Hunting Prey: Difference between revisions

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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{tabs
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|name=SkillTable
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="3" | Damage !! colspan="3" | Max Hits || rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|divclass=forceland
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|tab1=NA
! colspan="2" | Lu !! Ciel !! colspan="2" | Lu !! Ciel
|contents1=
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" {{!}} Skill Level !! rowspan="3" {{!}} Level Required !! colspan="3" {{!}} Damage !! colspan="3" {{!}} Max Hits {{!}}{{!}} rowspan="3" {{!}} MP Usage !! rowspan="3" {{!}} Cooldown
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan="2" {{!}} Lu !! Ciel !! colspan="2" {{!}} Lu !! Ciel
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Dash (Physical) !! Finishing Blow (Physical) !! Rolling Cutter (Magical) !! Dash !! Finishing Blow !! Rolling Cutter
! Dash (Physical) !! Finishing Blow (Physical) !! Rolling Cutter (Magical) !! Dash !! Finishing Blow !! Rolling Cutter
|-
{{!}}-
| align="left" | 1 || rowspan="3" | 5 || 33% || 66% || 70% || rowspan="24" | 5 || rowspan="24" | 3 || rowspan="24" | 8 || rowspan="24" | 30 MP || rowspan="24" | 6 Seconds
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="3" {{!}} 5 {{!}}{{!}} 33% {{!}}{{!}} 66% {{!}}{{!}} 70% {{!}}{{!}} rowspan="24" {{!}} 5 {{!}}{{!}} rowspan="24" {{!}} 3 {{!}}{{!}} rowspan="24" {{!}} 8 {{!}}{{!}} rowspan="24" {{!}} 30 MP {{!}}{{!}} rowspan="24" {{!}} 6 Seconds
|-
{{!}}-
| align="left" | 2 || 34% || 67% || 72%
{{!}} align="left" {{!}} 2 {{!}}{{!}} 34% {{!}}{{!}} 67% {{!}}{{!}} 72%
|-
{{!}}-
| align="left" | 3 || 34% || 69% || 73%
{{!}} align="left" {{!}} 3 {{!}}{{!}} 34% {{!}}{{!}} 69% {{!}}{{!}} 73%
|-
{{!}}-
| align="left" | 4 || 6 || 35% || 70% || 75%
{{!}} align="left" {{!}} 4 {{!}}{{!}} 6 {{!}}{{!}} 35% {{!}}{{!}} 70% {{!}}{{!}} 75%
|-
{{!}}-
| align="left" | 5 || 8 || 36% || 72% || 76%
{{!}} align="left" {{!}} 5 {{!}}{{!}} 8 {{!}}{{!}} 36% {{!}}{{!}} 72% {{!}}{{!}} 76%
|-
{{!}}-
| align="left" | 6 || 10 || 37% || 73% || 78%
{{!}} align="left" {{!}} 6 {{!}}{{!}} 10 {{!}}{{!}} 37% {{!}}{{!}} 73% {{!}}{{!}} 78%
|-
{{!}}-
| align="left" | 7 || 12 || 37% || 75% || 79%
{{!}} align="left" {{!}} 7 {{!}}{{!}} 12 {{!}}{{!}} 37% {{!}}{{!}} 75% {{!}}{{!}} 79%
|-
{{!}}-
| align="left" | 8 || 14 || 38% || 76% || 81%
{{!}} align="left" {{!}} 8 {{!}}{{!}} 14 {{!}}{{!}} 38% {{!}}{{!}} 76% {{!}}{{!}} 81%
|-
{{!}}-
| align="left" | 9 || 16 || 39% || 78% || 83%
{{!}} align="left" {{!}} 9 {{!}}{{!}} 16 {{!}}{{!}} 39% {{!}}{{!}} 78% {{!}}{{!}} 83%
|-
{{!}}-
| align="left" | 10 || 18 || 40% || 79% || 84%
{{!}} align="left" {{!}} 10 {{!}}{{!}} 18 {{!}}{{!}} 40% {{!}}{{!}} 79% {{!}}{{!}} 84%
|-
{{!}}-
| align="left" | 11 || 20 || 40% || 81% || 86%
{{!}} align="left" {{!}} 11 {{!}}{{!}} 20 {{!}}{{!}} 40% {{!}}{{!}} 81% {{!}}{{!}} 86%
|-
{{!}}-
| align="left" | 12 || 22 || 41% || 82% || 87%
{{!}} align="left" {{!}} 12 {{!}}{{!}} 22 {{!}}{{!}} 41% {{!}}{{!}} 82% {{!}}{{!}} 87%
|-
{{!}}-
| align="left" | 13 || 24 || 42% || 84% || 89%
{{!}} align="left" {{!}} 13 {{!}}{{!}} 24 {{!}}{{!}} 42% {{!}}{{!}} 84% {{!}}{{!}} 89%
|-
{{!}}-
| align="left" | 14 || 26 || 43% || 85% || 90%
{{!}} align="left" {{!}} 14 {{!}}{{!}} 26 {{!}}{{!}} 43% {{!}}{{!}} 85% {{!}}{{!}} 90%
|-
{{!}}-
| align="left" | 15 || 28 || 43% || 87% || 92%
{{!}} align="left" {{!}} 15 {{!}}{{!}} 28 {{!}}{{!}} 43% {{!}}{{!}} 87% {{!}}{{!}} 92%
|-
{{!}}-
| align="left" | 16 || 30 || 44% || 88% || 94%
{{!}} align="left" {{!}} 16 {{!}}{{!}} 30 {{!}}{{!}} 44% {{!}}{{!}} 88% {{!}}{{!}} 94%
|-
{{!}}-
| align="left" | 17 || 32 || 45% || 90% || 95%
{{!}} align="left" {{!}} 17 {{!}}{{!}} 32 {{!}}{{!}} 45% {{!}}{{!}} 90% {{!}}{{!}} 95%
|-
{{!}}-
| align="left" | 18 || 34 || 46% || 91% || 97%
{{!}} align="left" {{!}} 18 {{!}}{{!}} 34 {{!}}{{!}} 46% {{!}}{{!}} 91% {{!}}{{!}} 97%
|-
{{!}}-
| align="left" | 19 || 36 || 46% || 93% || 98%
{{!}} align="left" {{!}} 19 {{!}}{{!}} 36 {{!}}{{!}} 46% {{!}}{{!}} 93% {{!}}{{!}} 98%
|-
{{!}}-
| align="left" | 20 (M) || 38 || 47% || 94% || 100%
{{!}} align="left" {{!}} 20 (M) {{!}}{{!}} 38 {{!}}{{!}} 47% {{!}}{{!}} 94% {{!}}{{!}} 100%
|-
{{!}}-
| align="left" | 21 || rowspan="4" | -* || 48% || 96% || 102%
{{!}} align="left" {{!}} 21 {{!}}{{!}} rowspan="4" {{!}} -* {{!}}{{!}} 48% {{!}}{{!}} 96% {{!}}{{!}} 102%
|-
{{!}}-
| align="left" | 22 || 49% || 97% || %
{{!}} align="left" {{!}} 22 {{!}}{{!}} 49% {{!}}{{!}} 97% {{!}}{{!}} %
|-
{{!}}-
| align="left" | 23 || 49% || 99% || %
{{!}} align="left" {{!}} 23 {{!}}{{!}} 49% {{!}}{{!}} 99% {{!}}{{!}} %
|-
{{!}}-
| align="left" | 24 || 50% || 100% || %
{{!}} align="left" {{!}} 24 {{!}}{{!}} 50% {{!}}{{!}} 100% {{!}}{{!}} %
|}
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" {{!}} Character Level !! colspan="3" {{!}} Damage !! colspan="3" {{!}} Max Hits {{!}}{{!}} rowspan="3" {{!}} MP Usage !! rowspan="3" {{!}} Cooldown
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan="2" {{!}} Lu !! Ciel !! colspan="2" {{!}} Lu !! Ciel
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Dash (Physical) !! Finishing Blow (Physical) !! Rolling Cutter (Magical) !! Dash !! Finishing Blow !! Rolling Cutter
{{!}}-
{{!}} align="left" {{!}} ?? {{!}}{{!}} ?? {{!}}{{!}} ?? {{!}}{{!}} ?? {{!}}{{!}} rowspan="24" {{!}} ?? {{!}}{{!}} rowspan="24" {{!}} ?? {{!}}{{!}} rowspan="24" {{!}} ?? {{!}}{{!}} rowspan="24" {{!}} 30 MP {{!}}{{!}} rowspan="24" {{!}} 6 Seconds
{{!}}-
{{!}} align="left" {{!}} [True] ??  {{!}}{{!}} ?? {{!}}{{!}} ?? {{!}}{{!}} ??
{{!}}}
}}
<br>
 
{{tabs
|name=Note
|divclass=forceland
|tab1=NA
|contents1=
== [[Skill Notes|Skill Note]] ==
{{SkillNoteText|Hunting Prey}}
|tab2=KR
|contents2=
== [[Skill Attributes|Skill Attributes]] ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=3 {{!}}  Critical !! colspan=5 {{!}}Useful
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! colspan=3 {{!}} Details
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! MP Usage !! Dash !! Finishing Blow !! Rolling Cutter
{{!}}-
{{!}} ?? {{!}}{{!}} MP usage increased to 120% but ignores defense and guard {{!}}{{!}} 36 MP {{!}}{{!}} ?? {{!}}{{!}} Damage reduced but the number of hits is increased {{!}}{{!}} ?? {{!}}{{!}} ?? {{!}}{{!}} ??
{{!}}}
}}
<br>
<br>



Revision as of 03:56, 5 October 2015

[Active] Gather enemies in front into one place. Super armor status when using Lu.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Demon Power Lv. 20 5 2 Strong Strike


Skill Information

Skill Level Level Required Damage Max Hits MP Usage Cooldown
Lu Ciel Lu Ciel
Dash (Physical) Finishing Blow (Physical) Rolling Cutter (Magical) Dash Finishing Blow Rolling Cutter
1 5 33% 66% 70% 5 3 8 30 MP 6 Seconds
2 34% 67% 72%
3 34% 69% 73%
4 6 35% 70% 75%
5 8 36% 72% 76%
6 10 37% 73% 78%
7 12 37% 75% 79%
8 14 38% 76% 81%
9 16 39% 78% 83%
10 18 40% 79% 84%
11 20 40% 81% 86%
12 22 41% 82% 87%
13 24 42% 84% 89%
14 26 43% 85% 90%
15 28 43% 87% 92%
16 30 44% 88% 94%
17 32 45% 90% 95%
18 34 46% 91% 97%
19 36 46% 93% 98%
20 (M) 38 47% 94% 100%
21 -* 48% 96% 102%
22 49% 97% %
23 49% 99% %
24 50% 100% %


Skill Note

Need Translation

~ ??

Skill Note Name: Effective Hitting Method II (효율적인 타격 방법 II)

Level Required: Lv. 5

Description: Target's KD count reduced by 3 per hit.


Skill Note

Name: Effective Hitting Method II (효율적인 타격 방법 II)

Description: Target's KD count reduced by 3 per hit.

Tips and Details

  • The way this skill is executed differs from each character.
    • Lu charges forward in super armor and crushes enemies with her gauntlet.
    • Ciel fires a spinning bullet that drags enemies with it.
      • Ciel's Gunblade will also do physical contact damage at close range.


Updates

  • 02/12/2015 KR
    • MP Usage decreased to 30.
    • Cooldown decreased to 6 seconds.
    • Rolling Cutter damage decreased.
  • 09/24/2015 KR
    • Ciel also goes into super armor.
    • [True] Hunting Prey : Final hit as certain chance to stun target for 1 second.


Alternative Names

Server Name Translation
South Korea ?? Hunting Prey
France Fléau Plague


Template:LuCielSkillsKR