Humming Wind: Difference between revisions
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! rowspan=2 | Level Required !! colspan=2 | Explosion (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Level Required !! colspan=2 | Explosion (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Normal !! | ! Normal !! Awakened !! Normal !! Awakened | ||
|- | |- | ||
| align="left" | 25 || rowspan=2 | 195% || rowspan=2 | 143% || rowspan=2 | 11 || rowspan=2 | 14 || rowspan=2 | 100 MP || rowspan=2 | 7 seconds | | align="left" | 25 || rowspan=2 | 195% || rowspan=2 | 143% || rowspan=2 | 11 || rowspan=2 | 14 || rowspan=2 | 100 MP || rowspan=2 | 7 seconds | ||
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! rowspan=2 | Level Required !! colspan=2 | Explosion (Physical) | ! rowspan=2 | Level Required !! colspan=2 | Explosion (Physical) | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Normal !! | ! Normal !! Awakened | ||
|- | |- | ||
| align="left" | 25 || rowspan=2 | 52% || rowspan=2 | 38% | | align="left" | 25 || rowspan=2 | 52% || rowspan=2 | 38% | ||
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|- | |- | ||
| {{SkillText|Gigantic|130}} || {{SkillText|Light|80}} || 80 MP | | {{SkillText|Gigantic|130}} || {{SkillText|Light|80}} || 80 MP | ||
|} | |||
<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! rowspan=2 | Mode !! colspan=2 | Regular | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Normal !! Awakened | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 195*11}}}}% || {{formatnum:{{#expr: 143*14}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 52*11}}}}% || {{formatnum:{{#expr: 38*14}}}}% | |||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
**Strangely, when used in awakening mode, not counting the buff from awakening, '''Humming Wind''' does less damage than normal. | **Strangely, when used in awakening mode, not counting the buff from awakening, '''Humming Wind''' does less damage than normal. | ||
*Sometimes enemies will be launched in the air without being dragged into the center of the wind. | *Sometimes enemies will be launched in the air without being dragged into the center of the wind. |
Revision as of 04:38, 30 July 2019
[Special Active: Tenacity] Release wind in a large area. The range and number of hits increase by 30% if used while in an awakened state. (Can also be activated in midair) | |
NF Consumption Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Trapping Ranger | 25 |
Skill Information
PvE
Level Required | Explosion (Physical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Normal | Awakened | Normal | Awakened | |||
25 | 195% | 143% | 11 | 14 | 100 MP | 7 seconds |
[Enhanced] |
PvP
Level Required | Explosion (Physical) | |
---|---|---|
Normal | Awakened | |
25 | 52% | 38% |
[Enhanced] |
Skill Traits
Gigantic Humming Wind | Light Humming Wind | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Skill size increased to 130% | MP Usage decreased to 80% | 80 MP |
Total Damage
Mode | Regular | |
---|---|---|
Normal | Awakened | |
PvE | 2,145% | 2,002% |
PvP | 572% | 532% |
Tips and Details
- Strangely, when used in awakening mode, not counting the buff from awakening, Humming Wind does less damage than normal.
- Sometimes enemies will be launched in the air without being dragged into the center of the wind.
- Enemies in Super Armor will be dragged by the wind without being launched in the air.
Old Version
- In the past, Humming Wind was a skill exclusive to Sniping Ranger and dealt a single hit instead of multiple hits.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
07/23/2015 | - |
▲ Change to cause multiple hits. ▲ Can also be activated in midair.
| |
06/30/2016 | 07/13/2016 |
▲ Last hit doesn't launch targets. | |
01/12/2017 | - |
▼ Damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
04/05/2018 | 04/18/2018 |
▲ Damage increased. | |
06/20/2019 | 07/17/2019 |
▲ Changed to be completely physical damage. |
Alternative Names