Heavy Press: Difference between revisions
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{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} ''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="3" {{!}} '''Damage(Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" | {{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Max Hits''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''MP Usage''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Cooldown''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} | |||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; | {{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''First''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Second''' | |||
{{!}} style="border-style: solid; border-width: 1px; | {{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Third''' | ||
{{!}} style="border-style: solid; border-width: 1px; | |||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 1 | ||
{{!}} | {{!}} align="center" colspan="2" {{!}} 189% | ||
{{!}} | {{!}} align="center" {{!}} 372% | ||
{{!}} align="center" rowspan="6" {{!}} 3 | |||
{{!}} align="center" rowspan="6" {{!}} 100MP | |||
{{!}} align="center" rowspan="6" {{!}} 5 Seconds | |||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 2 | ||
{{!}} | {{!}} align="center" colspan="2" {{!}} 227% | ||
{{!}} | {{!}} align="center" {{!}} 447% | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 3 | ||
{{!}} | {{!}} align="center" colspan="2" {{!}} 265% | ||
{{!}} | {{!}} align="center" {{!}} 521% | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 4 | ||
{{!}} | {{!}} align="center" colspan="2" {{!}} 302% | ||
{{!}} | {{!}} align="center" {{!}} 596% | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 5 (M) | ||
{{!}} | {{!}} align="center" colspan="2" {{!}} 358% | ||
{{!}} | {{!}} align="center" {{!}} 708% | ||
{{!}}- | |||
{{!}} 6 | |||
{{!}} align="center" colspan="2" {{!}} 416% | |||
{{!}} align="center" {{!}} 819% | |||
{{!}}} | {{!}}} | ||
|KR= | |KR= | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} ''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="3" {{!}} '''Damage(Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} | {{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Max Hits''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} | {{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''MP Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Cooldown''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''First''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Second''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Third''' | |||
{{!}}- | {{!}}- | ||
{{!}} 1 | |||
{{!}} | {{!}} align="center" colspan="2" {{!}} 243% | ||
{{!}} | {{!}} align="center" {{!}} 479% | ||
{{!}} | {{!}} align="center" rowspan="5" {{!}} 3 | ||
{{!}} | {{!}} align="center" rowspan="5" {{!}} 100MP | ||
{{!}} | {{!}} align="center" rowspan="5" {{!}} 5 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | |||
{{!}} | {{!}} align="center" colspan="2" {{!}} 291% | ||
{{!}} | {{!}} align="center" {{!}} 575% | ||
{{!}}- | {{!}}- | ||
{{!}} 3 | |||
{{!}} | {{!}} align="center" colspan="2" {{!}} 340% | ||
{{!}} | {{!}} align="center" {{!}} 670% | ||
{{!}}- | {{!}}- | ||
{{!}} 4 | |||
{{!}} | {{!}} align="center" colspan="2" {{!}} 389% | ||
{{!}} | {{!}} align="center" {{!}} 766% | ||
{{!}}- | {{!}}- | ||
{{!}} 5 (M) | |||
{{!}} | {{!}} align="center" colspan="2" {{!}} 462% | ||
{{!}} | {{!}} align="center" {{!}} 910% | ||
{{!}}} | {{!}}} | ||
}} | }} | ||
Revision as of 00:29, 3 May 2012
[Special Active] Aisha smashes the floor with her staff three times, the last hit doing more damage than the last. |
Requirements
Battle Magician |
Skill Information
NA
Skill Level | Damage(Physical) | Max Hits | MP Usage | Cooldown | ||
First | Second | Third | ||||
1 | 189% | 372% | 3 | 100MP | 5 Seconds | |
2 | 227% | 447% | ||||
3 | 265% | 521% | ||||
4 | 302% | 596% | ||||
5 (M) | 358% | 708% | ||||
6 | 416% | 819% |
KR
Skill Level | Damage(Physical) | Max Hits | MP Usage | Cooldown | ||
First | Second | Third | ||||
1 | 243% | 479% | 3 | 100MP | 5 Seconds | |
2 | 291% | 575% | ||||
3 | 340% | 670% | ||||
4 | 389% | 766% | ||||
5 (M) | 462% | 910% |
Skill Note
???
Trivia
- After the 29 march Korean patch, the range of the 1st 2 hits increased.(Making it possible to hit shielded targets)