp;Lv.1 :When an enemy misses an attack (on you), your next attack will have 100% Critical (does not apply to skills, cooldown time = 30 seconds) 
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Skill Image
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Level
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Probability
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Cooldown
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Effect
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Activation
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[Image:GSI Revchance.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" | ?%
| style="border-style: solid; border-width: 1px;" rowspan="5" | 30s
| style="border-style: solid; border-width: 1px;" rowspan="5" | 100% Critical for next normal attack (not skills)
| style="border-style: solid; border-width: 1px;" rowspan="5" | An enemy must miss an attack on you
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" |
|}


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Line 201: Line 365:
=== Infinite Strength  ===
=== Infinite Strength  ===


[[Image:GSI Infstr.png]]&nbsp;Lv.1 :1% Chance to recover 120% of HP lost from a hit (recovers 3 times as 40%*3). If you receive damage while recovering, the remaining recoveries will change to match the most recent attack.
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
<br>
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Skill Image
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Level
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | No. times of recovery
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Percentage of HP recovery
 
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[Image:GSI Infstr.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" rowspan="5" | 3
| style="border-style: solid; border-width: 1px;" | 40%
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" |
|}
 
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==Trivia==
==Trivia==
The guild skill '''Midas''', actually refers to '''King Midas''' in Greek Mythology who could turn anything he touched into gold.<br/>
The guild skill '''Midas''', actually refers to '''King Midas''' in Greek Mythology who could turn anything he touched into gold.<br/>
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Revision as of 06:07, 26 February 2011

Layout



All Guild Skills have Maximum Level of 5.

1st Row

Balanced Body

Skill Image Level Details
Magic Defense Increase Physical Attack Increase
1 10 20
2
3
4
5


Harmonious Spirit

Skill Image Level Details
Physical Defense Increase Magic Attack Increase
] 1 10 20
2
3
4
5


Alchemy Mastery

Skill Image Level Potion Recovery Increase
1 5%
2 10%
3 15%
4 20%
5 25%


Team Cheer

Skill Image Level Condition Extra Exp
1 2 or more Guild Members must be in Dungeon Party. 1%
2 2%
3 3%
4 4%
5 5%


2nd Row

Concentration of Spirit

Skill Image Level Prerequisite Mana Recovery increase (when attacked by mobs)
1 Balanced Body 10%
2
3
4
5



Concentration of Magic Power

Skill Image Level Prerequisite Mana Recovery increase (when attacking)
1 Harmonious Spirit 1%
2
3
4
5


Unleash Madness

Skill Image Level Awakening Gauge Recovery (when attacking)
1 1%
2
3
4
5 7%


Liberation of Fury

Skill Image Level Awakening Gauge Recovery (when attacked by mobs)
1 5%
2
3
4
5


3rd Row

Midas

Skill Image Level ED Drop amount increase
1 2%
2
3
4
5


Hero's Sacrifice

Skill Image Level Party Member HP Recover Amount Activation
Dungeon PvP
1 6% 3% When a guild member dies, other guild members in the same room will recover a certain percentage of HP.
2
3
4
5 30% 15%


Reversal Chance

Skill Image Level Probability Cooldown Effect Activation
1 ?% 30s 100% Critical for next normal attack (not skills) An enemy must miss an attack on you
2
3
4
5


Infinite Strength

Skill Image Level No. times of recovery Percentage of HP recovery
1 3 40%
2
3
4
5


Trivia

The guild skill Midas, actually refers to King Midas in Greek Mythology who could turn anything he touched into gold.